Chachihu
EXTREME Exclusive Themes
Exclusive gifts
Effects apply only to #1 Deployed Identity
When using a Skill that spends Ammo, activate the following:
- Gain 3 Haste next turn (once per turn)
- On Hit: Trigger Tremor Burst once (and consume 1 Tremor Count) (2 times per turn)
- On Hit after Clash Win: If target has both Burn and Tremor(including both 'Unique Burn' and 'Unique Tremor'), inflict Wrath damage equal to (Burn + Tremor). (2 times per turn)
At 4+ Wrath Reson., activate the following:
- Wrath Skills gain Coin Power +2 upon use
- On Hit, if Ammo was spent, deal +30% damage
Possible bosses (1)
Lei HengAbnormality Lv 83HP 570Show stats & skills ▾
Body
Final Power +1 for every 4 (Burn + Tremor) on target (max 2)
- 1
On Hit Inflict 2 Tremor
- 2
On Hit Inflict 3 Tremor
Final Power +1 for every 4 (Burn + Tremor) on target (max 2)
- 1
On Hit Inflict +2 Tremor Count
- 2
On Hit Inflict 1 Tremor and +2 Tremor Count
- 3
On Hit Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Final Power +1 for every 4 (Burn + Tremor) on target (max 4)
Clash Lose Lose 1 Tigermark Round (Lei Heng)
- 1
On Hit Inflict 3 Tremor
- 2
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict 3 Burn and +2 Burn Count
On Hit Inflict 3 Tremor and +2 Tremor Count
Final Power +1 for every 4 (Burn + Tremor) on target (max 4)
Clash Lose Lose 1 Tigermark Round (Lei Heng)
- 1
On Hit Inflict +2 Tremor Count
- 2
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict 3 Burn and +2 Burn Count
On Hit Inflict 2 Tremor and +2 Tremor Count
- 3
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict 3 Burn and +2 Burn Count
On Hit without Cracking Trigger Tremor Burst twice; then, reduce target's Tremor Count by 2
Prioritizes targets with Prey
Can clash with this Skill regardless of Speed
Coin Power +1 for every 6 (Burn + Tremor) on target (max 3)
Clash Lose Deal -50% final damage
- 1
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict 3 Burn
On Hit Inflict 3 Tremor
On Hit without Cracking Inflict 4 Tremor and +4 Tremor Count
- 2
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict +3 Burn Count
On Hit Inflict +3 Tremor Count
On Hit without Cracking Trigger Amplitude Conversion into Tremor - Scorch
- 3
Spend 1 Tigermark Round (Lei Heng)
If this unit spent Tigermark Round (Lei Heng) due to this Coin's effect, deal +50% damage
On Hit Inflict 3 Burn and +3 Burn Count
On Hit without Cracking Trigger Tremor Burst twice; then, reduce target's Tremor Count by 2
Prioritizes targets with Prey
Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill
On Use Consume all Inner Strength -底力- Stack on self. If this unit consumed...
-... 10+ Stack, gain Atk Weight +1 for every 10 Stack consumed (max 2)
-... 25 Stack, Final Power +1 for every 4 (sum of Burn and Tremor on the main target) (max 5)
Clash Lose Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects)
Attack End Reload (once per turn)
- If this unit has Savage Tigermark Round (Lei Heng), Reload - Tactical instead (once per turn)
Clash Lose Deal -50% final damage
Attack End Ends this turn
- 1
Spend all Tigermark Round (Lei Heng)
On Hit Inflict Burn, Burn Count, Tremor, and Tremor Count by Tigermark Round (Lei Heng) spent
On Hit without Cracking Trigger Amplitude Conversion into Tremor - Scorch
On Hit without Cracking Trigger Tremor Burst 3 times; then, reduce target's Tremor Count by 3
Prioritizes targets with Prey
Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill
On Use Consume all Inner Strength -底力- Stack on self. If this unit consumed...
-... 10+ Stack, gain Atk Weight +1 for every 10 Stack consumed (max 4)
-... 25 Stack, Final Power +1 for every 4 (sum of Burn and Tremor on the main target) (max 6)
-... 50 Stack, Coin Power +1 and deal +50% damage
Clash Lose Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects)
Attack End Reload (once per turn)
- If this unit has Savage Tigermark Round (Lei Heng), Reload - Tactical instead (once per turn)
Clash Lose Deal -50% final damage
Attack End Ends this turn
- 1
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict 6 Burn
- 2
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict +6 Burn Count
- 3
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict 6 Tremor
- 4
Spend 1 Tigermark Round (Lei Heng)
On Hit Inflict +6 Tremor Count
- 5
Spend 1 Tigermark Round (Lei Heng)
On Hit without Cracking Trigger Amplitude Conversion into Tremor - Scorch
- 6
Spend 1 Tigermark Round (Lei Heng)
On Hit without Cracking Trigger Tremor Burst 5 times; then, reduce target's Tremor Count by 5
On Use Heal 10 SP
- At less than 0 SP, heal 5 additional SP
Clashable Counter
Clash Lose Lose 1 Tigermark Round (Lei Heng)
Attack End Reload (once per turn)
- If this unit has Savage Tigermark Round (Lei Heng), Reload - Tactical instead (once per turn)
Turn End: if this unit is Panicked, reset SP to 0
When recovering from Panic: at the next Turn Start, heal SP by this unit's missing HP (max 30)
Turn End: at 80% or less HP, or at the end of the 4th turn, gain a new pattern next turn
- Use a powerful attack ('Tanglecleaver'), repeat every 3rd turn. +10 to Min & Max Speed for turns in which this unit uses this Skill
- At the start of that turn, gain 25 Inner Strength -底力-
- If this unit is Staggered, recover from Stagger
If this unit's HP dropped to 60% or below at Turn End, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the second time this Encounter, gain a new pattern next turn
- When that turn starts, gain 1 Unrelenting Spirit -剛氣- (Lei Heng)
- When that turn starts, gain 18 Savage Tigermark Round (Lei Heng) and reload immediately
· If this unit spends all Savage Tigermark Round (Lei Heng), convert the effect to Tigermark Round (Lei Heng) and summon 2 of "Stern Soldato of the Thumb" units next turn and have them supply this unit with Savage Tigermark Round (Lei Heng)
- When Staggered, recover from Stagger
Turn End: at 40% or less HP, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the third time this Encounter, gain a new pattern next turn
- Replace the powerful attack 'Tanglecleaver' with 'Savage Tigerslayer's Perfected Flurry of Blades'. +15 to Min & Max Speed for turns in which this unit uses this Skill
- Convert Inner Strength -底力- to Extreme Strength -極力-
- Convert Unrelenting Spirit -剛氣- (Lei Heng) to Unrelenting Spirit - Shin -剛氣-心- (Lei Heng)
- If this unit is Staggered, recover from Stagger
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
Take -30% damage from Burn, Bleed, Tremor, Rupture, and Sinking
When flipping a Coin that consumes Tigermark Round (Lei Heng): while not having Tigermark Round (Lei Heng) does not cancel this unit's attacks, the Coin's "inflict Burn" and "inflict Burn Count" effects do not activate
In a Clash, inflict +(1 + (# of Clashes / 3)) Tremor Count
(max 3; 3 times per turn against the same target)
At Encounter Start, and at the Turn Start of gaining a new pattern: - Gain 1 Severing Slash 切斬
- Heal 5 SP for every 10% missing HP on self (max 40)
Turn Start: inflict 1 Prey against the target that dealt the most damage to this unit last turn
After Lei Heng attacks the target with Prey, if the target is:
- Staggered, all enemies lose 10 SP and gain 1 Clash Power Down for this turn and next turn (once per turn)
- Defeated, activate the above effect once more
Unopposed Attacks deal +30% damage On Hit and inflict 1 Fragile next turn
Skill Coins that spent Tigermark Round (Lei Heng) deal +20% damage On Hit and inflict 2 Defense Level Down next turn
The above effects do not activate if the target equipped a Defense Skill
If this unit used a powerful attack ('Tanglecleaver' or 'Savage Tigerslayer's Perfected Flurry of Blades'), gain Overheat (Lei Heng) next turn equal to the number of times those skills were used (max 5)
Combat Start: based on this unit's Speed value,
- Heal SP equal to Speed value. At less than 0 SP, double the heal amount
- Gain (Speed Value / 3) Slash DMG Up (max 5)
Encounter Start: if this unit has 3+ Bind, the above effect does not activate; gain Defense Level Down equal to Bind on self (max 9)
Turn End: at 90% or less HP, or at the end of the 2nd turn, reload Tigermark Round (Lei Heng) and gain a new pattern next turn
- If this unit is Staggered, recover from Stagger
Data adapted from the Limbus Company Wiki: Lei Heng/Enemy, licensed under CC BY-SA 4.0. This page's data is shared under the same license.
Data adapted from the Limbus Company Wiki: List of Floor Themes, licensed under CC BY-SA 4.0. This page's data is shared under the same license.