Sinking Deluge
Status Keyword Themes
Exclusive gifts
Turn Start: At 30+ total sum of Sinking Potency and Sinking Count on all enemies, apply the following effects:
- Skills that inflict Sinking Potency or Count: Final Power +1 (including 'Unique Sinking'; excluding E.G.O Skills)
- When 6 or more Identities have Attack Skills that inflict Sinking Potency, Count, or 'Unique Sinking', Skills that inflict Sinking Potency or Count also deal +20% damage (including 'Unique Sinking' and Backup Units; excluding E.G.O Skills)
· If the target is at -45 SP, deal additional +10% damage
- When 10 or more Identities have Attack Skills that inflict Sinking Potency, Count, or 'Unique Sinking', Plus Coin Skills that inflict Sinking Potency or Count also gain Coin Power +1 (including 'Unique Sinking' and Backup Units; excluding E.G.O Skills)
· Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down)
Possible bosses (1)
Dream-Devouring SiltcurrentAbnormality WAW-05HP 350 / 131Show stats & skills ▾
Body
Fluorescence
- 1
On Hit Inflict 4 Sinking
- 1
On Hit Inflict +3 Sinking Count
- 2
On Hit Inflict +3 Sinking Count
- 1
On Hit Inflict 4 Sinking
On Hit Inflict +2 Sinking Count if target has Fluorescence Shard
- 2
On Hit Inflict 4 Sinking
On Hit Inflict +2 Sinking Count if target has Fluorescence Shard
Clash Lose This unit's Fluorescence Part loses 34% of Max HP.
Clash Lose Gain 1 Blind Obsession
- 1
On Hit Inflict +3 Sinking Count
Heads Hit Inflict 4 Sinking
- 2
On Hit Inflict +3 Sinking Count
Heads Hit Inflict 4 Sinking
- 3
On Hit Inflict 4 Sinking
Heads Hit Inflict 4 Sinking
- 4
On Hit Sinking Deluge
Unclashable Combat Start Alters the environment
- 1
On Hit Inflict 3 Sinking and +2 Sinking Count
Heads Hit Gain -2 SP Loss Efficiency next turn
- 2
On Hit Inflict 3 Sinking and +2 Sinking Count
Unclashable Target Fixed Targets destroyed Flotsam
Attack End Fluorescence Part loses 34% of Max HP.
Turn End Gain 1 Blind Obsession.
- 1
On Hit Destroys target.
Turn End Create Flotsam
- 1
On Hit Inflict 4 Sinking
On Hit Inflict +2 Sinking Count if target has Fluorescence Shard
- 2
On Hit Inflict 4 Sinking
On Hit Inflict +2 Sinking Count if target has Fluorescence Shard
Combat Start Spend all Blind Obsession
Combat Start Destroy all Flotsam and destroyed Flotsam
- 1
On Hit Inflict 4 Sinking
When the Fluorescence Part is broken, inflict Fluorescence Shard on all enemies.
Fluorescence Part regenerates after 2 turns.
Starting from turn 2, gain 8 Poise this turn if the Fluorescence Part isn't broken.
Gain +3 Poise Count. Starting from turn 2, gain 2 Paralyze and 2 Damage Down this turn if the Fluorescence Part is broken.
Starting from turn 2, all Identities without Fluorescence Shard are inflicted with 1 Bind and 1 Paralyze; Identities without Fluorescence Shard lose 3 SP.
Data adapted from the Limbus Company Wiki: Dream-Devouring Siltcurrent/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.