The Surrendered Witnessing
Canto Themes
Exclusive gifts
Every Turn Start: inflict 3 Rupture Potency and +1 Rupture Count to all enemies without Rupture (for Focused Encounters, all Parts)
How heartless they are—the flowing stream and the wilting blossom both.
On Hit against enemies with 5+ Rupture Potency: gain 1 Poise Potency and +1 Poise Count (3 times per Skill)
How heartless they are—the flowing stream and the wilting blossom both.
Possible bosses (2)
Jia QiuAbnormality Lv 90HP 182Show stats & skills ▾
Body
On Use If target has 5+ Rupture, Coin Power +1
- 1
On Hit Inflict +3 Rupture Count
On Use If target has 5+ Rupture, Coin Power +1
- 1
On Hit Inflict 4 Rupture
On Use Coin Power +1 for every 4 Rupture on target (max 2)
On Use Clash Power +1 for every 2 Rupture Count on target (max 3)
- 1
On Hit Inflict 4 Rupture
Hit after Clash Win Inflict 1 Bind next turn
- 2
On Hit Inflict 2 Bind next turn
On Hit Inflict Deathrite -Halt-
If this unit failed to use this Skill, gain 1 Bind next turn
On Use Coin Power +1 for every 2 Rupture on target (max 3)
On Use If target has 5+ Rupture, Coin Power +1
Clash Win Inflict +2 Rupture Count
- 1
On Hit Inflict 4 Rupture
On Hit Inflict Deathrite -Wane-
On Use Heal 10 SP
On Use If target has 5+ Rupture, Coin Power +1
Clash Win Inflict 2 Rupture
- 1
On Hit Inflict 4 Rupture
- 2
On Hit Inflict +2 Rupture Count
On Hit Inflict Deathrite -Impede-
On Use Coin Power +1 for every 4 Rupture on target (max 2)
On Use Clash Power +1 for every 2 Rupture Count on target (max 3)
Clash Win Inflict 2 Rupture and +2 Rupture Count
- 1
On Hit without Cracking Inflict +4 Rupture Count
- 2
On Hit without Cracking Inflict 3 Rupture
- 3
Unbreakable coin
- 4
Deal +5% damage for every (Rupture Potency on target + Rupture Count on target) (max 200%)
On Hit Reduce all Deathrites on target to 0
On Use Coin Power +1 for every 4 Rupture on target (max 3)
Clash Win Inflict +2 Rupture Count
- 1
On Hit Inflict 1 Rupture
- 2
On Hit Inflict 1 Rupture
On Hit Inflict Deathrite -Wane-
First Turn Start: heal 30 SP and gain A Sliver of Anticipation
Attack End: heal 5 SP for every Deathrite on the target
On Hit, when the target's Deathrite is triggered, heal 3 SP for every Deathrite triggered
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
If target has 4+ negative effects, Clash Power +1
Deal +10% damage against targets with Deathrite -Halt-
Take -20% damage from targets with Deathrite -Impede-
Turn End: if in Panic, reset SP to 0.
Data adapted from the Limbus Company Wiki: Jia Qiu/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Jia MuAbnormality -HP 400Show stats & skills ▾
Body
On Use If target has 5+ (Bleed + Rupture), Clash Power +1
On Use If target has 7+ (Bleed + Rupture), gain 5 Poise and +2 Poise Count
- 1
On Hit Inflict 3 Rupture
- 2
On Hit Inflict 3 Rupture
On Use Coin Power +1 for every 5 (Bleed + Rupture) on target (max 3)
- 1
On Hit Inflict 2 Defense Level Down next turn
On Hit Gain 5 Poise
On Hit Inflict 5 Bleed
On Use If the main target has 10+ (Bleed + Rupture), Atk Weight +1
- 1
On Hit Inflict 3 Poison
- 2
On Hit without Cracking Inflict 3 Poison
On Use If target has 10+ (Bleed + Rupture), Coin Power +1
Inflict 1 Bleed and Defense Level Down with every Critical Hit
- 1
On Hit without Cracking Inflict 2 Rupture Count
On Hit Heal 2 SP
- 2
On Hit without Cracking Inflict 2 Rupture Count
On Hit Heal 2 SP
- 3
On Hit without Cracking Inflict 2 Rupture Count
On Hit Heal 2 SP
On Use Coin Power +1 for every type of negative effect on the main target (max 2)
Clash Lose Deal -50% damage and damage dealt by this Skill cannot Stagger the target
Attack End Gain 2 Bind and 6 Defense Level Down next turn
- 1
On Hit Gain 5 Poise
On Hit without Cracking Inflict 3 Bleed
- 2
On Hit without Cracking Inflict 3 Poison
- 3
On Hit without Cracking Inflict +3 Rupture Count
Clashable Guard
On Use If target has 5+ (Bleed + Rupture), Coin Power +2
On Use Heal 8 SP
On Use Gain 3 Poise and +2 Poise Count
- 1
Unbreakable coin
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
Encounter Start: gain Malattunement
Turn End: if Panicked, recover from Panic at the next Turn Start and reset SP to 0
When recovering from Panic, gain 2 Attack Power Up and 2 Defense Power Up next turn; if Hong Lu has Hollow Obedience, heal 15 SP
On Hit after Clash Win against Hong Lu: inflict 1 Heaping Obedience (once per Skill)
Gain 1 Offense Level Up and 1 Defense Level Down every time this unit uses a different type of Skill (3 times per turn)
Data adapted from the Limbus Company Wiki: Jia Mu/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.