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Fairy Tale

EXTREME Exclusive Themes

Floors (Normal)
—
Floors (Hard)
11F-15F
Floor length
4 nodes

Exclusive gifts

Another Round!TremorTier IV

Base Skills that consume Tremor Count or Charge Count deal +20% damage (including 'Unique Charge'; excluding 'Unique Charge'(fixed Potency))

When consuming Tremor Count or Charge Count by using Base Skills, regain the half of consumed Count at Skill End (min 1, rounded down; including 'Unique Charge', excluding 'Unique Charge'(fixed Potency))

Possible bosses (3)

FaelanternAbnormality TETH-03HP 568Show stats & skills ▾
HP
568
Speed
?–?
Stagger at
—
Slash
? ×?
Pierce
? ×?
Blunt
? ×?
Wrath
? ×?
Lust
? ×?
Sloth
? ×?
Gluttony
? ×?
Gloom
? ×?
Pride
? ×?
Envy
? ×?
Fairy · Skill 1Snagged LureGluttonyBlunt7 +7 × 1

Unclashable

Gain +1 Atk Weight for every turn Fairy is alive

Prioritizes Identities that have Charmed

  1. 1

    On Hit Inflict +2 Rupture Count

    On Hit Inflict 3 Bleed

    On Hit Core and Body heal 15 HP

Offense +2
Weight 1
Body · Skill 2Burrowing RootsGluttonyBlunt8 +9 × 1
  1. 1

    On Hit Inflict +3 Rupture Count

    On Hit Inflict +3 Bleed Count

Offense +2
Weight 1
Body · Skill 3Expanding RootsSlothBlunt7 +10 × 1
  1. 1

    On Hit Inflict 5 Rupture

    On Hit Inflict 5 Bleed

Offense +2
Weight 2
Body · Skill 4Encroaching StemsGluttonyBlunt7 +10 × 1
  1. 1

    On Hit Deal +5% damage for every Rupture on target

Offense +2
Weight 5
Body · Skill 5Uncovered AbyssPrideBlunt10 +8 × 1

If target has 5+ Rupture, deal +100% damage

Offense +2
Weight 5
Used by Charmed Sinners · Skill 6Charmed ConsciousnessBlunt6 +6 × 1

Attacking Faelantern deals 0 damage.

Offense +2
Weight 1
PassiveUncovered Abyss

Reveal Body when Fairy is broken

All Buffs and Debuffs expire when the Body hides again

PassiveBroken Stump

When the Body is broken:

- Fairy will have 60% of its max HP upon restoration

- Core heals +20 more HP from Skill effects

PassiveCharmed

Inflict Charmed to the enemy with the slowest Speed

Number of targets increases with every Cycle Count

Number of targets increases when Fairy is restored

PassiveLeading Lure

Cannot damage Core by damaging the Fairy.

Targets more slots based on the number of Charmed units.

PassiveEvolving Lure

Fairy gains 20% increased Max HP when restored.

PassiveFairy Dust

When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn

Data adapted from the Limbus Company Wiki: Faelantern/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Fairy-Long-LegsAbnormality TETH-03HP 1275 / 532 / 240Show stats & skills ▾

Body

HP
1275
Speed
3–4
Stagger at
0%
Slash
Weak ×1.5
Pierce
Normal ×1
Blunt
Normal ×1
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Endured ×0.75
Gluttony
Weak ×1.5
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5

Left Arm

HP
532
Speed
3–4
Stagger at
0%
Slash
Weak ×1.5
Pierce
Normal ×1
Blunt
Normal ×1
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Endured ×0.75
Gluttony
Weak ×1.5
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5

Head

HP
240
Speed
3–4
Stagger at
—
Slash
Weak ×1.5
Pierce
Weak ×1.5
Blunt
Weak ×1.5
Wrath
Weak ×1.5
Lust
Normal ×1
Sloth
Endured ×0.75
Gluttony
Weak ×1.5
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.5
Left Arm · Skill 1Skim WoundsLustBlunt7 +8 × 1
  1. 1

    On Hit If target has Bleed, inflict 1 Paralyze

    On Hit Inflict +3 Bleed Count

    On Hit If target has 2+ Bleed Count, inflict 5 Bleed

Offense +4
Weight 1
Left Arm · Skill 2Entangled InjuryLustPierce8 +8 × 1
  1. 1

    On Hit If target has Bleed, inflict 1 Bind

    On Hit Inflict 3 Bleed

Offense +4
Weight 1
Left Arm · Skill 3Smeared FleshGluttonyBlunt7 +6 × 2
  1. 1

    On Hit Inflict 3 Bleed

    On Hit If target has Bleed, heal 20 HP

  2. 2

    On Hit If target has 2+ Bleed Count, inflict 5 Bleed

Offense +4
Weight 1
Body · Skill 4Casting ShadeGluttonyBlunt17 +8 × 1

On Use Spawn a Giant Clover next turn

Clash Lose The Giant Clover spawns with 70% HP

  1. 1

    On Hit Remove all Bleed Count

Offense +4
Weight 1
Body · Skill 5ChurningPrideBlunt5 +10 × 1
  1. 1

    On Hit Heal 1% HP for every 3 Bleed on target (max 30%); remove all Bleed Count

Offense +4
Weight 1
PassiveLost Means

When the arm is broken, the unit gains 2 Attack Power Down every turn.

PassiveDamaged Shade

When the leaf is broken, the unit gains 4 Defense Level Down and 1 Fragile every turn.

Data adapted from the Limbus Company Wiki: Fairy-Long-Legs/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Fairy GentlemanAbnormality TETH-03HP 1272 / 630Show stats & skills ▾

Body

HP
1272
Speed
2–4
Stagger at
35% / 0%
Slash
Normal ×1
Pierce
Fatal ×2
Blunt
Endured ×0.5
Wrath
Normal ×1
Lust
Endured ×0.5
Sloth
Weak ×1.5
Gluttony
Endured ×0.75
Gloom
Normal ×1
Pride
Fatal ×2
Envy
Endured ×0.5

Left Arm

HP
630
Speed
2–4
Stagger at
20%
Slash
Normal ×1
Pierce
Fatal ×2
Blunt
Endured ×0.5
Wrath
Normal ×1
Lust
Endured ×0.5
Sloth
Weak ×1.5
Gluttony
Endured ×0.75
Gloom
Normal ×1
Pride
Fatal ×2
Envy
Endured ×0.5
Left Arm · Skill 1Wanna Get Drunk?GluttonyBlunt8 +8 × 1

In a Clash, apply 1 Morale Boost

  1. 1

    On Hit Inflict 5 Tremor and +2 Tremor Count

Offense -1
Weight 1
Body · Skill 2Let's Share the Drink!GluttonyBlunt8 +9 × 1

In a Clash, apply 2 Morale Boost

On Use Heal 5% HP

  1. 1

    On Hit Inflict 2 Bind next turn

Offense -1
Weight 1
Left Arm · Skill 3This is All I Got!GluttonyBlunt6 +5 × 2

In a Clash, apply 2 Morale Boost

Prioritizes targets that have the most Tremor

  1. 2

    On Hit Trigger Tremor Burst equal to Tremor Count on target

Offense -1
Weight 1
Body · Skill 4I'll Have This!LustPierce8 +8 × 1

Unclashable

Target Fixed

Prioritizes targets that have Morale Boost

If target has no Tipsy, Clash Power +5

  1. 1

    On Hit If target has Morale Boost, deal +10% damage for every Count

    On Hit If target has Tipsy, deal 0 damage, and this unit loses 50 HP

    On Hit Remove all Morale Boost or Tipsy on target

Offense -1
Weight 1
Body · Skill 5I'll Have This!LustPierce16 +8 × 1

Prioritizes targets that have Morale Boost

If target has no Tipsy, Clash Power +5

  1. 1

    On Hit If target has Morale Boost, deal +100% damage for every Morale Boost

    On Hit If target has Tipsy, deal 0 damage, and this unit loses 50 HP

    On Hit Remove all Morale Boost or Tipsy on target

Offense -1
Weight 1
Left Arm · Skill 6Not This Time!EnvyBlunt7 +8 × 1

Prioritizes Fairy Wine

  1. 1

    On Hit If this attacked Fairy Wine, apply the following effects next turn:

    - Heal 10% HP

    - Gain 2 Attack Power Up

    - Gain 2 Haste

    - Gain 2 Protection

Offense -1
Weight 1
Body · Skill 7You Like This Brew?Evade10 +7 × 1

On Use Gain 1 Bind next turn

Weight 1
PassiveBooze Makes You Hicc!

After using 'I'll Have This!' on enemies with 5+ Tipsy and successfully landing the attack, become staggered.

PassiveStimulating Smell, Isn't It?

A mysterious smell from within boosts the spirit.

A random Sinner gains 5 Morale Boost at the start of the wave.

Data adapted from the Limbus Company Wiki: Fairy Gentleman/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.