Wild Hunt
Heathcliff000Keywords: Sinking
Skills (Uptie 4)
On Use If target has 6+ Sinking, Clash Power +1
On Use Coin Power +1 for every 3 Sinking Count on target (max 2)
- 2
On Hit Inflict 3 Sinking
On Use Coin Power +1 for every 5 Sinking on target (max 2)
On Use Atk Weight +1 for every 4 Coffin on self (max 2)
On Use If this unit has Dullahan, Atk Weight +1
Attack End If this unit has Dullahan, lose 10 SP
- 2
On Hit Inflict 2 Sinking
- 3
On Hit Inflict 3 Sinking
On Hit Inflict 2 Impending Ruin next turn
Clash Win Heal 10 SP
Before Use If this unit has Dullahan, activate 'Lament, Mourn, and Despair' instead
On Use Coin Power +1 for every 3 Sinking on target (max 4)
Deal +12% damage for every Coffin on self (max 120%)
On Use Gain 1 Coffin
Attack End If this Skill attack kills the target, gain 2 Coffin
- 1
On Hit Inflict +4 Sinking Count
On Hit If target has Impending Ruin, inflict +2 Sinking Count
- 2
On Hit Inflict 3 Sinking
On Kill Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 5)
On Use Lose 15 SP
On Use Base Power +1 for every 5 Sinking on target (max 4)
On Use Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%)
Deal +10% damage for every Coffin on self (max 100%)
Deal +20% damage for every Dullahan on self (max 60%)
On Use Gain 2 Coffin
Attack End If this Skill attack kills the target, gain 3 Coffin
Attack End At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP is from 0 (heal 2 additional SP for every missing SP; max 50)
Turn End Lose Dullahan
- 1
On Hit Inflict 5 Sinking and +2 Sinking Count
On Hit Raise the target's Stagger Threshold by 30% of damage dealt
- 2
On Hit Inflict Gloom Affinity damage equal to Sinking on target (max 30)
On Kill Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 8)
On Kill Heal 15 SP
Clashable Counter
Before Use If this unit has Dullahan, and has 15+ SP, use 'Lament, Mourn, and Despair' as Counter (once per turn)
Combat Start If this unit does not have Dullahan, gain 1 Dullahan next turn (once per turn)
On Use Coin Power +1 for every 3 Sinking on target (max 2)
Clash Win Gain Offense Level Up next turn equal to (# of Clashes/3) (max 3, once per turn)
Turn End If this unit has Dullahan, lose Dullahan
- 2
On Hit Inflict 2 Sinking and +1 Sinking Count
Passives
- Turn Start: if this unit has Dullahan, mount Dullahan
- Lose 5 SP every time this unit mounts Dullahan
- If 3+ allies have been defeated in this Encounter, gain Dullahan next turn. (once per Encounter)
- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount Dullahan.
- Gain 1 Coffin when killing the target.
- Deal +1% damage for every 1 Sinking on the target (max 15%)
- When, during combat, 1 ally takes damage that would kill them, consume 2 Coffin to apply Wild Hunt to them (2 times per turn)
- Apply 2 Damage Up next turn to the ally that has Wild Hunt
- If the said ally is from Wuthering Heights or Edgar Family, apply 1 Attack Power Up next turn as well
1 ally that has the highest SP deals +5% damage to targets that have less than 0 SP
If the target has less than 0 SP: Deal even more damage the further the target's SP is from 0 (+0.5% damage per SP, max 20%)
For targets that are Non-SP Units, the said ally inflicts +1 more Sinking Potency and Count using their Skill and Coin Effects of their Attack Skills (2 times per turn)
Data adapted from the Limbus Company Wiki: Wild Hunt Heathcliff, licensed under CC BY-SA 4.0. This page's data is shared under the same license.