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To be Cleaved

Attack Type Themes

Floors (Normal)
2F-3F
Floors (Hard)
1F-2F
Floor length
6 nodes

Possible bosses (3)

Fairy LonglegsAbnormality TETH-03HP 422 / 176 / 70Show stats & skills ▾

Body

HP
422
Speed
3–4
Stagger at
0%
Slash
Weak ×1.5
Pierce
Normal ×1
Blunt
Normal ×1
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Endured ×0.75
Gluttony
Weak ×1.5
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5

Left Arm

HP
176
Speed
3–4
Stagger at
0%
Slash
Weak ×1.5
Pierce
Normal ×1
Blunt
Normal ×1
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Endured ×0.75
Gluttony
Weak ×1.5
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5

Head

HP
70
Speed
3–4
Stagger at
—
Slash
Weak ×1.5
Pierce
Weak ×1.5
Blunt
Weak ×1.5
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Endured ×0.75
Gluttony
Weak ×1.5
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Left Arm · Skill 1Skim WoundsLustBlunt6 +7 × 1
  1. 1

    On Hit If target has Bleed, inflict 1 Paralyze

    On Hit Inflict +3 Bleed Count

    On Hit If target has 2+ Bleed Count, inflict 5 Bleed

Offense +4
Weight 1
Left Arm · Skill 2Entangled InjuryLustPierce5 +8 × 1
  1. 1

    On Hit If target has Bleed, inflict 1 Bind next turn

    On Hit Inflict 3 Bleed

Offense +4
Weight 1
Left Arm · Skill 3Smeared FleshGluttonyBlunt5 +6 × 2
  1. 1

    On Hit Inflict 3 Bleed

    On Hit If target has Bleed, heal 20 HP

  2. 2

    On Hit If target has 2+ Bleed Count, inflict 5 Bleed

Offense +4
Weight 1
Body · Skill 4Casting ShadeGluttonyBlunt17 +8 × 1

On Use Spawn a Giant Clover next turn

Clash Lose The Giant Clover spawns with 70% HP

  1. 1

    On Hit Remove all Bleed Count

Offense +4
Weight 1
Body · Skill 5ChurningPrideBlunt5 +10 × 1
  1. 1

    On Hit Heal by 1% of Max HP per target's Bleed

    Remove all Bleed Count

Offense +4
Weight 1
PassiveLost Means

When the arm is broken, the unit gains 2 Attack Power Down every turn.

PassiveDamaged Shade

When the leaf is broken, the unit gains 4 Defense Level Down and 1 Fragile every turn.

Data adapted from the Limbus Company Wiki: Fairy-Long-Legs/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

FaelanternAbnormality TETH-03HP 597Show stats & skills ▾
HP
597
Speed
?–?
Stagger at
—
Slash
? ×?
Pierce
? ×?
Blunt
? ×?
Wrath
? ×?
Lust
? ×?
Sloth
? ×?
Gluttony
? ×?
Gloom
? ×?
Pride
? ×?
Envy
? ×?
Fairy · Skill 1Snagged LureGluttonyBlunt5 +6 × 1

Unclashable +1 Atk Weight for every turn Fairy is alive.

Prioritizes Identities with Charmed.

  1. 1

    On Hit Inflict +2 Rupture Count

    On Hit Inflict 3 Bleed

    On Hit Core, Body heals 15 HP

Offense +2
Weight 1
Body · Skill 2Burrowing RootsGluttonyBlunt5 +9 × 1
  1. 1

    On Hit Inflict +3 Rupture Count

    On Hit Inflict +3 Bleed Count

Offense +2
Weight 1
Body · Skill 3Expanding RootsSlothBlunt6 +8 × 1
  1. 1

    On Hit Inflict 5 Rupture

    On Hit Inflict 5 Bleed

Offense +2
Weight 2
Body · Skill 4Encroaching StemsGluttonyBlunt7 +8 × 1
  1. 1

    On Hit Deal +5% damage per 5 Rupture Count on target

Offense +2
Weight 5
Body · Skill 5Uncovered AbyssPrideBlunt10 +8 × 1

Deal +100% damage to targets with 5+ Rupture

Offense +2
Weight 5
Used by Charmed Sinners · Skill 6Charmed ConsciousnessBlunt6 +6 × 1

Attacking Faelantern deals 0 damage.

Offense +2
Weight 1
PassiveUncovered Abyss

Reveal Body when Fairy is broken

All Buffs and Debuffs expire when the Body hides again

PassiveBroken Stump

When the Body is broken:

- Fairy will have 60% of its max HP upon restoration

- Core heals +20 more HP from Skill effects

PassiveCharmed

Inflict Charmed to the enemy with the slowest Speed

Number of targets increases with every Cycle Count

Number of targets increases when Fairy is restored

PassiveLeading Lure

Cannot damage Core by damaging the Fairy.

Targets more slots based on the number of Charmed units.

PassiveEvolving Lure

Fairy gains 20% increased Max HP when restored.

PassiveFairy Dust

When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn

Data adapted from the Limbus Company Wiki: Faelantern/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Alleyway WatchdogAbnormality HE-03HP 253 / 63 / 42 / 63Show stats & skills ▾

Body

HP
253
Speed
2–5
Stagger at
30%
Slash
Weak ×1.5
Pierce
Weak ×1.5
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Normal ×1
Gloom
Endured ×0.75
Pride
Weak ×1.5
Envy
Endured ×0.75

Telepole

HP
63
Speed
2–5
Stagger at
33%
Slash
Normal ×1
Pierce
Endured ×0.75
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Normal ×1
Gloom
Endured ×0.75
Pride
Weak ×1.5
Envy
Endured ×0.75

Person

HP
42
Speed
2–5
Stagger at
30%
Slash
Weak ×1.5
Pierce
Normal ×1
Blunt
Normal ×1
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Endured ×0.75
Pride
Weak ×1.5
Envy
Endured ×0.75

Head

HP
63
Speed
2–5
Stagger at
30%
Slash
Weak ×1.5
Pierce
Weak ×1.5
Blunt
Weak ×1.5
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Endured ×0.75
Pride
Weak ×1.5
Envy
Endured ×0.75
Body · Skill 1ClawLustSlash4 +8 × 1
  1. 1

    On Hit Inflict 2 Bleed next turn

Offense +2
Weight 1
Body · Skill 2Constant VoltageSlothBlunt5 +9 × 1
  1. 1

    On Hit Inflict 1 Rupture next turn

Offense +2
Weight 1
Person · Skill 3Electromotive PursuitSlothBlunt5 +4 × 2
  1. 1

    On Hit Inflict 1 Rupture next turn

  2. 2

    Heads Hit Inflict 4 Rupture next turn

Offense +2
Weight 1
Head · Skill 4HowlPridePierce6 +8 × 1
  1. 1

    On Hit Inflict 2 Bind next turn

    Heads Hit Inflict 4 Defense Power Down

Offense +2
Weight 2
Telepole · Skill 5Electrified HowlEnvyPierce8 +10 × 1
  1. 1

    Heads Hit Inflict 3 Rupture next turn

Offense +2
Weight 4
Telepole · Skill 6Lightning RodEnvySlash10 +4 × 2
  1. 1

    On Hit Inflict 2 Rupture next turn

    Heads Hit Inflict 5 Rupture next turn

Offense +2
Weight 1
Telepole · Skill 7Red BoltsEnvySlash24 -2 × 2
  1. 1

    On Hit Inflict 10 Rupture next turn

Offense +2
Weight 5
PassiveLightning Rod

When the Telephone Pole is hit, inflict 2 Shock on the attacker this turn.

At 5+ Lightning, all Parts will inflict 3 Shock on the attacker, starting next turn.

(Lasts until Lightning reaches 0.)

When hit by a Sloth attack, the amount of Shock inflicted is halved. (Rounded up.)

PassiveLightning

While the telephone pole isn’t broken, gain 1 Lightning after an attack.

Whenever the telephone pole is hit by an attack, lose 1 Lightning.

PassiveBreaking Pieces

When the telephone pole is Staggered or Broken, lose all Lightning.

All attacks of Alleyway Watchdog will then be canceled for the turn.

Data adapted from the Limbus Company Wiki: Alleyway Watchdog/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.