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The Infinite Procession

Canto Themes

Floors (Normal)
—
Floors (Hard)
5F-10F
Floor length
7 nodes

Exclusive gifts

WB FlaskBleedTier II

On enemy kill, increase Bloodfeast by the killed enemy's (max HP / 10) (max 50)

Turn End: If an ally has been defeated this turn, all allies gain 2 Attack Power Up next turn

La Manchaland All-day PassKeywordlessTier I

On Hit against targets with 10+ (sum of Bleed, 'Unique Bleed', and Rupture): gain 1 Poise Potency and Count (3 times per Skill)

Token of VictoryKeywordlessTier I

On Kill with a Skill damage: 1 ally with the least SP heals 8 SP.

Attack End: If an enemy with 10+ (sum of Bleed, 'Unique Bleed', and Rupture) is defeated, the unit who killed that enemy gains 2 Offense Level Up next turn. (3 times per turn)

Mask of the ParadeKeywordlessTier I

Chain Battles: when a new enemy enters the battle, inflict 5 Bleed and +3 Bleed Count against that enemy at Combat Start.

A DropBleedTier IV

Turn Start: This Gift activates for the whole Encounter when 3 or more Identities have Skills that consume Bloodfeast. (except E.G.O Skills; except Backup Units)

Combat Start: if the target getting attacked by an Identity that consumes Bloodfeast has 30+ Bleed Potency, reduce their Bleed Potency to 15. Then, increase Bloodfeast equal to the amount of Bleed Potency reduced. (once per turn for the enemy group as a whole; only activates against the main target when using multi-Atk Weight Skills)

For Identities with Skills that consume Bloodfeast, apply 1 Power Up and 1 Damage Up next turn for every 10 Bloodfeast generated with the above effect (max 4)

Devouring CubeKeywordlessTier I

When an ally dies, gain 1 E.G.O resource for each of that ally's Skills 1, 2, and 3 and 1 random E.G.O resource

Attack End: If the enemy is killed, gain 1 random E.G.O resource (once per Skill)

Possible bosses (0)

No boss stats linked yet.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.