Full-Stopped by a Bullet
Walpurgis Night Themes
Exclusive gifts
If there are no surviving Requested Target, inflict the Requested Target effect against the first enemy to be attacked by an ally. (once per turn)
Effect applies only to #1 Deployed Identity
Gain 2 Attack Power Up and 1 Fragile every turn
If the main target currently has a reduced Defense Level, gain 5 Poise before attack
Pride Pierce Skills deal +(50 / # of Coins)% damage (including E.G.O)
If the target has 1.5 or lower Pierce Resistance, Pierce Resistance +0.3
Turn End: if any allies Retreated this turn, 1 ally with the fastest Speed gains 2 Attack Power Up and 1 Damage Up at the next Turn Start
Combat Start: if any allies were Substituted in this turn, allies that were Substituted in gain 2 Attack Power Up and 2 Defense Power Up
Turn Start: if this unit has Poise, gain 2 Defense Level Up and 1 Defense Power Up
If this unit has Poise, the first Coin to hit deals +10% damage
If the said Coin hits critically, +20% Damage on Critical Hit
If a Skill that can spend Ammo does not spend Ammo, gain 1 Attack Power Up this turn and next turn (once per turn)
When gaining Ammo, Skill 3 deals +50% damage this turn and next turn when used
When using a Skill that spends Ammo, gain 3 Poise and +1 Poise Count
Possible bosses (3)
Aggressive Gear FanaticHP 54Show stats & skills ▾
On Use Gain 3 Smoke and +2 Smoke Count
On Use Gain 4 Smoke and +2 Smoke Count
- 1
On Hit Inflict 4 Smoke and +2 Smoke Count
Heads Hit Inflict 1 Paralyze next turn
Coin Power +1 for every 3 Smoke on the target
Deal +10% damage for every 3 Smoke on self
Consume 3 Smoke on self every time this Skill Reuses Coin
On Use At 10 Smoke, Coin Power +1
- 1
On Hit Inflict +1 Smoke Count
- 2
On Hit Reuse Coin for every 5 Smoke on the target (2 times max)
Clash Power +1 for every 3 Smoke on the target
Deal +20% damage for every 3 Smoke on self
On Use At 10 Smoke, Coin Power +2
Attack End Consume all Smoke on self
- 1
On Hit Inflict 3 Smoke
- 2
On Hit Inflict +2 Smoke Count
- 3
On Hit Reuse Coin for every 3 Smoke on the target (3 times max)
On Use Gain 5 Smoke and +2 Smoke Count
On Use At 10 Smoke, gain 2 Plus Coin Boost and 3 Protection next turn (once per turn)
Instead of taking more damage due to Smoke on self, inflict more damage.
When gaining Smoke, gain 1 additional Smoke
The first Coin to connect in an Encounter deals +10% damage
On Defensive Skill Use: Defensive Skill Base Power +1
If this unit is alive, no enemies are generated at Turn End.
Data adapted from the Limbus Company Wiki: Aggressive Gear Fanatic, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Threatening Gear WorshipperHP 20Show stats & skills ▾
On Use Gain 2 Smoke
- 2
On Hit Gain +1 Smoke Count
On Use Gain 4 Smoke and +2 Smoke Count
- 1
On Hit Inflict 2 Smoke
Heads Hit Inflict 1 Paralyze next turn
- 2
On Hit Inflict 2 Smoke
Heads Hit Inflict 1 Paralyze next turn
Clash Power +1 for every 3 Smoke on the target (max 2)
Deal +10% damage for every 3 Smoke on self (max 20%)
On Use At 10 Smoke, Coin Power +2
Attack End Consume all Smoke on self
- 1
On Hit Inflict 3 Smoke
- 2
On Hit Reuse Coin for every 3 Smoke on the target (3 times max)
On Evade Gain 3 Smoke and +1 Smoke Count
On Evade At 10 Smoke, gain 1 Clash Power Up and 3 Protection next turn (once per turn)
Instead of taking more damage due to Smoke on self, inflict more damage.
When gaining Smoke, gain 1 additional Smoke
The first Coin to connect in an Encounter deals +10% damage
On Evade Skill Use: Base Power +1
When Staggered, lose all Smoke on self
Data adapted from the Limbus Company Wiki: Threatening Gear Worshipper, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Nimble Gear WorshipperHP 20Show stats & skills ▾
On Use Gain 2 Smoke
- 2
On Hit Gain +1 Smoke Count
On Use Gain 4 Smoke and +2 Smoke Count
- 1
On Hit Inflict +1 Smoke Count
Heads Hit Inflict 1 Bind next turn
- 2
On Hit Inflict +1 Smoke Count
Heads Hit Inflict 1 Bind next turn
Clash Power +1 for every 3 Smoke on the target (max 2)
Deal +10% damage for every 3 Smoke on self (max 20%)
On Use At 10 Smoke, Coin Power +2
Attack End Consume all Smoke on self
- 1
On Hit Inflict +2 Smoke Count
- 2
On Hit Reuse Coin for every 3 Smoke on the target (3 times max)
On Evade Gain 3 Smoke and +1 Smoke Count
On Evade At 10 Smoke, gain 1 Clash Power Up and 3 Protection next turn (once per turn)
Instead of taking more damage due to Smoke on self, inflict more damage.
When gaining Smoke, gain 1 additional Smoke
The first Coin to connect in an Encounter deals +10% damage
On Evade Skill Use: Base Power +1
When Staggered, lose all Smoke on self
Data adapted from the Limbus Company Wiki: Nimble Gear Worshipper, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.