Tearful Things
Canto Themes
Possible bosses (3)
Fairy GentlemanAbnormality TETH-03HP 288 / 120Show stats & skills ▾
Body
Left Arm
In a clash, give 1 Morale Boost
- 1
On Hit Inflict 5 Tremor and +2 Tremor Count
In a clash, give 2 Morale Boost
On Use Heal 5% HP
- 1
On Hit Inflict 2 Bind next turn
In a clash, give 2 Morale Boost
Prioritizes enemies with Tremor
- 2
On Hit Trigger Tremor Burst by target's Tremor Count
Unclashable
Cannot be redirected
Prioritizes enemies with Morale Boost
If target has no Tipsy, Clash Power +5
- 1
On Hit If target has Morale Boost, deal +10% damage for each Count
On Hit If target has Tipsy, deal 0 damage, and user loses 50 HP
On Hit Remove all Morale Boost or Tipsy
Prioritizes enemies with Morale Boost
If target has no Tipsy, Clash Power +5
- 1
On Hit If target has Morale Boost, deal +100% damage for each Count
On Hit If target has Tipsy, deal 0 damage, and user loses 50 HP
On Hit Remove all Morale Boost or Tipsy
Prioritizes Fairy Wine
- 1
On Hit If this attacks Fairy Wine, heal 10% HP next turn, and gain 2 Attack Power Up, 2 Haste, and 2 Protection
On Use Gain 1 Bind next turn
After using 'I'll Have This!' on enemies with 5+ Tipsy and successfully landing the attack, become staggered.
A mysterious smell from within boosts the spirit.
A random Sinner gains 5 Morale Boost at the start of the wave.
Data adapted from the Limbus Company Wiki: Fairy Gentleman/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Shock CentipedeAbnormality HE-03HP 223 / 139Show stats & skills ▾
Body
Head
On Use Gain 2 Self-charge
Clash Lose Lose 1 Self-charge
- 1
On Hit Inflict 3 Bleed and +2 Bleed Count
On Use Gain 2 Self-charge
Clash Lose Lose 1 Self-charge
- 1
On Hit Inflict 3 Bleed and +2 Bleed Count
- 2
On Hit Inflict 2 Bind next turn
On Use Gain 2 Self-charge
Clash Lose Lose 1 Self-charge
- 1
On Hit Inflict 2 Fragile
Heads Hit Inflict 2 Bind next turn
On Use Gain 1 Self-charge
Deal +10% damage to targets with Paralyze
- 2
On Hit Inflict 3 Paralyze
On Use Gain 1 Self-charge
Deal +10% damage to targets with Paralyze
- 3
On Hit Inflict 3 Paralyze
Spend all Self-charge
- 1
On Hit Inflict 2 Fragile
- 2
On Hit If target has Capacitor, deal 40% of damage dealt as fixed damage
On Hit Inflict 3 Paralyze and 1 Capacitor
If this skill is on a slot, gain Shield by the head's current HP
Targets the enemy with the least HP
On Use Spend 2 Self-charge
Clash Lose Lose 2 Self-charge
- 2
On Hit Inflict 3 Paralyze
Targets the enemy with the least HP
On Use Spend 2 Self-charge
Clash Lose Lose 3 Self-charge
- 2
On Hit Inflict 3 Paralyze
Upon death, all Skills are cancelled for the turn.
Doubles currently owned Self-charge.
Every 5 turns, gains a Shield equal to the head's HP.
After using 'Coil Up', if the Shield is exhausted, spend Self-charge.
All parts become staggered next turn.
Data adapted from the Limbus Company Wiki: Shock Centipede/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Brazen Bull - TearfulAbnormality TETH-03HP 320 / 92Show stats & skills ▾
Body
Head
- 1
On Hit Inflict 3 Burn
- 2
On Hit Inflict 3 Burn
- 1
On Hit Inflict +3 Burn Count
- 1
On Hit Inflict 2 Burn
On Hit Raise Stagger Threshold by 20% of damage dealt
- 2
On Hit Inflict 2 Burn
On Hit Raise Stagger Threshold by 20% of damage dealt
- 3
On Hit Inflict 2 Burn
On Hit Raise Stagger Threshold by 20% of damage dealt
Clash Lose Gain 1 Unresolved Sorrow
- 1
On Hit Target loses 15 SP
On Hit Raise Stagger Threshold by 50% of damage dealt
Clash Win Gain 1 Haste and 1 Attack Power Up next turn
- 1
On Hit Inflict 1 Wavering Emotions
On Hit Inflict +3 Sinking Count
Clash Win Gain 1 Haste and 1 Attack Power Up next turn
- 1
On Hit Inflict 1 Wavering Emotions
On Hit Inflict 2 Sinking
- 2
On Hit Inflict 1 Wavering Emotions
On Hit Inflict 2 Sinking
At the end of the turn, if the unit has 3+ Unresolved Sorrow, generates a head next turn and changes behavior.
At the end of the turn, if the unit has 3+ Unresolved Sorrow and the head is broken, becomes staggered next turn.
When the head is staggered, all parts become staggered next turn.
When the head is broken, all parts become staggered next turn. Afterwards, all parts have 3 Attack Power Down for the duration of the battle.
Data adapted from the Limbus Company Wiki: Brazen Bull - Tearful, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.