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The Ring Pointillist Student

Outis00
Standard· Released 2024-05-16The FingersThe RingSchool of PointillismThe Ring Student

Keywords: Bleed · Burn · Rupture · Tremor · Sinking

Tags:Haste SupportSP RecoveryThe Ring
HP (base)
69 +2.26/lvl
Speed
3–6
Defense mod
-2
Stagger at
65% / 35% / 15%
Slash
Normal ×1
Pierce
Ineffective ×0.25
Blunt
Fatal ×2

Skills (Uptie 4)

Skill 1DottingLustPierce3 +4 × 2

If target has 6+ Bleed, Clash Power +1

If target has 10+ Bleed, Coin Power +1

  1. 1

    On Hit Inflict 1 Bleed

  2. 2

    On Hit Inflict 1 Bleed

Offense +0
Weight 1
×3 in deck
Skill 2Sanguine PaintingWrathPierce5 +4 × 2

If target has 6+ Bleed, Clash Power +2

  1. 2

    On Hit 40% chance to Reuse Coin. +20% more chance to Reuse Coin for every type of negative effect on target (2 times max per Skill)

    On Hit Inflict +1 Bleed Count

    When Reusing Coin with this unit's Coin Effects, inflict +1 more Bleed Count

Offense +0
Weight 1
×2 in deck
Skill 3Artwork InspectionGluttonyPierce4 +6 × 2

If target has 6+ Bleed, Coin Power +1

Deal +12.5% damage for every type of negative effect on target (max 50%)

On Use Apply 1 Haste next turn to 2 allies adjacent to this unit on the Dashboard

  1. 2

    On Hit Inflict 3 Bleed

    On Hit Inflict 3 Potency for 1 of the following effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random.

    Attack End If target is Staggered or defeated, apply 1 Pierce DMG Up next turn to 1 other ally with the highest SP.

    If the affected ally is a member of the Ring, apply 1 Pierce Power Up as well

Offense +2
Weight 1
×1 in deck
DefenseGuardLustGuard7 +6 × 1

On Use If target has 10+ Bleed, Coin Power +7

Weight 1

Passives

PassiveSanguine Pointillist

This Identity only counts as an "Identity that inflicts Bleed". This Identity's Skills that randomly inflict Burn, Bleed, Tremor, Rupture, and Sinking do not count as Skills that inflict each respective Keyword

Combat passiveMultitude of DotsLust ×4 Owned

Combat Start: Inflict 2 Potency of 1 of the following effects on 2 enemies that have the least types of negative effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random.

(In Focused Encounters, Parts)

Support passiveRough SketchLust ×4 Owned

1 ally that has the least SP heals 4 SP when defeating an enemy that has Bleed

Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)

Data adapted from the Limbus Company Wiki: The Ring Pointillist Student Outis, licensed under CC BY-SA 4.0. This page's data is shared under the same license.