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Chachihu

EXTREME Exclusive Themes

Floors (Normal)
—
Floors (Hard)
11F-15F
Floor length
4 nodes

Exclusive gifts

For the CapoTremorTier IV

Effects apply only to #1 Deployed Identity

When using a Skill that spends Ammo, activate the following:

- Gain 3 Haste next turn (once per turn)

- On Hit: Trigger Tremor Burst once (and consume 1 Tremor Count) (2 times per turn)

- On Hit after Clash Win: If target has both Burn and Tremor(including both 'Unique Burn' and 'Unique Tremor'), inflict Wrath damage equal to (Burn + Tremor). (2 times per turn)

At 4+ Wrath Reson., activate the following:

- Wrath Skills gain Coin Power +2 upon use

- On Hit, if Ammo was spent, deal +30% damage

Possible bosses (1)

Lei HengAbnormality Lv 83HP 570Show stats & skills ▾

Body

HP
570
Speed
2–4
Stagger at
70% / 0%
Slash
Endured ×0.9
Pierce
Endured ×0.9
Blunt
Endured ×0.9
Wrath
Normal ×1
Lust
Endured ×0.8
Sloth
Endured ×0.8
Gluttony
Weak ×1.25
Gloom
Normal ×1
Pride
Normal ×1
Envy
Weak ×1.25
Body · Skill 1Double SlashPrideSlash4 +2 × 2

Final Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1

    On Hit Inflict 2 Tremor

  2. 2

    On Hit Inflict 3 Tremor

Offense +2
Weight 1
Body · Skill 2Triple SlashEnvySlash3 +2 × 3

Final Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1

    On Hit Inflict +2 Tremor Count

  2. 2

    On Hit Inflict 1 Tremor and +2 Tremor Count

  3. 3

    On Hit Trigger Tremor Burst; then, reduce target's Tremor Count by 1

Offense +3
Weight 1
Body · Skill 3Double Slash - Blast [爆]PrideSlash4 +3 × 2

Final Power +1 for every 4 (Burn + Tremor) on target (max 4)

Clash Lose Lose 1 Tigermark Round (Lei Heng)

  1. 1

    On Hit Inflict 3 Tremor

  2. 2

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict 3 Burn and +2 Burn Count

    On Hit Inflict 3 Tremor and +2 Tremor Count

Offense +2
Weight 1
Body · Skill 4Triple Slash - Blast [爆]EnvySlash3 +3 × 3

Final Power +1 for every 4 (Burn + Tremor) on target (max 4)

Clash Lose Lose 1 Tigermark Round (Lei Heng)

  1. 1

    On Hit Inflict +2 Tremor Count

  2. 2

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict 3 Burn and +2 Burn Count

    On Hit Inflict 2 Tremor and +2 Tremor Count

  3. 3

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict 3 Burn and +2 Burn Count

    On Hit without Cracking Trigger Tremor Burst twice; then, reduce target's Tremor Count by 2

Offense +3
Weight 1
Body · Skill 5Blasting Shatterslash [爆碎斬]GluttonySlash4 +3 × 3

Prioritizes targets with Prey

Can clash with this Skill regardless of Speed

Coin Power +1 for every 6 (Burn + Tremor) on target (max 3)

Clash Lose Deal -50% final damage

  1. 1

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict 3 Burn

    On Hit Inflict 3 Tremor

    On Hit without Cracking Inflict 4 Tremor and +4 Tremor Count

  2. 2

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict +3 Burn Count

    On Hit Inflict +3 Tremor Count

    On Hit without Cracking Trigger Amplitude Conversion into Tremor - Scorch

  3. 3

    Spend 1 Tigermark Round (Lei Heng)

    If this unit spent Tigermark Round (Lei Heng) due to this Coin's effect, deal +50% damage

    On Hit Inflict 3 Burn and +3 Burn Count

    On Hit without Cracking Trigger Tremor Burst twice; then, reduce target's Tremor Count by 2

Offense +4
Weight 1
Body · Skill 6Tanglecleaver [快刀亂麻]WrathSlash8 +12 × 1

Prioritizes targets with Prey

Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill

On Use Consume all Inner Strength -底力- Stack on self. If this unit consumed...

-... 10+ Stack, gain Atk Weight +1 for every 10 Stack consumed (max 2)

-... 25 Stack, Final Power +1 for every 4 (sum of Burn and Tremor on the main target) (max 5)

Clash Lose Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects)

Attack End Reload (once per turn)

- If this unit has Savage Tigermark Round (Lei Heng), Reload - Tactical instead (once per turn)

Clash Lose Deal -50% final damage

Attack End Ends this turn

  1. 1

    Spend all Tigermark Round (Lei Heng)

    On Hit Inflict Burn, Burn Count, Tremor, and Tremor Count by Tigermark Round (Lei Heng) spent

    On Hit without Cracking Trigger Amplitude Conversion into Tremor - Scorch

    On Hit without Cracking Trigger Tremor Burst 3 times; then, reduce target's Tremor Count by 3

Offense +6
Weight 1
Body · Skill 7Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]WrathSlash3 +3 × 6

Prioritizes targets with Prey

Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill

On Use Consume all Inner Strength -底力- Stack on self. If this unit consumed...

-... 10+ Stack, gain Atk Weight +1 for every 10 Stack consumed (max 4)

-... 25 Stack, Final Power +1 for every 4 (sum of Burn and Tremor on the main target) (max 6)

-... 50 Stack, Coin Power +1 and deal +50% damage

Clash Lose Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects)

Attack End Reload (once per turn)

- If this unit has Savage Tigermark Round (Lei Heng), Reload - Tactical instead (once per turn)

Clash Lose Deal -50% final damage

Attack End Ends this turn

  1. 1

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict 6 Burn

  2. 2

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict +6 Burn Count

  3. 3

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict 6 Tremor

  4. 4

    Spend 1 Tigermark Round (Lei Heng)

    On Hit Inflict +6 Tremor Count

  5. 5

    Spend 1 Tigermark Round (Lei Heng)

    On Hit without Cracking Trigger Amplitude Conversion into Tremor - Scorch

  6. 6

    Spend 1 Tigermark Round (Lei Heng)

    On Hit without Cracking Trigger Tremor Burst 5 times; then, reduce target's Tremor Count by 5

Offense +6
Weight 3
Body · Skill 8Reloading Tiantui Star's BladeGloomCounter · Slash4 +4 × 2

On Use Heal 10 SP

- At less than 0 SP, heal 5 additional SP

Clashable Counter

Clash Lose Lose 1 Tigermark Round (Lei Heng)

Attack End Reload (once per turn)

- If this unit has Savage Tigermark Round (Lei Heng), Reload - Tactical instead (once per turn)

Offense +1
Weight 1
PassivePanic Recovery

Turn End: if this unit is Panicked, reset SP to 0

When recovering from Panic: at the next Turn Start, heal SP by this unit's missing HP (max 30)

PassiveLei Heng [雷橫]

Turn End: at 80% or less HP, or at the end of the 4th turn, gain a new pattern next turn

- Use a powerful attack ('Tanglecleaver'), repeat every 3rd turn. +10 to Min & Max Speed for turns in which this unit uses this Skill

- At the start of that turn, gain 25 Inner Strength -底力-

- If this unit is Staggered, recover from Stagger

PassiveTiantui Star [天退星]

If this unit's HP dropped to 60% or below at Turn End, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the second time this Encounter, gain a new pattern next turn

- When that turn starts, gain 1 Unrelenting Spirit -剛氣- (Lei Heng)

- When that turn starts, gain 18 Savage Tigermark Round (Lei Heng) and reload immediately

· If this unit spends all Savage Tigermark Round (Lei Heng), convert the effect to Tigermark Round (Lei Heng) and summon 2 of "Stern Soldato of the Thumb" units next turn and have them supply this unit with Savage Tigermark Round (Lei Heng)

- When Staggered, recover from Stagger

PassiveLei Heng, The Pinky's Tiantui Star

Turn End: at 40% or less HP, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the third time this Encounter, gain a new pattern next turn

- Replace the powerful attack 'Tanglecleaver' with 'Savage Tigerslayer's Perfected Flurry of Blades'. +15 to Min & Max Speed for turns in which this unit uses this Skill

- Convert Inner Strength -底力- to Extreme Strength -極力-

- Convert Unrelenting Spirit -剛氣- (Lei Heng) to Unrelenting Spirit - Shin -剛氣-心- (Lei Heng)

- If this unit is Staggered, recover from Stagger

PassiveFixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

PassiveThe Thumb's Officer, Capo IIII

Take -30% damage from Burn, Bleed, Tremor, Rupture, and Sinking

When flipping a Coin that consumes Tigermark Round (Lei Heng): while not having Tigermark Round (Lei Heng) does not cancel this unit's attacks, the Coin's "inflict Burn" and "inflict Burn Count" effects do not activate

In a Clash, inflict +(1 + (# of Clashes / 3)) Tremor Count

(max 3; 3 times per turn against the same target)

PassiveTen Blades of the East

At Encounter Start, and at the Turn Start of gaining a new pattern: - Gain 1 Severing Slash 切斬

- Heal 5 SP for every 10% missing HP on self (max 40)

PassiveChosen Prey

Turn Start: inflict 1 Prey against the target that dealt the most damage to this unit last turn

After Lei Heng attacks the target with Prey, if the target is:

- Staggered, all enemies lose 10 SP and gain 1 Clash Power Down for this turn and next turn (once per turn)

- Defeated, activate the above effect once more

PassiveTiantui Star's Blade [天退星刀]

Unopposed Attacks deal +30% damage On Hit and inflict 1 Fragile next turn

Skill Coins that spent Tigermark Round (Lei Heng) deal +20% damage On Hit and inflict 2 Defense Level Down next turn

The above effects do not activate if the target equipped a Defense Skill

PassiveTiantui Star's Blade - Overheat

If this unit used a powerful attack ('Tanglecleaver' or 'Savage Tigerslayer's Perfected Flurry of Blades'), gain Overheat (Lei Heng) next turn equal to the number of times those skills were used (max 5)

PassiveChachihu [揷翅虎]

Combat Start: based on this unit's Speed value,

- Heal SP equal to Speed value. At less than 0 SP, double the heal amount

- Gain (Speed Value / 3) Slash DMG Up (max 5)

Encounter Start: if this unit has 3+ Bind, the above effect does not activate; gain Defense Level Down equal to Bind on self (max 9)

PassiveTigermark Round Reload

Turn End: at 90% or less HP, or at the end of the 2nd turn, reload Tigermark Round (Lei Heng) and gain a new pattern next turn

- If this unit is Staggered, recover from Stagger

Data adapted from the Limbus Company Wiki: Lei Heng/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.

Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.