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W Corp. L4 Cleanup Agent - CCA

Heathcliff000
Season 6 (event)· Released 2025-10-23W Corp.

Keywords: Charge · Rupture

Tags:ShieldW Corp.
HP (base)
99 +3.41/lvl
Speed
4–6
Defense mod
3
Stagger at
50%
Slash
Normal ×1
Pierce
Fatal ×2
Blunt
Ineffective ×0.25

Skills (Uptie 4)

Skill 1Congestion CleanupGluttonyBlunt3 +4 × 2

On Use At 3+ Charge, Coin Power +1

On Use Clash Power +1 for every 6 Charge Count on self (max 2)

  1. 1

    On Hit Gain +4 Charge Count

    On Hit Inflict +1 Rupture Count

  2. 2

    On Hit Inflict 2 Rupture

Offense +0
Weight 1
×3 in deck
Skill 2Boost: Elbow BladeGloomBlunt5 +6 × 2

Combat Start Gain Charge Barrier equal to (2 + Charge Potency on self) (max 6, 1 per turn)

On Use Consume 6 Charge Count to gain +1 Coin Power

On Use At 3+ Charge, Coin Power +1

  1. 1

    On Hit Gain +6 Charge Count

    On Hit Inflict +1 Rupture Count

  2. 2

    On Hit Inflict 3 Rupture

Offense +1
Weight 1
×2 in deck
Skill 3Rip Space - CCA OverdriveEnvyBlunt3 +2 × 4

Combat Start If this unit has 3+ Charge Potency or less than 50% HP, convert all Coins in this Skill into Unbreakable Coin

- If this unit loses a Clash while this effect is active, Final Power +3

On Use At 10+ Charge Count, consume 10 Charge Count to gain +4 Coin Power

On Use Gain Clash Power equal to Charge Potency on self (max 5)

  1. 1

    Heads Hit Gain +1 Charge Count

  2. 2

    Heads Hit Gain +1 Charge Count

  3. 3

    Heads Hit Gain +2 Charge Count

  4. 4

    Coin Start Consume up to 10 Charge Count to gain Coin Power for this Coin equal to (Charge Count consumed for this Coin)

    On Hit Inflict 2 Rupture

    On Hit Deal Slash damage equal to (Charge Potency x 10)% of this Coin's final damage (max 50%)

Offense +5
Weight 1
×1 in deck
DefenseCCA OverchargeEnvyGuard3 +10 × 1

Clashable Guard

Combat Start At less than 15 Charge Count, gain the following effects:

- Gain Overcharge next turn (max 1 per turn)

- Turn End: Remove this unit's first Stagger Threshold (once per Encounter)

- Turn End: Add 1 Rip Space - CCA Overdrive to the list of Skills for the next upcoming turn (once per turn)

  1. 1

    Unbreakable coin

Weight 1

Passives

PassiveDefence-Oriented Charge

- Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter

- Turn Start: Gain Defense Level Up equal to Charge Potency on self (max 6)

Combat passiveCongestion Cleaning ArmourEnvy ×5 Owned

- Combat Start: If this unit has less than 50% HP, gain Shield equal to (Charge Potency x 5) (max 25)

- Immediately before getting hit, gain Shield equal to (Charge Potency on self) (max 5, 3 times per turn)

- If this unit gains Charge Count past the Max Charge Count Cap by using a Skill, the Skill deals +3% damage for every Charge Count that exceeds the Max Charge Count Cap (max 15%)

Support passiveOne day I'll wear me Armour for Cancelled TrainsEnvy ×3 Resonance

- Combat Start: If the unit with the earliest Deployment Order gains Charge Count past the Max Charge Count Cap by using a Skill, the unit gains 1 Charge Barrier next turn for every Charge Count that exceeds the Max Charge Count Cap (max 3, including E.G.O Skills)

Data adapted from the Limbus Company Wiki: W Corp. L4 Cleanup Agent - CCA Heathcliff, licensed under CC BY-SA 4.0. This page's data is shared under the same license.