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Nocturnal Sweeping BokGak

Intervallo Themes

Floors (Normal)
—
Floors (Hard)
4F-10F
Floor length
5 nodes

Exclusive gifts

Heishou Bolus - MaoRuptureTier II

When a Heishou Pack - Mao Branch Identity enters the Encounter for the first time, cap its min Speed to 10 for a turn (at 10+ min Speed, this effect does not activate)

If an ally has Strider -Mao-, the ally's Base Skills gain Clash Power +1 and deal +10% damage

Strange Glyph TalismanRuptureTier II

When defeating a target with Rupture(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture Potency on the target between all enemies(for Focused Encounters, all Parts) (max 2 per enemy, rounded down)

When defeating a target with Deathrite -Haste-(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture Potency and Count on the target between all enemies(for Focused Encounters, all Parts) (max 2 per enemy, rounded down)

HarestrideRuptureTier II

If an ally's Speed is faster than the target's, the ally inflicts (Speed difference / 3) additional Rupture or Rupture Count when inflicting them with Skills (max 3)

Strange Glyph InscriptionsRuptureTier III

When clashing against targets with Rupture, gain (Rupture on the target / 20) Clash Power (max 2)

- When clashing against targets with Deathrite -Haste-, gain (Rupture on the target / 15) Clash Power instead (max 3)

When dealing damage with Deathrite -Haste- effect, deal fixed damage by (Deathrite -Haste- damage / 3)

Shadow Bamboo HatSlashTier III

Turn End: Heishou Pack - Mao Branch Identities gain 2 Haste next turn

If an ally's Speed is faster than the target's, or when activating Unopposed Attacks, deal +10% more Slash damage for every (Speed difference / 3) (max 30%)

If an ally's Speed is faster than the target's, take -10% damage for every (Speed difference / 3) (max 30%)

Boombox of Dramatic EntrancesBluntTier II

On Hit using Blunt Skills: Heal 5% of damage dealt by the ally who used the Skill

On Hit using Counter Skills: Heal 5 SP (2 times per turn per Identity)

Enh. Tattoos - The MiddleBluntTier II

Blunt Skills: Clash Power +1

- The Middle Identities: gain Clash Power +1 and Coin Power +1 instead

- The Middle Identities: if the main target has Vengeance Mark, gain Clash Power +1, Coin Power +1, and deal +10% damage instead

Chains of LoyaltyBluntTier III

When hit, all allies in the same faction deal +5% more Blunt damage (15% per turn)

For The Middle Identities, gain 1 Offense Level Up and deal +10% more Blunt damage instead (3 per turn, 30% per turn)

Swishing Fuel TankKeywordlessTier III

Effects apply only to #2, #4 Deployed Identities

When taking lethal damage, 60% chance to not take that damage and heal 30 HP. (once per Identity per Encounter)

The above effect does not activate under the following conditions:

- When the Skill damage taken exceeds the unit's max HP

- When the unit has the HP Healing Down effect

Possible bosses (4)

The City's Sweeper ALv 50HP 80Show stats & skills ▾
HP
80
Speed
2–6
Stagger at
25%
Slash
Normal ×1
Pierce
Weak ×1.5
Blunt
Normal ×1
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Weak ×1.25
Gloom
Normal ×1
Pride
Normal ×1
Envy
Normal ×1
Skill 1Extract FuelWrathPierce3 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 2 Bleed

  2. 2

    On Hit Inflict +2 Bleed Count

    On Hit Heal 2 HP

Offense +0
Weight 1
Skill 2Sweep the BackstreetsWrathPierce5 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 2 Paralyze

  2. 2

    On Hit Inflict 2 Bleed

Offense +0
Weight 1
Skill 3Trash DisposalPridePierce4 +5 × 2

If target has 4+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 4 Bleed

  2. 2

    On Hit Inflict +1 Bleed Count

    On Hit with this Coin, heal 30% of the HP damage dealt

    Heads Hit Reuse this Coin (3 times per Skill)

Offense +0
Weight 1
Skill 4333..1973LustSlash4 +4 × 2

Combat Start Gain 4 Persistence

  1. 1

    On Hit Lower user's Stagger Threshold by 5

  2. 2

    On Hit Inflict +3 Bleed Count

Offense +0
Weight 1
PassiveLiquified Body

Damage Taken -10%

PassiveCorpse Cleanup

Turn End: if anyone died this turn, heal 5% HP

On Kill, heal 2~5% HP

PassiveFor the Family

Turn End: heal SP equal to the number of surviving Sweepers

PassiveNight in the Backstreets

When joining after Wave 2, enter with 30 SP.

Data adapted from the Limbus Company Wiki: The City's Sweeper A, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

The City's Sweeper BLv 50HP 100Show stats & skills ▾
HP
100
Speed
2–6
Stagger at
25%
Slash
Normal ×1
Pierce
Weak ×1.5
Blunt
Normal ×1
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Weak ×1.25
Gloom
Normal ×1
Pride
Normal ×1
Envy
Normal ×1
Skill 1Extract FuelWrathPierce3 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 2 Bleed

  2. 2

    On Hit Inflict +2 Bleed Count

    On Hit Heal 2 HP

Offense +0
Weight 1
Skill 2Sweep the BackstreetsWrathPierce5 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 2 Paralyze

  2. 2

    On Hit Inflict 2 Bleed

Offense +0
Weight 1
Skill 3333..1973LustSlash4 +4 × 2

Combat Start Gain 4 Persistence

  1. 1

    On Hit Lower user's Stagger Threshold by 5

  2. 2

    On Hit Inflict +3 Bleed Count

Offense +0
Weight 1
Skill 4For the FamilyLustGuard10 +5 × 1

Combat Start Apply 1 Protection to 2 random allies

Weight 1
Skill 5Night in the BackstreetsPrideSlash8 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Heal 8 HP

    On Hit Inflict +2 Bleed Count

  2. 2

    On Hit Heal 8 HP

    On Hit Lower user's Stagger Threshold by 8

    On Hit Activate Bleed on the target once (reduce Bleed Count by 1)

Offense +0
Weight 1
PassiveLiquified Body

Damage Taken -10%

PassiveCorpse Cleanup

Turn End: if anyone died this turn, heal 5% HP

On Kill, heal 2~5% HP

PassiveFor the Family

Turn End: heal SP equal to the number of surviving Sweepers

PassiveNight in the Backstreets

When joining after Wave 2, enter with 30 SP.

Data adapted from the Limbus Company Wiki: The City's Sweeper B, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

The City's Sweeper CLv 50HP 100Show stats & skills ▾
HP
100
Speed
2–6
Stagger at
25%
Slash
Normal ×1
Pierce
Weak ×1.5
Blunt
Normal ×1
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Weak ×1.25
Gloom
Normal ×1
Pride
Normal ×1
Envy
Normal ×1
Skill 1Extract FuelWrathPierce3 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 2 Bleed

  2. 2

    On Hit Inflict +2 Bleed Count

    On Hit Heal 2 HP

Offense +0
Weight 1
Skill 2Sweep the BackstreetsWrathPierce5 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 2 Paralyze

  2. 2

    On Hit Inflict 2 Bleed

Offense +0
Weight 1
Skill 3333..1973LustSlash4 +4 × 2

Combat Start Gain 4 Persistence

  1. 1

    On Hit Lower user's Stagger Threshold by 5

  2. 2

    On Hit Inflict +3 Bleed Count

Offense +0
Weight 1
Skill 4For the FamilyLustGuard10 +5 × 1

Combat Start Apply 1 Protection to 2 random allies

Weight 1
Skill 5Night in the BackstreetsPrideSlash8 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Heal 8 HP

    On Hit Inflict +2 Bleed Count

  2. 2

    On Hit Heal 8 HP

    On Hit Lower user's Stagger Threshold by 8

    On Hit Activate Bleed on the target once (reduce Bleed Count by 1)

Offense +0
Weight 1
PassiveLiquified Body

Damage Taken -10%

PassiveCorpse Cleanup

Turn End: if anyone died this turn, heal 5% HP

On Kill, heal 2~5% HP

PassiveFor the Family

Turn End: heal SP equal to the number of surviving Sweepers

PassiveNight in the Backstreets

When joining after Wave 2, enter with 30 SP.

Data adapted from the Limbus Company Wiki: The City's Sweeper C, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

The City's Sweeper DLv 50HP 80Show stats & skills ▾
HP
80
Speed
2–6
Stagger at
25%
Slash
Normal ×1
Pierce
Weak ×1.5
Blunt
Normal ×1
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Weak ×1.25
Gloom
Normal ×1
Pride
Normal ×1
Envy
Normal ×1
Skill 1Extract FuelWrathPierce3 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 2 Bleed

  2. 2

    On Hit Inflict +2 Bleed Count

    On Hit Heal 2 HP

Offense +0
Weight 1
Skill 2Sweep the BackstreetsWrathPierce5 +4 × 2

If target has 2+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 2 Paralyze

  2. 2

    On Hit Inflict 2 Bleed

Offense +0
Weight 1
Skill 3Trash DisposalPridePierce4 +5 × 2

If target has 4+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 4 Bleed

  2. 2

    On Hit Inflict +1 Bleed Count

    On Hit with this Coin, heal 30% of the HP damage dealt

    Heads Hit Reuse this Coin (3 times per Skill)

Offense +0
Weight 1
Skill 4333..1973LustSlash4 +4 × 2

Combat Start Gain 4 Persistence

  1. 1

    On Hit Lower user's Stagger Threshold by 5

  2. 2

    On Hit Inflict +3 Bleed Count

Offense +0
Weight 1
PassiveLiquified Body

Damage Taken -10%

PassiveCorpse Cleanup

Turn End: if anyone died this turn, heal 5% HP

On Kill, heal 2~5% HP

PassiveFor the Family

Turn End: heal SP equal to the number of surviving Sweepers

PassiveNight in the Backstreets

When joining after Wave 2, enter with 30 SP.

Data adapted from the Limbus Company Wiki: The City's Sweeper D, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.