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To be Crushed

Attack Type Themes

Floors (Normal)
2F-3F
Floors (Hard)
1F-2F
Floor length
6 nodes

Possible bosses (2)

So That No One Will CryAbnormality TETH-02HP 344 / 147Show stats & skills ▾

Body

HP
344
Speed
1–4
Stagger at
50% / 0%
Slash
Endured ×0.5
Pierce
Normal ×1
Blunt
Fatal ×2
Wrath
Fatal ×2
Lust
Endured ×0.5
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Weak ×1.5
Envy
Endured ×0.5

Right Arm

HP
147
Speed
1–4
Stagger at
70% / 30%
Slash
Endured ×0.5
Pierce
Normal ×1
Blunt
Fatal ×2
Wrath
Fatal ×2
Lust
Endured ×0.5
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Weak ×1.5
Envy
Endured ×0.5
Right Arm · Skill 1Entangling TalismanLustBlunt6 +7 × 1

On Use Inflict 2 Entangled Curse Talisman

  1. 1

    On Hit Inflict 2 Rupture and +2 Rupture Count next turn

Offense -5
Weight 1
Body · Skill 2Cumulating CurseLustBlunt4 +4 × 3

On Use Inflict 1 Entangled Curse Talisman

  1. 1

    On Hit Inflict Entangled Curse Talisman by target's Entangled Curse Talisman

  2. 2

    Heads Hit Inflict 5 Rupture next turn

  3. 3

    Heads Hit Inflict 2 Rupture and +2 Rupture Count next turn

Offense -5
Weight 1
Right Arm · Skill 3So That No One Will CryGloomBlunt3 +3 × 5

Turn End Remove all Reattached Curse Talisman

  1. 5

    On Hit Inflict 5 Paralyze next turn

    Heads Hit Inflict 5 Bind next turn

Offense -5
Weight 1
Body · Skill 4Transferring TalismanGuard10 +8 × 1

On Use Remove all Entangled Curse Talisman from target; Gain the same amount of Reattached Curse Talisman

Body · Skill 5Proliferating CurseLustBlunt10 +5 × 1

On Use Inflict Entangled Curse Talisman by target's Entangled Curse Talisman

Offense -5
Weight 1
PassiveBroken Means

When the arm is broken, it deals -20% damage

Data adapted from the Limbus Company Wiki: So That No One Will Cry/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Steam Transport MachineAbnormality HE-04HP 231 / 102Show stats & skills ▾

Body

HP
231
Speed
2–4
Stagger at
75% / 0%
Slash
Endured ×0.5
Pierce
Normal ×1
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Fatal ×2
Gluttony
Normal ×1
Gloom
Endured ×0.5
Pride
Endured ×0.75
Envy
Weak ×1.5

Steam Blaster

HP
102
Speed
2–4
Stagger at
60% / 0%
Slash
Endured ×0.5
Pierce
Normal ×1
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Normal ×1
Gloom
Endured ×0.5
Pride
Endured ×0.75
Envy
Fatal ×2
Steam Blaster · Skill 16463PrideBlunt4 +6 × 1

Deal +10% damage for every 50 Accumulated Past

  1. 1

    On Hit Inflict 3 Bind next turn

Offense -2
Weight 1
Body · Skill 26753PrideBlunt5 +7 × 1

Deal +10% damage for every 50 Accumulated Past

  1. 1

    On Hit Inflict 3 Paralyze next turn

Offense -2
Weight 1
Body · Skill 3853SlothBlunt5 +6 × 2

At 5+ Poise, Clash Power +1

  1. 1

    On Hit Inflict 3 Paralyze next turn

  2. 2

    On Hit Raise Stagger Threshold by 50% of damage dealt

    On Hit Deal +1% damage for every Accumulated Past (Max 50%)

Offense -2
Weight 1
Body · Skill 45384SlothBlunt5 +7 × 2

On Use All parts gain 3 Poise and +3 Poise Count

  1. 1

    On Hit Raise Stagger Threshold equal to Poise

  2. 2

    On Hit Deal +20% damage per 3 Poise (Max 100%)

    On Hit Gain 4 Poise to all Parts

Offense -2
Weight 1
Steam Blaster · Skill 56475384WrathPierce8 +8 × 1

At 7+ Poise, Coin Power +1

  1. 1

    On Hit If at 5+ Poise, raise Stagger Threshold by 50% of damage dealt

    On Hit All Parts gain 8 Poise and +4 Poise Count

Offense -4
Weight 1
Body · Skill 6974569AEnvyBlunt10 +10 × 1

At 10+ Poise, Skill Power +2

  1. 1

    On Hit Deal +1% damage for every Accumulated Past (Max 200%)

Offense -4
Weight 1
PassiveReturning Past

If at 50+ Accumulated Past, and if Core's HP is less than or equal to 80%, Core gains 200 HP by spending 50 Accumulated Past.

PassiveMetronome

If the Accumulated Past is an odd number, gain 3 Fragile and Damage Up

If it is an even number, gain Protection and Damage Down

PassiveMisplaced Past

When the body is broken, spend all Accumulated Past.

When the body is broken, all Attack Types and Affinities become ineffective(0.5) against the body starting next turn until the end of this encounter.

PassiveBroken Exhaust Port

When the Steam Blaster is broken, completely spend all parts' Poise.

After the Steam Blaster is broken, gain Fragile equal to the number of Poise every time this unit gains Poise.

After the Steam Blaster is broken, lose 1 Poise every time this unit uses an Attack Skill.

PassiveLeaking Steam

When the Steam Blaster is hit, lose 1 Poise and 1 Poise Count

Data adapted from the Limbus Company Wiki: Steam Transport Machine/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.