Dregs of the Manor
Canto Themes
Exclusive gifts
Effects apply only to #5 and #6 Deployed Identities
At 45%- HP, gain 1 Offense Level Up and 1 HP Healing Boost on Clash Win (2 times per turn for each character)
At 20%- HP, gain 1 Offense Level Up and 1 HP Healing Boost on Skill Use instead (2 times per turn for each character)
Turn End: when Staggered, recover from Stagger; then, at the next Turn Start, inflict 4 Sinking Potency and 4 Sinking Count to all enemies (once per Encounter; in Focused Encounters, on all Parts)
On Kill, 1 enemy that has the least Sinking Count gains +2 Sinking Count (3 times per turn; in Focused Encounters, the Part)
Possible bosses (1)
Dead Rabbits BossAbnormality Lv 44HP 369Show stats & skills ▾
- 1
On Hit Inflict +3 Rupture Count
- 2
On Hit Inflict 3 Rupture
Clash Win Gain 1 Attack Power Up and 1 Damage Up next turn
- 1
On Hit Inflict +3 Rupture Count
- 2
On Hit Inflict 3 Rupture
- 3
On Hit Inflict 3 Bleed
On Hit Inflict Bleed equal to Rupture on target
If target has 5+ Rupture, Clash Power +1
If target has 5+ Bleed, Clash Power +1
Clash Win Inflict +3 Rupture Count
- 1
Heads Hit Next Coin has +1 Power
- 2
Heads Hit Next Coin has +2 Power
- 3
On Hit Inflict 3 Paralyze next turn
On Hit Inflict bonus Pierce damage equal to (Bleed x Bleed Count)
On Use Gain 1 Attack Power Up next turn
On Use Gain 1 Attack Power Up next turn
Turn Start: apply 1 Attack Power Up to 2 other allies with the lowest SP
For this Encounter, gain a Slot every time an ally is defeated
If the target's current HP is higher than this unit's, Clash Power +2 and deal +20% more damage
Clash Win: Heal 5 SP on self
Close Lose against Heathcliff: Lose 5 SP and gain 2 Bind next turn. (Once per turn)
If this unit did not land a single hit against Heathcliff this turn, lose 5 SP at Turn End
If an enemy defeats an ally, gain 1 Attack Power Up and 1 Haste next turn (3 times per turn)
On Hit, inflict bonus Pierce damage equal to 50% of the damage dealt
Turn Start: If not at -45 SP, heal 15 SP.
Turn End: If Panicked, recover from Panic at the next Turn Start and reset SP to 0.
Turn End: If this unit recovers from Panic, gain 2 Attack Power Up at the next Turn Start
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
For the duration of this Encounter, Retreat functions will not activate for Heathcliff Identities.
Data adapted from the Limbus Company Wiki: Dead Rabbits Boss/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.