W Corp. L4 Cleanup Agent - CCA
Heathcliff000Keywords: Charge · Rupture
Skills (Uptie 4)
On Use At 3+ Charge, Coin Power +1
On Use Clash Power +1 for every 6 Charge Count on self (max 2)
- 1
On Hit Gain +4 Charge Count
On Hit Inflict +1 Rupture Count
- 2
On Hit Inflict 2 Rupture
Combat Start Gain Charge Barrier equal to (2 + Charge Potency on self) (max 6, 1 per turn)
On Use Consume 6 Charge Count to gain +1 Coin Power
On Use At 3+ Charge, Coin Power +1
- 1
On Hit Gain +6 Charge Count
On Hit Inflict +1 Rupture Count
- 2
On Hit Inflict 3 Rupture
Combat Start If this unit has 3+ Charge Potency or less than 50% HP, convert all Coins in this Skill into Unbreakable Coin
- If this unit loses a Clash while this effect is active, Final Power +3
On Use At 10+ Charge Count, consume 10 Charge Count to gain +4 Coin Power
On Use Gain Clash Power equal to Charge Potency on self (max 5)
- 1
Heads Hit Gain +1 Charge Count
- 2
Heads Hit Gain +1 Charge Count
- 3
Heads Hit Gain +2 Charge Count
- 4
Coin Start Consume up to 10 Charge Count to gain Coin Power for this Coin equal to (Charge Count consumed for this Coin)
On Hit Inflict 2 Rupture
On Hit Deal Slash damage equal to (Charge Potency x 10)% of this Coin's final damage (max 50%)
Clashable Guard
Combat Start At less than 15 Charge Count, gain the following effects:
- Gain Overcharge next turn (max 1 per turn)
- Turn End: Remove this unit's first Stagger Threshold (once per Encounter)
- Turn End: Add 1 Rip Space - CCA Overdrive to the list of Skills for the next upcoming turn (once per turn)
- 1
Unbreakable coin
Passives
- Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter
- Turn Start: Gain Defense Level Up equal to Charge Potency on self (max 6)
- Combat Start: If this unit has less than 50% HP, gain Shield equal to (Charge Potency x 5) (max 25)
- Immediately before getting hit, gain Shield equal to (Charge Potency on self) (max 5, 3 times per turn)
- If this unit gains Charge Count past the Max Charge Count Cap by using a Skill, the Skill deals +3% damage for every Charge Count that exceeds the Max Charge Count Cap (max 15%)
- Combat Start: If the unit with the earliest Deployment Order gains Charge Count past the Max Charge Count Cap by using a Skill, the unit gains 1 Charge Barrier next turn for every Charge Count that exceeds the Max Charge Count Cap (max 3, including E.G.O Skills)
Data adapted from the Limbus Company Wiki: W Corp. L4 Cleanup Agent - CCA Heathcliff, licensed under CC BY-SA 4.0. This page's data is shared under the same license.