The Prince of La Manchaland
Meursault000Keywords: Bleed · Rupture
Skills (Uptie 4)
On Use On self and 1 ally that has the lowest max HP: Consume up to 10 Bloodfeast and apply 1 Hardblood Armor for every 5 Bloodfeast this unit consumed (once per turn; excludes allies that have max Stack)
- Prioritizes and (Higher Kindred) allies
- If the affected ally is from , this unit applies 1 additional Hardblood Armor
- If this unit failed to consume Bloodfeast, gain 10 Bleed
On Use If target has 4+ Bleed, Coin Power +1
On Use If target has 3+ Bleed Count, Final Power +1
- 1
On Hit Inflict 1 Rupture
- 2
On Hit Inflict +1 Bleed Count
- 3
On Hit Inflict 2 Bleed
On Use On self and 1 ally that has the highest max HP: Consume up to 10 Bloodfeast and apply 1 Hardblood Armor for every 5 Bloodfeast this unit consumed (once per turn; excludes allies that have max Stack)
- Prioritizes and (Higher Kindred) allies
- If the affected ally is from , this unit applies 1 additional Hardblood Armor
- If this unit failed to consume Bloodfeast, gain 10 Bleed
On Use Coin Power +1 for every 4 Bleed on target (max 2)
On Use Final Power +1 for every 3 Bleed Count on target (max 2)
On Use Deal +10% damage for every Hardblood Armor on self (max 30%)
- 1
On Hit Inflict +2 Bleed Count
On Hit Inflict +1 Rupture Count
- 2
On Hit Inflict 2 Bleed
On Hit Inflict 2 Rupture
On Hit Inflict 1 Lust Fragility next turn (2 times per turn)
On Hit with this Skill: Heal 40% of the HP damage dealt (max 80 per Skill)
Before Use At 5 Hardblood Armor, activate "Ouvertüre" instead
On Use Coin Power +1 for every 6 Bleed on target (max 2)
On Use Deal +10% damage for every 2 Bleed Count on target (max 40%)
On Use Apply 1 Hardblood Armor to self and (highest Reson.) allies (2 times per turn; up to 4 allies; prioritizes first, and (Higher Kindreds) second; excludes allies that have max Stack)
- If it was a Lust Reson., apply 2 Hardblood Armor to 2 allies that have the lowest max HP as well
Attack End If the target is defeated, increase Bloodfeast by additional 20 (once per turn)
- 1
On Hit Inflict +1 Bleed Count
On Hit Inflict +1 Rupture Count
- 2
On Hit Inflict +1 Bleed Count
- 3
On Hit Inflict 2Bleed
On Hit Inflict 1 Rupture
- 4
On Hit Inflict 2 Bleed
On Hit Inflict 1 La Mancha Parade
On Hit without Cracking Inflict 1 La Mancha Parade next turn
On Hit with this Skill: Heal 50% of the HP damage dealt (max 100 per Skill)
On Use Clash Power +2 for every 3 Bleed on the main target (max 8)
On Use Deal +10% damage for every 2 Bleed Count on the main target (max 40%)
On Use Apply 2 Hardblood Armor to (highest Reson.) other allies (max 4 allies; prioritizes first, and (Higher Kindreds) second; excludes allies that have max Stack)
- If it was a Lust Reson., apply 1 additional Hardblood Armor
Attack End Consume all Hardblood Armor on self
Attack End If this Skill defeated a target, additionally increase Bloodfeast by 10 for every target defeated by this Skill (once per turn)
- 1
On Hit Inflict +2 Bleed Count
On Hit Inflict +1 Rupture Count
- 2
On Hit Inflict 2 Bleed
- 3
On Hit without Cracking Inflict 2 Bleed
On Hit without Cracking Inflict 1 Rupture
- 4
On Hit Inflict 2 La Mancha Parade
- At 2+ Focused Performance, also inflict 2 La Mancha Parade to 1 of the targets (once per turn)
On Hit without Cracking Gain 1 Hardblood Armor next turn for every target this Skill's damage Staggered, Part Broke, or defeated (max 3)
Clashable Counter
On Use To 2 allies, including this unit, apply 5 Bleed and activate it once; then, reduce their Bleed Count by 1 (once per turn; prioritizes allies that have the most Hardblood Armor; does not activate for higher Kindreds; this damage does not reduce the allies' HP below 1)
Clash Win Gain 1 Hardblood Armor (2 times per turn)
- 1
On Hit Inflict 1 Bleed
- 2
On Hit Inflict 1 Bleed
Passives
If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.
Turn Start: The following effects activate for La Manchaland Identities that have max Hardblood Armor Stack
· Gain 1 Focused Performance
· When Staggered due to damage, recover from Stagger; then, consume all Hardblood Armor on self (once per Stage per Identity; excluding forced Staggers)
If The Princess of La Manchaland Rodion is on the field, she and The Prince of La Manchaland Meursault both deal +15% damage using their Skill 3 (including Empowered versions)
Combat Start: if this unit has Hardblood Armor, gain the following effects based on Stack:
- At 3+ Stack: gain 2 Offense Level Up and 2 Defense Level Up
- At 4+ Stack: gain 2 Haste next turn
Combat Start: If this unit has Focused Performance, inflict 1 La Mancha Parade On Hit against enemies (2 times per turn; including E.G.O Skills)
On Hit against enemies that have Bleed: if this unit has less than 30% HP, heal 30% HP (once per Encounter; rounded down)
For the turn, the amount of Bloodfeast is multiplied by 1.5 (2 times per Encounter; rounded down)
Data adapted from the Limbus Company Wiki: The Prince of La Manchaland Meursault, licensed under CC BY-SA 4.0. This page's data is shared under the same license.