La Manchaland Re-opening
Canto Themes
Exclusive gifts
On enemy kill, increase Bloodfeast by the killed enemy's (max HP / 10) (max 50)
Turn End: If an ally has been defeated this turn, all allies gain 2 Attack Power Up next turn
On Hit against targets with 10+ (sum of Bleed, 'Unique Bleed', and Rupture): gain 1 Poise Potency and Count (3 times per Skill)
On Kill with a Skill damage: 1 ally with the least SP heals 8 SP.
Attack End: If an enemy with 10+ (sum of Bleed, 'Unique Bleed', and Rupture) is defeated, the unit who killed that enemy gains 2 Offense Level Up next turn. (3 times per turn)
Chain Battles: when a new enemy enters the battle, inflict 5 Bleed and +3 Bleed Count against that enemy at Combat Start.
Turn Start: This Gift activates for the whole Encounter when 3 or more Identities have Skills that consume Bloodfeast. (except E.G.O Skills; except Backup Units)
Combat Start: if the target getting attacked by an Identity that consumes Bloodfeast has 30+ Bleed Potency, reduce their Bleed Potency to 15. Then, increase Bloodfeast equal to the amount of Bleed Potency reduced. (once per turn for the enemy group as a whole; only activates against the main target when using multi-Atk Weight Skills)
For Identities with Skills that consume Bloodfeast, apply 1 Power Up and 1 Damage Up next turn for every 10 Bloodfeast generated with the above effect (max 4)
When an ally dies, gain 1 E.G.O resource for each of that ally's Skills 1, 2, and 3 and 1 random E.G.O resource
Attack End: If the enemy is killed, gain 1 random E.G.O resource (once per Skill)
Possible bosses (0)
No boss stats linked yet.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.