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Emotional Repression

Sin Affinity Themes

Floors (Normal)
3F
Floors (Hard)
2F
Floor length
6 nodes

Possible bosses (2)

So That No One Will CryAbnormality TETH-02HP 344 / 147Show stats & skills ▾

Body

HP
344
Speed
1–4
Stagger at
50% / 0%
Slash
Endured ×0.5
Pierce
Normal ×1
Blunt
Fatal ×2
Wrath
Fatal ×2
Lust
Endured ×0.5
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Weak ×1.5
Envy
Endured ×0.5

Right Arm

HP
147
Speed
1–4
Stagger at
70% / 30%
Slash
Endured ×0.5
Pierce
Normal ×1
Blunt
Fatal ×2
Wrath
Fatal ×2
Lust
Endured ×0.5
Sloth
Normal ×1
Gluttony
Normal ×1
Gloom
Normal ×1
Pride
Weak ×1.5
Envy
Endured ×0.5
Right Arm · Skill 1Entangling TalismanLustBlunt6 +7 × 1

On Use Inflict 2 Entangled Curse Talisman

  1. 1

    On Hit Inflict 2 Rupture and +2 Rupture Count next turn

Offense -5
Weight 1
Body · Skill 2Cumulating CurseLustBlunt4 +4 × 3

On Use Inflict 1 Entangled Curse Talisman

  1. 1

    On Hit Inflict Entangled Curse Talisman by target's Entangled Curse Talisman

  2. 2

    Heads Hit Inflict 5 Rupture next turn

  3. 3

    Heads Hit Inflict 2 Rupture and +2 Rupture Count next turn

Offense -5
Weight 1
Right Arm · Skill 3So That No One Will CryGloomBlunt3 +3 × 5

Turn End Remove all Reattached Curse Talisman

  1. 5

    On Hit Inflict 5 Paralyze next turn

    Heads Hit Inflict 5 Bind next turn

Offense -5
Weight 1
Body · Skill 4Transferring TalismanGuard10 +8 × 1

On Use Remove all Entangled Curse Talisman from target; Gain the same amount of Reattached Curse Talisman

Body · Skill 5Proliferating CurseLustBlunt10 +5 × 1

On Use Inflict Entangled Curse Talisman by target's Entangled Curse Talisman

Offense -5
Weight 1
PassiveBroken Means

When the arm is broken, it deals -20% damage

Data adapted from the Limbus Company Wiki: So That No One Will Cry/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Ambling PearlAbnormality WAW-05HP 450Show stats & skills ▾
HP
450
Speed
?–?
Stagger at
—
Slash
? ×?
Pierce
? ×?
Blunt
? ×?
Wrath
? ×?
Lust
? ×?
Sloth
? ×?
Gluttony
? ×?
Gloom
? ×?
Pride
? ×?
Envy
? ×?
Shell · Skill 1Toxic FluidGluttonyBlunt4 +3 × 2

Combat Start Consume 1 Green Slime

  1. 1

    On Hit Inflict 3 Poison

  2. 2

    On Hit Inflict 3 Poison

Offense -4
Weight 1
Shell · Skill 2Corrosive FluidGluttonyBlunt4 +4 × 2

Combat Start Consume 1 Green Slime

  1. 1

    On Hit Inflict Defense Level Down by Poison on target

    On Hit Inflict 1 Larva

  2. 2

    On Hit Inflict Defense Level Down by Poison on target

    On Hit Inflict 1 Larva

Offense -4
Weight 1
Shell · Skill 3Paralytic FluidGluttonyBlunt5 +4 × 2

Combat Start Consume 1 Green Slime

  1. 1

    On Hit If target has Poison, inflict 1 Paralyze

    On Hit Inflict 2 Larva

  2. 2

    On Hit If target has Poison, inflict 1 Paralyze

    On Hit Inflict 2 Larva

Offense -4
Weight 1
Pearl · Skill 4Devouring FluidGluttonyPierce4 +6 × 2

Combat Start Consume 2 Green Slime

On Use Inflict 3 Larva

  1. 1

    On Hit Inflict 4 Poison

    Heads Hit Inflict 1 Paralyze next turn

  2. 2

    On Hit Inflict 4 Poison

    Heads Hit Inflict 1 Paralyze next turn

Offense -4
Weight 1
Pearl · Skill 5Effervescent Green SlimeEnvyPierce15 +10 × 1

Combat Start Gain Atk Weight by Green Slime

Combat Start Gain 10 Green Slime

  1. 1

    On Hit Inflict 10 Poison

    On Hit Lose 7 SP

    On Hit Inflict 3 Larva

    Heads Hit Inflict 1 Paralyze and 3 Defense Level Down next turn

Offense -4
Weight 5
Shell · Skill 6PredationLustPierce50 +1 × 1

Unclashable Target Fixed

Targets Green Slime primarily

Defeats Green Slime upon attacking

  1. 1

    On Target Kill Gain 3 Green Slime.

Offense -4
Weight 1
Shell, Pearl · Skill 7Overflowing PoisonPrideEvade8 +8 × 1

On Evade Inflict 5 Poison

Weight 1
PassiveExposed Pearl

Turn Start: If at 0 Green Slime, become Staggered. Pearl loses all Affinity Resistances by 0.5.

Gain 10 Green Slime when recovering from Stagger.

PassiveCracked Shell

At 10% Core HP, gains a new pattern.

PassiveGathering Slime

Fix this Part's speed to 1 for a turn when using Devouring Fluid.

PassiveSolid Shell

The Shell Part retains its resistances even during Staggered state.

Data adapted from the Limbus Company Wiki: Ambling Pearl/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.