Miracle in District 20 BokGak
Intervallo Themes
Exclusive gifts
Effects apply only to #7 Deployed Identity
Gain +1 more Tremor Count from Skill or Coin effects
- If the target is in Staggered, Low Morale, or Panic states, gain +2 more instead
Turn End: gain 1 Poise Potency next turn for every Attack Skill that dealt damage before Turn End.
In Focused Encounters: gain 3 Poise Potency for every Attack Skill that dealt damage before Turn End instead.
Turn Start: apply 2 Poise, 2 Poise Count, and 2 Protection to the ally with the least HP.
Deal +(absolute value of SP/1.5)% damage. (min 0%)
When an ally with Plus Coin Skills recovers from Stagger, fully heal SP. (does not activate when Corroded)
For an ally with all Minus Coin Skills: gain 3 Paralyze at Turn Start.
Effects apply only to #1 Deployed Identity
If there are enemies in Staggered, Low Morale, or Panic states at Turn Start, inflict 1 Offense Level Down or 1 Defense Level Down against all enemies. (3 times per turn)
On Hit against enemies in Staggered, Low Morale, or Panic states: inflict 1 Offense Level Down or 1 Defense Level Down (3 times per turn)
On Hit from ally Skills) randomly select one of the following effects: Burn, Bleed, Tremor, Rupture, and Sinking, then inflict 1 Potency of the selected effect (3 times per turn)
On Kill from allies) randomly select one of the following effects: Poise Count, Charge Count, Haste, Offense Level Up, and Defense Level Up, then inflict 1 of the selected effect to a random ally (3 times per turn)
Turn Start: randomly select 1 out of 'Wrath ~ Envy DMG Up' effects and apply 1 Stack to all allies
Turn Start: randomly select 1 out of 'Wrath ~ Envy Fragility' effects and inflict 1 Stack to all enemies
Possible bosses (0)
No boss stats linked yet.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.