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Thunder and Lightning

Status Keyword Themes

Floors (Normal)
—
Floors (Hard)
4F-10F
Floor length
7 nodes

Possible bosses (3)

Shock CentipedeAbnormality HE-03HP 223 / 139Show stats & skills ▾

Body

HP
223
Speed
2–5
Stagger at
55%
Slash
Endured ×0.5
Pierce
Weak ×1.5
Blunt
Normal ×1
Wrath
Endured ×0.5
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Normal ×1
Gloom
Fatal ×2
Pride
Normal ×1
Envy
Endured ×0.5

Head

HP
139
Speed
2–5
Stagger at
0%
Slash
Endured ×0.5
Pierce
Normal ×1
Blunt
Fatal ×2
Wrath
Endured ×0.5
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Normal ×1
Gloom
Fatal ×2
Pride
Normal ×1
Envy
Endured ×0.5
Head · Skill 1BiteGloomPierce6 +7 × 1

On Use Gain 2 Self-charge

Clash Lose Lose 1 Self-charge

  1. 1

    On Hit Inflict 3 Bleed and +2 Bleed Count

Offense -3
Weight 1
Body · Skill 2Tail PokeGloomPierce4 +4 × 2

On Use Gain 2 Self-charge

Clash Lose Lose 1 Self-charge

  1. 1

    On Hit Inflict 3 Bleed and +2 Bleed Count

  2. 2

    On Hit Inflict 2 Bind next turn

Offense -3
Weight 1
Body · Skill 3Wrapping CoilGloomBlunt5 +8 × 1

On Use Gain 2 Self-charge

Clash Lose Lose 1 Self-charge

  1. 1

    On Hit Inflict 2 Fragile

    Heads Hit Inflict 2 Bind next turn

Offense -3
Weight 1
Head · Skill 4Electric LoadGluttonyPierce5 +4 × 2

On Use Gain 1 Self-charge

Deal +10% damage to targets with Paralyze

  1. 2

    On Hit Inflict 3 Paralyze

Offense -3
Weight 1
Body · Skill 5Electric ReleaseGluttonyPierce4 +4 × 3

On Use Gain 1 Self-charge

Deal +10% damage to targets with Paralyze

  1. 3

    On Hit Inflict 3 Paralyze

Offense -3
Weight 1
Body · Skill 7High-voltage Electric DischargeEnvyBlunt13 +5 × 2

Spend all Self-charge

  1. 1

    On Hit Inflict 2 Fragile

  2. 2

    On Hit If target has Capacitor, deal 40% of damage dealt as fixed damage

    On Hit Inflict 3 Paralyze and 1 Capacitor

Offense -3
Weight 5
Head · Skill 8Coil UpGuard1 +1 × 1

If this skill is on a slot, gain Shield by the head's current HP

Head · Skill 9Wriggling HeadEnvyPierce6 +5 × 2

Targets the enemy with the least HP

On Use Spend 2 Self-charge

Clash Lose Lose 2 Self-charge

  1. 2

    On Hit Inflict 3 Paralyze

Offense -2
Weight 1
Body · Skill 10Wriggling TailEnvyPierce8 +4 × 3

Targets the enemy with the least HP

On Use Spend 2 Self-charge

Clash Lose Lose 3 Self-charge

  1. 2

    On Hit Inflict 3 Paralyze

Offense -2
Weight 1
PassiveLiving Nerves

Upon death, all Skills are cancelled for the turn.

Doubles currently owned Self-charge.

PassiveUndying Persistence

Every 5 turns, gains a Shield equal to the head's HP.

PassiveTerminated Persistence

After using 'Coil Up', if the Shield is exhausted, spend Self-charge.

All parts become staggered next turn.

Data adapted from the Limbus Company Wiki: Shock Centipede/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Wayward PassengerAbnormality HE-04HP 72 / 72Show stats & skills ▾

Left Blade

HP
72
Speed
3–5
Stagger at
45% / 0%
Slash
Normal ×1
Pierce
Endured ×0.75
Blunt
Normal ×1
Wrath
Normal ×1
Lust
Weak ×1.5
Sloth
Normal ×1
Gluttony
Fatal ×2
Gloom
Normal ×1
Pride
Endured ×0.75
Envy
Endured ×0.5

Right Blade

HP
72
Speed
3–5
Stagger at
45% / 0%
Slash
Normal ×1
Pierce
Endured ×0.75
Blunt
Normal ×1
Wrath
Normal ×1
Lust
Weak ×1.5
Sloth
Normal ×1
Gluttony
Fatal ×2
Gloom
Normal ×1
Pride
Endured ×0.75
Envy
Endured ×0.5
Right Blade · Skill 1Dimensional SliceGluttonySlash6 +7 × 1

On Use Gain +3 Charge Count

Clash Lose Spend 2 Charge Count

  1. 1

    On Hit Inflict 3 Rupture

Offense +3
Weight 1
Left Blade · Skill 2Consecutive Dimensional SliceEnvySlash6 +4 × 2

On Use Gain +3 Charge Count

Clash Lose Spend 2 Charge Count

  1. 1

    On Hit Inflict 3 Dimensional Rift

  2. 2

    On Hit Inflict 3 Dimensional Rift

Offense +3
Weight 1
Left Blade · Skill 3Discharge ByproductsGluttonyPierce8 +6 × 1

Clash Lose Spend 2 Charge Count

  1. 1

    On Hit Inflict 5 Rupture

Offense +6
Weight 2
Right Blade · Skill 4Rip SpaceEnvySlash15 +3 × 2

At 10+ Charge Count, spend 10 Charge Count and gain Clash Power +5 and deal +100% damage

At 10- Charge Count, spend 100 Core HP and deal +80% damage

This skill does not reduce the unit's HP to 0.

  1. 1

    Heads Hit Gain +2 Charge Count

    On Hit Inflict 3 Dimensional Rift

  2. 2

    Heads Hit Gain +2 Charge Count

    On Hit Inflict 3 Dimensional Rift

Offense +3
Weight 1
Left Blade · Skill 5Prepared RetributionGluttonySlash5 +2 × 2

On Use Gain +1 Charge Count

  1. 1

    On Hit Inflict +2 Rupture Count

  2. 2

    On Hit Inflict 2 Rupture

Offense +3
Weight 1
Right Blade · Skill 6Vomit ByproductsEnvyPierce6 +8 × 1

On Use If target has Dimensional Rift, deal +10% damage

Clash Lose Spend 2 Charge Count

  1. 1

    On Hit Inflict 5 Dimensional Rift

Offense +3
Weight 3
Left Blade · Skill 7High-speed Rip SpaceEnvyPierce10 +8 × 1

Gain Clash Power equal to the number of Dimensional Rift effect with the highest stack

Deal +10% damage for every Dimensional Rift effect on self

  1. 1

    On Hit Inflict 3 Rupture

Offense +3
Weight 7
PassiveDimensional Escape

Starting from turn 2, escape to a 'Dimensional Rift' every few turns.

When all parts are Staggered, escape to a 'Dimensional Rift' next turn.

Cannot be Staggered while inside a 'Dimensional Rift'.

When Core is at 30% or less HP, does not escape to a 'Dimensional Rift'.

PassiveTrapped Dimensional Escape

When all 'Dimensional Rifts' are broken on the same turn they are created, voluntarily emerge from a 'Dimensional Rift' next turn.

Afterward, lose 5 Charge Count and raise Stagger Threshold by 30 on all parts.

PassiveRegenerate Dimensional Blade

When the blade is broken, lose 5 Charge Count,

and at the end of the next turn, recover blade part by spending 2 Charge Count.

When the blade part is broken, gain 2 Offense Level Down at the start of every turn.

Data adapted from the Limbus Company Wiki: Wayward Passenger/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Dreaming Electric SheepAbnormality HE-05HP 856Show stats & skills ▾
HP
856
Speed
?–?
Stagger at
—
Slash
? ×?
Pierce
? ×?
Blunt
? ×?
Wrath
? ×?
Lust
? ×?
Sloth
? ×?
Gluttony
? ×?
Gloom
? ×?
Pride
? ×?
Envy
? ×?
Body · Skill 1Horned ChargeLustBlunt5 +5 × 1

On Use Gain +1 Charge Count

  1. 1

    On Hit Inflict 2 Defense Level Down next turn

Offense +4
Weight 1
Body · Skill 2Ram ChargeWrathBlunt5 +3 × 2

On Use Gain +1 Charge Count

  1. 1

    On Hit Inflict 1 Offense Level Down next turn

  2. 2

    On Hit Inflict 2 Offense Level Down next turn

Offense +4
Weight 1
Body · Skill 3Lamb's CryGloomPierce5 +7 × 1

On Use Gain +2 Charge Count

  1. 1

    On Hit Inflict 1 Paralyze next turn

Offense +4
Weight 1
Body · Skill 4Lightning ManipulationGloomPierce5 +4 × 2

On Use Gain +2 Charge Count

  1. 1

    On Hit Inflict 2 Paralyze next turn

  2. 2

    On Hit Inflict 2 Defense Level Down next turn

Offense +4
Weight 1
Body · Skill 5Electric ScreamingEnvyPierce15 +3 × 3

On Use Atk Weight +1 for every 4 Charge Count on self (max 5)

On Use Clash Power +3 for every 5 Charge Count on self (max 4)

On Use Gain 1 Envy DMG Up for every 6 Charge Count on self (max 3)

Turn End All Charge Count on self expires. Loses Plugged In

  1. 1

    On Hit Inflict 4 Defense Level Down next turn

  2. 2

    On Hit Inflict 4 Offense Level Down next turn

  3. 3

    On Hit Inflict 3 Paralyze next turn

Offense +4
Weight 1
Body · Skill 6Electric ScreamingEnvyPierce2 +1 × 3

Unclashable

On Use Gain 10 Protection

On Use Atk Weight +1 for every 4 Charge Count on self (max 5)

On Use Clash Power +3 for every 5 Charge Count on self (max 4)

On Use Gain 1 Envy DMG Up for every 6 Charge Count on self (max 3)

Offense +4
Weight 6
Body · Skill 7Grounding RefusalPridePierce2 +3 × 2

Prioritizes targets with Anti-Ovine Grounding Plug

Clash Power +1 for every Plugged In

Combat Start Gain 2(3 - Plugged In) Protection

On Use Gain +1 Charge Count

Clash Lose If target has Anti-Ovine Grounding Plug, gain 1 Plugged In

  1. 1

    On Hit Inflict 1 Paralyze next turn

  2. 2

    On Hit Inflict 2 Defense Level Down next turn

Offense +4
Weight 1
PassiveA Familiar Connector

For every Plugged In, gain 1 Min. Speed value, 1 Fragile, and 1 Damage Up

When this unit is Staggered next turn due to having 3 Plugged In, gain 4 Fragile

PassiveOvercurrent

For every 10 Charge Count on self, gain 1 Envy DMG Up next turn (max 2)

PassiveWant to be Free

At 25% HP, starting this turn, gain 1 of the following every Turn. The values are cumulative and do not expire.

- Gain 1 Clash Power Up

- Gain 1 Damage Up

- Gain 1 Fragile

PassiveGenerator

Turn End: If this unit does not have Plugged In and Gathering Lightning Cloud, summon a Generator once next turn.

Data adapted from the Limbus Company Wiki: Dreaming Electric Sheep/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.