Emotional Subservience
Sin Affinity Themes
Possible bosses (3)
Fairy GentlemanAbnormality TETH-03HP 288 / 120Show stats & skills ▾
Body
Left Arm
In a clash, give 1 Morale Boost
- 1
On Hit Inflict 5 Tremor and +2 Tremor Count
In a clash, give 2 Morale Boost
On Use Heal 5% HP
- 1
On Hit Inflict 2 Bind next turn
In a clash, give 2 Morale Boost
Prioritizes enemies with Tremor
- 2
On Hit Trigger Tremor Burst by target's Tremor Count
Unclashable
Cannot be redirected
Prioritizes enemies with Morale Boost
If target has no Tipsy, Clash Power +5
- 1
On Hit If target has Morale Boost, deal +10% damage for each Count
On Hit If target has Tipsy, deal 0 damage, and user loses 50 HP
On Hit Remove all Morale Boost or Tipsy
Prioritizes enemies with Morale Boost
If target has no Tipsy, Clash Power +5
- 1
On Hit If target has Morale Boost, deal +100% damage for each Count
On Hit If target has Tipsy, deal 0 damage, and user loses 50 HP
On Hit Remove all Morale Boost or Tipsy
Prioritizes Fairy Wine
- 1
On Hit If this attacks Fairy Wine, heal 10% HP next turn, and gain 2 Attack Power Up, 2 Haste, and 2 Protection
On Use Gain 1 Bind next turn
After using 'I'll Have This!' on enemies with 5+ Tipsy and successfully landing the attack, become staggered.
A mysterious smell from within boosts the spirit.
A random Sinner gains 5 Morale Boost at the start of the wave.
Data adapted from the Limbus Company Wiki: Fairy Gentleman/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Drenched GossypiumAbnormality TETH-03HP 251Show stats & skills ▾
Body
On Use Inflict 3 Gossypium
- 1
On Hit Inflict 3 Bleed and +1 Bleed Count
- 1
On Hit Inflict +2 Bleed Count
Heads Hit Inflict 4 Bleed
Unclashable
Among targets with Gossypium, attack the unit with the slowest Speed;
Deal +(Gossypium x 10)% damage
- 1
On Hit Heal by (Gossypium x 5)% of damage dealt
- 2
On Hit Heal by (Gossypium x 5)% of damage dealt
Attacks the target with the most Bleed
On Use If the main target is the target with the most Bleed, Base Power +5, inflict x2 the effects
- 1
On Hit Inflict 2 Bind and 2 Lust Fragility next turn
- 2
On Hit Inflict 8 Bleed and +4 Bleed Count
Among targets with Gossypium, attack the unit with the least HP
On Use If the main target is the target with the most Bleed, Base Power +5
Turn End Red-stained Gossypium state expires next turn.
- 1
On Hit Inflict 4 Bleed and +2 Bleed Count
- 2
On Hit Inflict 4 Bleed and +2 Bleed Count
On Evade Inflict 3 Bleed and +1 Bleed Count
Unclashable
Prioritizes the unit with the slowest Speed
Damage dealt by this Attack Skill is fixed to 0.
Combat Start Enter Red-stained Gossypium state next turn.
- 2
On Hit Inflict 3 Gossypium
Prioritizes the target with the most Bleed
On Use If the main target is the target with the most Bleed, Base Power +10
If target has 10+ Bleed, deal +50% damage
- 1
On Hit Inflict 5 Bleed and +4 Bleed Count
On Hit Heal HP equal to Bleed on target
- 2
On Hit Inflict 5 Bleed and +4 Bleed Count
On Hit Heal HP equal to Bleed on target
Turn End: un-Stagger enemies, and inflict (Stagger LV x 8) Bleed and 2 Attack Power Down on them next turn.
Turn End: Apply 1 Bind to all enemies with Gossypium
At 20%- Core HP, become Red-stained Gossypium at Turn End. This Red-stained Gossypium does not expire.
When hitting a target with an Attack Skill, heal HP equal to Bleed on target.
When the Body Part is broken, halve the value of Gossypium on all enemies.
Data adapted from the Limbus Company Wiki: Drenched Gossypium/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
FaelanternAbnormality TETH-03HP 597Show stats & skills ▾
Unclashable +1 Atk Weight for every turn Fairy is alive.
Prioritizes Identities with Charmed.
- 1
On Hit Inflict +2 Rupture Count
On Hit Inflict 3 Bleed
On Hit Core, Body heals 15 HP
- 1
On Hit Inflict +3 Rupture Count
On Hit Inflict +3 Bleed Count
- 1
On Hit Inflict 5 Rupture
On Hit Inflict 5 Bleed
- 1
On Hit Deal +5% damage per 5 Rupture Count on target
Deal +100% damage to targets with 5+ Rupture
Attacking Faelantern deals 0 damage.
Reveal Body when Fairy is broken
All Buffs and Debuffs expire when the Body hides again
When the Body is broken:
- Fairy will have 60% of its max HP upon restoration
- Core heals +20 more HP from Skill effects
Inflict Charmed to the enemy with the slowest Speed
Number of targets increases with every Cycle Count
Number of targets increases when Fairy is restored
Cannot damage Core by damaging the Fairy.
Targets more slots based on the number of Charmed units.
Fairy gains 20% increased Max HP when restored.
When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn
Data adapted from the Limbus Company Wiki: Faelantern/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.