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Zwei Assoc. South Section 6

Sinclair00
Standard· Released 2023-02-27FixerZwei Association

Keywords: Tremor

Tags:Protection SupportTauntZwei Association
HP (base)
88 +3.05/lvl
Speed
2–4
Defense mod
3
Stagger at
55% / 20%
Slash
Fatal ×2
Pierce
Normal ×1
Blunt
Ineffective ×0.25

Skills (Uptie 4)

Skill 1BatonGloomBlunt4 +6 × 1

Clash Lose Gain 2 Protection

  1. 1

    On Hit Inflict 2 Tremor

Offense -2
Weight 1
×3 in deck
Skill 2SuppressWrathBlunt6 +2 × 2

On Use Gain +4 Aggro to this Skill Slot next turn

Clash Lose Inflict 6 Tremor

  1. 2

    On Hit Inflict 6 Tremor

    On Hit Inflict 2 Damage Down next turn

Offense -2
Weight 1
×2 in deck
Skill 3Strong StrikeSlothBlunt7 +13 × 1

On Use Give 1 Protection to the ally with the least HP next turn

On Use Gain +10 Aggro to this Skill Slot next turn

  1. 1

    On Hit Trigger Tremor Burst

    On Hit If target has 5+ Tremor upon Tremor Burst, gain 2 Protection next turn

    On Hit Inflict 2 Blunt Fragility

Offense -2
Weight 1
×1 in deck
DefenseGuardGloomGuard12 +6 × 1

On Use Gain +4 Aggro to this Skill Slot next turn

Passives

Combat passiveYour ShieldGloom ×2 Resonance

At the start of the combat phase, give 2 Defense Power Up and 1 Protection to allies adjacent to this unit on the Dashboard.

Support passiveStubbornnessGloom ×4 Owned

1 ally with the least HP takes -10% damage.

Data adapted from the Limbus Company Wiki: Zwei Assoc. South Section 6 Sinclair, licensed under CC BY-SA 4.0. This page's data is shared under the same license.