Nocturnal Sweeping BokGak
Intervallo Themes
Exclusive gifts
When a Heishou Pack - Mao Branch Identity enters the Encounter for the first time, cap its min Speed to 10 for a turn (at 10+ min Speed, this effect does not activate)
If an ally has Strider -Mao-, the ally's Base Skills gain Clash Power +1 and deal +10% damage
When defeating a target with Rupture(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture Potency on the target between all enemies(for Focused Encounters, all Parts) (max 2 per enemy, rounded down)
When defeating a target with Deathrite -Haste-(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture Potency and Count on the target between all enemies(for Focused Encounters, all Parts) (max 2 per enemy, rounded down)
If an ally's Speed is faster than the target's, the ally inflicts (Speed difference / 3) additional Rupture or Rupture Count when inflicting them with Skills (max 3)
When clashing against targets with Rupture, gain (Rupture on the target / 20) Clash Power (max 2)
- When clashing against targets with Deathrite -Haste-, gain (Rupture on the target / 15) Clash Power instead (max 3)
When dealing damage with Deathrite -Haste- effect, deal fixed damage by (Deathrite -Haste- damage / 3)
Turn End: Heishou Pack - Mao Branch Identities gain 2 Haste next turn
If an ally's Speed is faster than the target's, or when activating Unopposed Attacks, deal +10% more Slash damage for every (Speed difference / 3) (max 30%)
If an ally's Speed is faster than the target's, take -10% damage for every (Speed difference / 3) (max 30%)
On Hit using Blunt Skills: Heal 5% of damage dealt by the ally who used the Skill
On Hit using Counter Skills: Heal 5 SP (2 times per turn per Identity)
Blunt Skills: Clash Power +1
- The Middle Identities: gain Clash Power +1 and Coin Power +1 instead
- The Middle Identities: if the main target has Vengeance Mark, gain Clash Power +1, Coin Power +1, and deal +10% damage instead
When hit, all allies in the same faction deal +5% more Blunt damage (15% per turn)
For The Middle Identities, gain 1 Offense Level Up and deal +10% more Blunt damage instead (3 per turn, 30% per turn)
Effects apply only to #2, #4 Deployed Identities
When taking lethal damage, 60% chance to not take that damage and heal 30 HP. (once per Identity per Encounter)
The above effect does not activate under the following conditions:
- When the Skill damage taken exceeds the unit's max HP
- When the unit has the HP Healing Down effect
Possible bosses (4)
The City's Sweeper ALv 50HP 80Show stats & skills ▾
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Inflict 2 Bleed
- 2
On Hit Inflict +2 Bleed Count
On Hit Heal 2 HP
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Inflict 2 Paralyze
- 2
On Hit Inflict 2 Bleed
If target has 4+ Bleed, Coin Power +1
- 1
On Hit Inflict 4 Bleed
- 2
On Hit Inflict +1 Bleed Count
On Hit with this Coin, heal 30% of the HP damage dealt
Heads Hit Reuse this Coin (3 times per Skill)
Combat Start Gain 4 Persistence
- 1
On Hit Lower user's Stagger Threshold by 5
- 2
On Hit Inflict +3 Bleed Count
Damage Taken -10%
Turn End: if anyone died this turn, heal 5% HP
On Kill, heal 2~5% HP
Turn End: heal SP equal to the number of surviving Sweepers
When joining after Wave 2, enter with 30 SP.
Data adapted from the Limbus Company Wiki: The City's Sweeper A, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
The City's Sweeper BLv 50HP 100Show stats & skills ▾
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Inflict 2 Bleed
- 2
On Hit Inflict +2 Bleed Count
On Hit Heal 2 HP
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Inflict 2 Paralyze
- 2
On Hit Inflict 2 Bleed
Combat Start Gain 4 Persistence
- 1
On Hit Lower user's Stagger Threshold by 5
- 2
On Hit Inflict +3 Bleed Count
Combat Start Apply 1 Protection to 2 random allies
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Heal 8 HP
On Hit Inflict +2 Bleed Count
- 2
On Hit Heal 8 HP
On Hit Lower user's Stagger Threshold by 8
On Hit Activate Bleed on the target once (reduce Bleed Count by 1)
Damage Taken -10%
Turn End: if anyone died this turn, heal 5% HP
On Kill, heal 2~5% HP
Turn End: heal SP equal to the number of surviving Sweepers
When joining after Wave 2, enter with 30 SP.
Data adapted from the Limbus Company Wiki: The City's Sweeper B, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
The City's Sweeper CLv 50HP 100Show stats & skills ▾
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Inflict 2 Bleed
- 2
On Hit Inflict +2 Bleed Count
On Hit Heal 2 HP
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Inflict 2 Paralyze
- 2
On Hit Inflict 2 Bleed
Combat Start Gain 4 Persistence
- 1
On Hit Lower user's Stagger Threshold by 5
- 2
On Hit Inflict +3 Bleed Count
Combat Start Apply 1 Protection to 2 random allies
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Heal 8 HP
On Hit Inflict +2 Bleed Count
- 2
On Hit Heal 8 HP
On Hit Lower user's Stagger Threshold by 8
On Hit Activate Bleed on the target once (reduce Bleed Count by 1)
Damage Taken -10%
Turn End: if anyone died this turn, heal 5% HP
On Kill, heal 2~5% HP
Turn End: heal SP equal to the number of surviving Sweepers
When joining after Wave 2, enter with 30 SP.
Data adapted from the Limbus Company Wiki: The City's Sweeper C, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
The City's Sweeper DLv 50HP 80Show stats & skills ▾
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Inflict 2 Bleed
- 2
On Hit Inflict +2 Bleed Count
On Hit Heal 2 HP
If target has 2+ Bleed, Coin Power +1
- 1
On Hit Inflict 2 Paralyze
- 2
On Hit Inflict 2 Bleed
If target has 4+ Bleed, Coin Power +1
- 1
On Hit Inflict 4 Bleed
- 2
On Hit Inflict +1 Bleed Count
On Hit with this Coin, heal 30% of the HP damage dealt
Heads Hit Reuse this Coin (3 times per Skill)
Combat Start Gain 4 Persistence
- 1
On Hit Lower user's Stagger Threshold by 5
- 2
On Hit Inflict +3 Bleed Count
Damage Taken -10%
Turn End: if anyone died this turn, heal 5% HP
On Kill, heal 2~5% HP
Turn End: heal SP equal to the number of surviving Sweepers
When joining after Wave 2, enter with 30 SP.
Data adapted from the Limbus Company Wiki: The City's Sweeper D, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.