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Who Couldn't Be Bloodfiends

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Floors (Normal)
—
Floors (Hard)
11F-15F
Floor length
4 nodes

Possible bosses (7)

Craving Bloodbag PassengerHP 62Show stats & skills ▾
HP
62
Speed
1–3
Stagger at
60% / 20% / 0%
Slash
Normal ×1
Pierce
Normal ×1
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Endured ×0.75
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Skill 1Coagulated ArmSlothPierce2 +5 × 1
  1. 1

    On Hit Inflict +2 Bleed Count

Offense -3
Weight 1
×1 in deck
Skill 2Hardblood JagLustPierce3 +4 × 2
  1. 1

    On Hit Inflict +1 Bleed Count

  2. 2

    On Hit Inflict +2 Bleed Count

Offense -3
Weight 1
×1 in deck
Skill 3Collecting BloodWrathPierce3 +3 × 3

If target has 10+ Bleed, deal +20% damage

  1. 1

    On Hit Inflict 4 Bleed

  2. 2

    On Hit Inflict 4 Bleed

  3. 3

    On Hit Absorb up to 10 Bleed Potency from the target and heal (Bleed Potency absorbed x 2)% HP (this effect does not lower the target's Bleed Potency under 1)

Offense +0
Weight 1
×1 in deck
Skill 4CounterWrathPierce6 +1 × 1

On Use Base Power +1 for every 3 Bleed Count on self (max 2)

  1. 1

    On Hit Inflict 2 Bleed

Offense +0
Weight 1
×1 in deck
PassiveBlood Coagulation

Gain +1 Bleed Count every time this unit is hit

Turn End: consume 3 Bleed Count on self to gain 1 Coagulated Blood

PassiveThirst for Blood

Prioritizes targets with Bleed

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

PassiveBloodsucking

Damage taken from Bleed -10% (rounded down)

On Hit, if the target has Bleed, heal 10% of the damage dealt

Data adapted from the Limbus Company Wiki: Craving Bloodbag Passenger, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Violent Bloodbag PassengerHP 62Show stats & skills ▾
HP
62
Speed
3–5
Stagger at
60% / 20% / 0%
Slash
Normal ×1
Pierce
Normal ×1
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Endured ×0.75
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Skill 1Coagulated ArmLustSlash2 +5 × 1
  1. 1

    On Hit Inflict 3 Bleed

Offense -3
Weight 1
×1 in deck
Skill 2Hardblood SliceWrathSlash3 +4 × 2
  1. 1

    On Hit Inflict 2 Bleed

  2. 2

    On Hit Inflict 2 Bleed

Offense -3
Weight 1
×1 in deck
Skill 3Collecting BloodSlothSlash3 +3 × 3

If target has 10+ Bleed, deal +20% damage

  1. 1

    On Hit Inflict 4 Bleed

  2. 2

    On Hit Inflict 4 Bleed

  3. 3

    On Hit Absorb up to 10 Bleed Potency from the target and heal (Bleed Potency absorbed x 2)% HP (this effect does not lower the target's Bleed Potency under 1)

Offense +0
Weight 1
×1 in deck
Skill 4CounterWrathSlash6 +1 × 1

On Use Base Power +1 for every 3 Bleed Count on self (max 2)

  1. 1

    On Hit Inflict 2 Bleed

Offense +0
Weight 1
×1 in deck
PassiveBlood Coagulation

Gain +1 Bleed Count every time this unit is hit

Turn End: consume 3 Bleed Count on self to gain 1 Coagulated Blood

PassiveThirst for Blood

Prioritizes targets with Bleed

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

PassiveBloodsucking

Damage taken from Bleed -10% (rounded down)

On Hit, if the target has Bleed, heal 10% of the damage dealt

Data adapted from the Limbus Company Wiki: Violent Bloodbag Passenger, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Aggressive Bloodbag PassengerHP 90Show stats & skills ▾
HP
90
Speed
1–3
Stagger at
60% / 20% / 0%
Slash
Normal ×1
Pierce
Normal ×1
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Endured ×0.75
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Skill 1Coagulated ArmWrathBlunt2 +5 × 1
  1. 1

    On Hit Inflict 2 Bleed

    On Hit Inflict +1 Bleed Count

Offense -3
Weight 1
×1 in deck
Skill 2Hardblood StrikeSlothBlunt3 +8 × 1
  1. 1

    On Hit Inflict 3 Bleed

    On Hit Inflict +1 Bleed Count

Offense -3
Weight 1
×1 in deck
Skill 3Collecting BloodLustBlunt3 +3 × 3

If target has 10+ Bleed, deal +20% damage

  1. 1

    On Hit Inflict 4 Bleed

  2. 2

    On Hit Inflict 4 Bleed

  3. 3

    On Hit Absorb up to 10 Bleed Potency from the target and heal (Bleed Potency absorbed x 2)% HP (this effect does not lower the target's Bleed Potency under 1)

Offense +0
Weight 1
×1 in deck
Skill 4CounterWrathBlunt6 +1 × 1

On Use Base Power +1 for every 3 Bleed Count on self (max 2)

  1. 1

    On Hit Inflict 2 Bleed

Offense +0
Weight 1
×1 in deck
PassiveBlood Coagulation

Gain +1 Bleed Count every time this unit is hit

Turn End: consume 3 Bleed Count on self to gain 1 Coagulated Blood

PassiveThirst for Blood

Prioritizes targets with Bleed

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

PassiveBloodsucking

Damage taken from Bleed -10% (rounded down)

On Hit, if the target has Bleed, heal 10% of the damage dealt

Data adapted from the Limbus Company Wiki: Aggressive Bloodbag Passenger, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Merciless Bloodbag Cleanup AgentHP 83Show stats & skills ▾
HP
83
Speed
2–4
Stagger at
60% / 10% / 0%
Slash
Normal ×1
Pierce
Endured ×0.75
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Endured ×0.75
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Skill 1RipLustSlash5 +5 × 1

On Use Gain +2 Charge Count

  1. 1

    On Hit Gain +2 Charge Count

    On Hit Inflict 3 Bleed

Offense -1
Weight 1
×1 in deck
Skill 2Stab DownPrideSlash5 +4 × 2

On Use Gain +5 Charge Count

  1. 1

    On Hit Gain +2 Charge Count

    On Hit Inflict 3 Bleed

  2. 2

    On Hit Gain +2 Charge Count

    On Hit Inflict 3 Bleed

Offense -1
Weight 1
×1 in deck
Skill 3Hardblood WeaponEnvySlash5 +4 × 2

On Use Consume all Charge Count on self and consume 2(15 - Charge Count consumed)% HP to gain Coin Power +2

  1. 1

    On Hit Inflict 6 Bleed

  2. 2

    On Hit Inflict 6 Defense Level Down

    On Hit Absorb up to 10 Bleed Potency from the target and heal (Bleed Potency absorbed x 2)% HP (this effect does not lower the target's Bleed Potency under 1)

Offense +2
Weight 1
×1 in deck
Skill 4GuardWrathGuard8 +4 × 1

On Use Base Power +1 for every 3 Bleed Count on self (max 2)

Weight 1
×1 in deck
PassiveBlood Coagulation

Gain +1 Bleed Count every time this unit is hit

Turn End: consume 3 Bleed Count on self to gain 1 Coagulated Blood

PassiveThirst for Blood

Prioritizes targets with Bleed

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

PassiveRough Bloodsucking

Damage taken from Bleed -20% (rounded down)

On Hit, if the target has Bleed, heal 15% of the damage dealt

PassivePower Leakage

Every time this unit is hit, if the attacker used a Skill that gains Charge, the attacker steals 1 Charge Count from this unit.

(Once per Skill. Does not activate if this unit does not have Charge)

PassiveTenacious

Self-inflicted damage due to this unit's Skills does not reduce this unit's HP under 1

Data adapted from the Limbus Company Wiki: Merciless Bloodbag Cleanup Agent, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Feral Bloodbag Cleanup AgentHP 71Show stats & skills ▾
HP
71
Speed
2–4
Stagger at
60% / 10% / 0%
Slash
Normal ×1
Pierce
Endured ×0.75
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Endured ×0.75
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Skill 1ThrustLustPierce5 +5 × 1

On Use Gain +2 Charge Count

  1. 1

    On Hit Gain +2 Charge Count

    On Hit Inflict +2 Bleed Count

Offense +1
Weight 1
×1 in deck
Skill 2CleaveGloomSlash5 +4 × 2

On Use Gain +5 Charge Count

  1. 1

    On Hit Gain +2 Charge Count

    On Hit Inflict +2 Bleed Count

  2. 2

    On Hit Gain +2 Charge Count

    On Hit Inflict +2 Bleed Count

Offense +1
Weight 1
×1 in deck
Skill 3Hardblood WeaponEnvySlash5 +4 × 2

On Use Consume all Charge Count on self and consume 2(15 - Charge Count consumed)% HP to gain Coin Power +2

  1. 1

    On Hit Inflict 6 Bleed

    On Hit Inflict 2 Fragile

  2. 2

    On Hit Absorb up to 10 Bleed Potency from the target and heal (Bleed Potency absorbed x 2)% HP (this effect does not lower the target's Bleed Potency under 1)

Offense +4
Weight 1
×1 in deck
Skill 4EvadeWrathEvade4 +8 × 1

On Use Base Power +1 for every 3 Bleed Count on self (max 2)

Weight 1
×1 in deck
PassiveBlood Coagulation

Gain +1 Bleed Count every time this unit is hit

Turn End: consume 3 Bleed Count on self to gain 1 Coagulated Blood

PassiveThirst for Blood

Prioritizes targets with Bleed

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

PassiveRough Bloodsucking

Damage taken from Bleed -20% (rounded down)

On Hit, if the target has Bleed, heal 15% of the damage dealt

PassivePower Leakage

Every time this unit is hit, if the attacker used a Skill that gains Charge, the attacker steals 1 Charge Count from this unit.

(Once per Skill. Does not activate if this unit does not have Charge)

PassiveTenacious

Self-inflicted damage due to this unit's Skills does not reduce this unit's HP under 1

Data adapted from the Limbus Company Wiki: Feral Bloodbag Cleanup Agent, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Hungering Bloodbag Cleanup AgentHP 77Show stats & skills ▾
HP
77
Speed
2–4
Stagger at
60% / 10% / 0%
Slash
Normal ×1
Pierce
Endured ×0.75
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Endured ×0.75
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Skill 1Spear SwingLustPierce5 +5 × 1

On Use Gain +2 Charge Count

  1. 1

    On Hit Gain +2 Charge Count

    On Hit Inflict 2 Bleed

    On Hit Inflict +1 Bleed Count

Offense +0
Weight 1
×1 in deck
Skill 2Tear Up WoundGluttonyPierce5 +4 × 2

On Use Gain +5 Charge Count

  1. 1

    On Hit Gain +2 Charge Count

    On Hit Inflict 1 Bleed

    On Hit Inflict +1 Bleed Count

  2. 2

    On Hit Gain +2 Charge Count

    On Hit Inflict 2 Bleed

    On Hit Inflict +1 Bleed Count

Offense +0
Weight 1
×1 in deck
Skill 3Hardblood WeaponEnvySlash5 +4 × 2

On Use Consume all Charge Count on self and consume 2(15 - Charge Count consumed)% HP to gain Coin Power +2

  1. 1

    On Hit Inflict 6 Bleed

    On Hit Inflict +1 Bleed Count

  2. 2

    On Hit Inflict 3 Offense Level Down

    On Hit Absorb up to 10 Bleed Potency from the target and heal (Bleed Potency absorbed x 2)% HP (this effect does not lower the target's Bleed Potency under 1)

Offense +2
Weight 1
×1 in deck
Skill 4GuardEnvyGuard8 +4 × 1

On Use Base Power +1 for every 3 Bleed Count on self (max 2)

Weight 1
×1 in deck
PassiveBlood Coagulation

Gain +1 Bleed Count every time this unit is hit

Turn End: consume 3 Bleed Count on self to gain 1 Coagulated Blood

PassiveThirst for Blood

Prioritizes targets with Bleed

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

PassiveRough Bloodsucking

Damage taken from Bleed -20% (rounded down)

On Hit, if the target has Bleed, heal 15% of the damage dealt

PassivePower Leakage

Every time this unit is hit, if the attacker used a Skill that gains Charge, the attacker steals 1 Charge Count from this unit.

(Once per Skill. Does not activate if this unit does not have Charge)

PassiveTenacious

Self-inflicted damage due to this unit's Skills does not reduce this unit's HP under 1

Data adapted from the Limbus Company Wiki: Hungering Bloodbag Cleanup Agent, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Bloodbag Prosthetic FixerHP 85Show stats & skills ▾
HP
85
Speed
3–4
Stagger at
60% / 0%
Slash
Endured ×0.75
Pierce
Normal ×1
Blunt
Weak ×1.2
Wrath
Normal ×1
Lust
Endured ×0.75
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Skill 1Activate ProsthesisEnvyPierce3 +7 × 1

On Use At 10+ Charge Count, consume 5 Charge Count to gain 3 Offense Level Up

  1. 1

    On Hit Inflict 3 Bleed

Offense +0
Weight 1
×1 in deck
Skill 2Harpoon MarkLustPierce5 +4 × 2

Combat Start At 5- Charge Count, gain 5 Charge Count, 3 Bleed Count, and 1 Fragile

On Use At 10+ Charge Count, consume 5 Charge Count to gain 3 Offense Level Up

  1. 1

    On Hit Inflict 4 Bleed

  2. 2

    On Hit Inflict 2 Bleed

    On Hit Inflict 2 Bind next turn

Offense +0
Weight 1
×1 in deck
Skill 3Hardblood HarpoonWrathSlash4 +5 × 2

On Use Consume 10% HP on self to gain +10 Charge Count

  1. 1

    On Hit Inflict +3 Bleed Count

  2. 2

    On Hit Inflict 6 Bleed

    On Hit Inflict +2 Bleed Count.

    On Hit Inflict 2 Paralyze

Offense +1
Weight 1
×1 in deck
Skill 4CounterWrathSlash6 +6 × 1

On Use Base Power +1 for every 3 Bleed Count on self (max 2)

Offense +2
Weight 1
×1 in deck
PassiveBlood Coagulation

Gain +1 Bleed Count every time this unit is hit

Turn End: consume 3 Bleed Count on self to gain 1 Coagulated Blood

PassiveThirst for Blood

Prioritizes targets with Bleed

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

PassivePower Leakage

Every time this unit is hit, if the attacker used a Skill that gains Charge, the attacker steals 1 Charge Count from this unit.

(Once per Skill. Does not activate if this unit does not have Charge)

PassiveTenacious

Self-inflicted damage due to this unit's Skills does not reduce this unit's HP under 1

PassiveBlood to Brain

Damage taken from Bleed -30% (rounded down)

On Hit, if the target has Bleed, heal 15% of the damage dealt

PassiveProsthesis Model - L37

Turn Start: At less than 5 Charge Count, gain 1 Attack Power Down

Turn Start: At 5+ Charge Count, gain 2 Clash Power Up

Data adapted from the Limbus Company Wiki: Bloodbag Prosthetic Fixer, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.