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Line 1 : MADNESS

EXTREME Exclusive Themes

Floors (Normal)
—
Floors (Hard)
11F-15F
Floor length
4 nodes

Exclusive gifts

Nail and HammerBleedTier IV

N Corp. Fanatic Identities: Base Skills gain Base Power +3

When an N Corp. Fanatic Identity gains Fanatic, all N Corp. Fanatic Identities gain the same Stack of Fanatic (once per turn including the first unit)

- If there is a Lust A-Reson., triple the Stack gained

Encounter Start: Inflict 2 Nails on all enemies

When an N Corp. Fanatic Identity uses a Base Skill to Clash against a target that has Nails, inflict 3 Bleed (once per Skill)

N Corp. Fanatic Identities deal +100% damage using Base Skills against targets that have Nails

Possible bosses (5)

Blubbering ToadAbnormality ZAYIN-01HP 470 / 182 / 182Show stats & skills ▾

Body

HP
470
Speed
1–4
Stagger at
—
Slash
Endured ×0.75
Pierce
Endured ×0.75
Blunt
Endured ×0.5
Wrath
Endured ×0.75
Lust
Endured ×0.75
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Endured ×0.75
Pride
Normal ×1
Envy
Weak ×1.5

Left Eye

HP
182
Speed
1–4
Stagger at
40%
Slash
Endured ×0.75
Pierce
Normal ×1
Blunt
Endured ×0.75
Wrath
Endured ×0.5
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Weak ×1.5
Pride
Endured ×0.75
Envy
Weak ×1.5

Right Eye

HP
182
Speed
1–4
Stagger at
50%
Slash
Endured ×0.75
Pierce
Normal ×1
Blunt
Endured ×0.75
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Endured ×0.5
Pride
Endured ×0.75
Envy
Weak ×1.5
Body · Skill 1Crying SlapGloomBlunt4 +7 × 1

On Use Target loses 15 SP

  1. 1

    On Hit Inflict 5 Sinking and +5 Sinking Count

Offense +4
Weight 1
×2 in deck
Body · Skill 2Gloomy SlapGloomBlunt4 +7 × 1

Clash Start Target heals 10 SP

  1. 1

    Constant Deal SP damage by half of damage displayed

    Constant No HP damage is dealt

Offense +4
Weight 1
×2 in deck
Left Eye · Skill 3Melty EyeballGloomBlunt7 +4 × 2

On Use Target loses 10 SP

If target’s SP is below 0, deal +50% Damage

  1. 1

    On Hit Deal Bonus HP damage by equal to Sinking Potency on target

  2. 2

    On Hit Deal Bonus SP damage by equal to Sinking Potency on target

Offense +4
Weight 1
×2 in deck
Right Eye · Skill 4Gushing GloomGloomBlunt4 +4 × 3

On Use Target loses 5 SP

Prioritizes targets that have the most Sinking

If target has less than 0 SP, deal +30% damage

  1. 1

    On Hit Inflict +3 Sinking Count

  2. 2

    On Hit Deal Bonus HP damage by equal to Sinking Potency on target

  3. 3

    On Hit Deal Bonus SP damage by equal to Sinking Potency on target

Offense +4
Weight 1
×2 in deck
Left Eye, Right Eye · Skill 5Eyeball WeightGloomBlunt14 +8 × 1

Clash Lose Cancel all skills

Clash Lose Gain 3 Fragile

If target has less than 0 SP, deal +100% damage

  1. 1

    On Hit Double target’s Sinking Potency and Sinking Count

Offense +4
Weight 3
×2 in deck
Body · Skill 6CroohooGuard7 +5 × 1

Combat Start Gain 2 Protection

Weight 1
PassiveBlue Resin

When an Eye Part breaks, the enemy with the least SP loses 35 SP

Data adapted from the Limbus Company Wiki: Blubbering Toad/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Refracted Headless IchthysAbnormality HE-04HP 300 / 194 / 194 / 226Show stats & skills ▾

Body

HP
300
Speed
3–5
Stagger at
70% / 45%
Slash
Normal ×1
Pierce
Weak ×1.5
Blunt
Endured ×0.5
Wrath
Endured ×0.75
Lust
Weak ×1.5
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Endured ×0.75
Pride
Normal ×1
Envy
Normal ×1

Right Leg

HP
194
Speed
3–5
Stagger at
30%
Slash
Normal ×1
Pierce
Normal ×1
Blunt
Endured ×0.5
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Endured ×0.75
Gloom
Endured ×0.75
Pride
Normal ×1
Envy
Normal ×1

Left Leg

HP
194
Speed
3–5
Stagger at
30%
Slash
Normal ×1
Pierce
Normal ×1
Blunt
Endured ×0.5
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Endured ×0.75
Gloom
Endured ×0.75
Pride
Normal ×1
Envy
Normal ×1

Tail

HP
226
Speed
3–5
Stagger at
20%
Slash
Normal ×1
Pierce
Normal ×1
Blunt
Endured ×0.5
Wrath
Normal ×1
Lust
Endured ×0.75
Sloth
Weak ×1.5
Gluttony
Normal ×1
Gloom
Endured ×0.75
Pride
Normal ×1
Envy
Normal ×1
Right Leg · Skill 1ClapGloomBlunt5 +7 × 1
  1. 1

    On Hit Inflict 1 Attack Power Down next turn

Offense +0
Weight 1
Left Leg · Skill 2Powerful ClapPrideBlunt6 +7 × 1
  1. 1

    On Hit Inflict 3 Attack Power Down next turn

Offense +0
Weight 1
Tail · Skill 3Tail WhipGloomSlash3 +6 × 2

Clash Lose Cancel all Skills

Clash Lose Gain 3 Fragile

If target has less than 0 SP, deal +100% damage

  1. 1

    On Hit Inflict 1 Fragile next turn

  2. 2

    On Hit Inflict 3 Fragile next turn

Offense +0
Weight 1
Body · Skill 4Pressing SacEnvyBlunt6 +10 × 1

Clash Lose Cancel all Skills

Clash Lose Gain 3 Fragile

If target has less than 0 SP, deal +100% damage

  1. 1

    On Hit Inflict 3 Bind next turn

Offense +0
Weight 1
Body · Skill 5Blood CannonWrathPierce20 +5 × 1

Clash Lose Deal -50% damage and damage dealt by this Skill cannot Stagger the target

  1. 1

    If target has a negative effect, deal +50% damage

    On Hit without Cracking Inflict 20 Bleed

Offense +5
Weight 2
PassiveBlood Sac

If this unit has Blood Sac:

- The Body's Wrath Resist. -50%

- The Body's Gloom Resist. +50%

PassiveFluid Sac

If this unit has Fluid Sac, heal its Core by (Stack x 20)

Data adapted from the Limbus Company Wiki: Headless Ichthys/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Refracted Alleyway WatchdogAbnormality HE-03HP 374 / 150 / 280 / 140Show stats & skills ▾

Body

HP
374
Speed
2–5
Stagger at
20%
Slash
Normal ×1
Pierce
Endured ×0.5
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Endured ×0.75
Gloom
Endured ×0.75
Pride
Fatal ×2
Envy
Endured ×0.5

Telepole

HP
150
Speed
2–5
Stagger at
35%
Slash
Normal ×1
Pierce
Endured ×0.5
Blunt
Weak ×1.5
Wrath
Normal ×1
Lust
Normal ×1
Sloth
Weak ×1.5
Gluttony
Endured ×0.75
Gloom
Endured ×0.75
Pride
Fatal ×2
Envy
Endured ×0.75

Person

HP
280
Speed
2–5
Stagger at
45%
Slash
Weak ×1.5
Pierce
Endured ×0.75
Blunt
Endured ×0.75
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Endured ×0.75
Gloom
Endured ×0.5
Pride
Fatal ×2
Envy
Endured ×0.75

Head

HP
140
Speed
2–5
Stagger at
30%
Slash
Weak ×1.5
Pierce
Endured ×0.75
Blunt
Endured ×0.75
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Normal ×1
Gluttony
Endured ×0.75
Gloom
Endured ×0.5
Pride
Fatal ×2
Envy
Endured ×0.75
Body · Skill 1ClawLustSlash3 +10 × 1

On Use Coin Power +2 for every Lightning on self (max 6)

On Use Deal +20% damage for every 5 (Bleed + Rupture on target) (max 80%)

  1. 1

    On Hit Inflict 10 Bleed next turn

Offense +2
Weight 1
Body · Skill 2Constant VoltageSlothBlunt4 +9 × 1

On Use Coin Power +2 for every Lightning on self (max 6)

On Use Deal +20% damage for every 5 (Bleed + Rupture on target) (max 80%)

  1. 1

    On Hit Inflict 5 Rupture next turn

Offense +2
Weight 1
Person · Skill 3Electromotive PursuitSlothBlunt5 +6 × 2

On Use Coin Power +1 for every Lightning on self (max 3)

On Use Deal +15% damage for every 5 (Bleed + Rupture on target) (max 60%)

  1. 1

    On Hit Inflict 5 Rupture next turn

  2. 2

    On Hit Inflict +4 Rupture Count next turn

Offense +2
Weight 1
Head · Skill 4HowlPridePierce10 +8 × 1

Clash Lose Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1

    On Hit without Cracking Inflict 2 Paralyze

    On Hit Inflict 2 Bind next turn

    On Hit Inflict 4 Defense Power Down

Offense +2
Weight 2
Person · Skill 5Electrified HowlEnvyPierce14 +8 × 1

Clash Lose Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1

    On Hit without Cracking Inflict 2 Paralyze

    On Hit Inflict 10 Rupture next turn

Offense +2
Weight 4
Telepole · Skill 6Lightning RodEnvySlash5 +5 × 2

On Use Coin Power +1 for every Lightning on self (max 3)

On Use Deal +20% damage for every 5 (Bleed + Rupture on target) (max 80%)

  1. 1

    On Hit Inflict 5 Rupture and +2 Rupture Count next turn

Offense +2
Weight 1
Person · Skill 7HowlPridePierce8 +8 × 1

Clash Lose Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1

    On Hit Inflict 2 Bind next turn

    On Hit Inflict 4 Defense Power Down

Offense +2
Weight 2
PassiveLightning Rod

When the Telephone Pole is hit, inflict 2 Shock on the attacker this turn.

At 5+ Lightning, all Parts will inflict 3 Shock on the attacker, starting next turn.

(Lasts until Lightning reaches 0.)

When hit by a Sloth attack, the amount of Shock inflicted is halved. (rounded up)

PassiveLightning

While the Telephone Pole isn’t broken, gain 1 Lightning after an attack

Whenever the Telephone Pole is hit by an attack, lose 1 Lightning

PassiveBreaking Pieces

When the telephone pole is Staggered or Broken, lose all Lightning;

All Attack Skills of the Alleyway Watchdog will then be canceled for the turn

Data adapted from the Limbus Company Wiki: Alleyway Watchdog/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Everything There of an InquisitorAbnormality TETH-03HP 612Show stats & skills ▾
HP
612
Speed
?–?
Stagger at
—
Slash
? ×?
Pierce
? ×?
Blunt
? ×?
Wrath
? ×?
Lust
? ×?
Sloth
? ×?
Gluttony
? ×?
Gloom
? ×?
Pride
? ×?
Envy
? ×?
Body · Skill 1Eerie EyesLustSlash4 +5 × 2

On Use If target has less than 0 SP, Base Power +2

On Use Gain 1 Instincts

  1. 1

    On Hit Deal 7 SP damage

  2. 2

    On Hit Deal 7 SP damage

Offense -1
Weight 1
Body · Skill 2Imperfect ImitationLustSlash5 +5 × 1

Copies a Skill that hit this unit

On Use Deal 10 SP damage

On Use Gain 2 Instincts

Offense +3
Weight 1
Body · Skill 3Adjust ShellLustPierce6 +11 × 1

On Use If target has less than 0 SP, Base Power +2

On Use Gain 5 Instincts

Clash Lose Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1

    On Hit Deal 7 SP damage

    On Hit without Cracking Heal 10% HP

Offense -1
Weight 1
Body · Skill 4Bone BlastLustPierce5 +5 × 2

On Use If target has less than 0 SP, Base Power +2

On Use Gain 1 Instincts

  1. 1

    On Hit Inflict +3 Bleed Count

  2. 2

    On Hit Inflict 10 Bleed

Offense -1
Weight 1
PassivePulsating Arms

Turn Start: gain Attack Power Up and Protection by Instincts (RR1 BokGak) Stack

PassiveDamaged Arms

Lose 1 Instincts (RR1 BokGak) whenever this unit takes 1+ damage from attacks

PassiveRegenerating Shell

Turn End: if the unit didn’t take any damage from attacks during the turn, heal 5% HP and gain 1 Instincts (RR1 BokGak)

PassiveFrantic Eyes

Behavior depends on the Instincts (RR1 BokGak) Stack.

Uses aggressive skills at 4+ Instincts (RR1 BokGak), and becomes defensive at less than 4

Data adapted from the Limbus Company Wiki: Everything There of an Inquisitor, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Slithering InquisitorAbnormality TETH-03HP 642Show stats & skills ▾
HP
642
Speed
?–?
Stagger at
—
Slash
? ×?
Pierce
? ×?
Blunt
? ×?
Wrath
? ×?
Lust
? ×?
Sloth
? ×?
Gluttony
? ×?
Gloom
? ×?
Pride
? ×?
Envy
? ×?
Right Arm · Skill 1Coiling ArmsLustPierce6 +10 × 1

On Use If target has 2+ types of negative effect, Base Power +2

  1. 1

    On Hit Inflict 3 Paralyze next turn

Offense +1
Weight 1
Right Arm, Left Arm · Skill 2Coil UpLustBlunt5 +5 × 2

On Use If target has 2+ types of negative effect, Coin Power +1

Clash Lose Lose 1 Instincts

  1. 2

    On Hit Heal 20 HP

    On Hit Inflict +3 Bleed Count

Offense +1
Weight 1
Right Arm, Left Arm · Skill 3Swinging ArmsLustBlunt5 +4 × 3

Base Power -1 for every broken Arm

On Use If target has 2+ types of negative effect, Clash Power +2

  1. 1

    On Hit Inflict 3 Bleed

  2. 2

    On Hit Inflict 2 Paralyze next turn

  3. 3

    On Hit Inflict 3 Bleed

Offense +1
Weight 1
Right Arm, Left Arm · Skill 4Thrashing ArmsLustBlunt5 +6 × 2

On Use If target has 2+ types of negative effect, Base Power +2

Clash Lose Lose 1 Instincts

  1. 1

    On Hit Raise Stagger Threshold by 10

    On Hit Inflict 5 Bind next turn

Offense +1
Weight 1
Right Arm, Left Arm · Skill 5Held BreathGuard13 +7 × 1

Combat Start Gain 5 Instincts

Weight 1
Body · Skill 6Pained WrithingGluttonyBlunt17 -4 × 3

On Use If target has a negative effect, Base Power +3

On Use Lose 12 HP; gain 5 Bleed next turn

Clash Lose Base Power -5

Clash Lose Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1

    On Hit Inflict 3 Poison

  2. 2

    On Hit Inflict 3 Poison

  3. 3

    On Hit Inflict 3 Poison

Offense +1
Weight 1
Body · Skill 7Pained StruggleGluttonyBlunt16 -6 × 2

On Use If target has a negative effect, Base Power +4

On Use Lose 12 HP; gain +3 Bleed Count next turn

  1. 1

    On Hit Inflict 3 Paralyze next turn

  2. 2

    On Hit Inflict 3 Bind next turn

Offense +1
Weight 1
PassiveWriggling Instincts

Behavior depends on the Instincts (RR1 BokGak) Stack.

Uses aggressive Skills at 4+ Instincts Stack, and becomes defensive at 0

PassiveRotting Skin

Turn Start: At less than 50% HP, when hit, inflict 3 Poison against the attacker

PassivePained Writhing

Gain 5 Fragile and inflict 10 Poison against all enemies every turn

PassiveMolt

After this Part is broken, if the other Arm is not broken at the end of the following turn, this Part regenerates with the same HP as the other Arm; then, heal the Core by the amount of the regenerated Arm's HP

When both Arms are broken, gain a new Skill pattern

Data adapted from the Limbus Company Wiki: Slithering Inquisitor, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.