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The Priest of La Manchaland

Gregor000
Season 5· Released 2024-10-31Third KindredBloodfiendLa Manchaland

Keywords: Bleed · Rupture

Tags:HealingSP RecoveryTauntBloodfiendLa Manchaland
HP (base)
108 +3.41/lvl
Speed
4–6
Defense mod
5
Stagger at
80%
Slash
Normal ×1
Pierce
Fatal ×2
Blunt
Ineffective ×0.25

Skills (Uptie 4)

Skill 1Sacrifice for the FamilyGluttonyBlunt3 +4 × 2

On Use Gain +3 Aggro to this Skill Slot next turn

On Use Coin Power +1 for every 6 Bleed on target (max 2)

On Use Gain 10 Bleed

- At 50%+ HP, gain 15 additional Bleed

  1. 1

    On Hit Inflict 2 Bleed

  2. 2

    On Hit Inflict 1 Rupture

    On Hit Gain 3 Bloodied Hand (Ally)

Offense +1
Weight 1
×3 in deck
Skill 2Suffocating GuiltPrideBlunt4 +6 × 2

On Use Gain +3 Aggro to this Skill Slot next turn

On Use Coin Power +1 for every 6 Bleed on target (max 2)

On Use Gain 10 Bleed

On Use At 5+ Ailing Heart (Ally), consume up to 60 Bloodfeast; then, gain 1 Bloodied Hand (Ally) for every 6 Bloodfeast consumed

- At less than 5 Ailing Heart (Ally), gain 10 Bleed and 3 Bloodied Hand (Ally)

  1. 1

    On Hit Inflict +2 Bleed Count

  2. 2

    On Hit Inflict 1 Rupture

    On Hit Gain 3 Bloodied Hand (Ally)

Offense +1
Weight 1
×2 in deck
Skill 3The Unforgivable SinLustBlunt5 +4 × 3

On Hit with this Skill: heal 50% of the HP damage dealt (max 100 per Skill)

On Use Deal +1.5% damage for every 1% missing HP on self (max 90%)

On Use If target has 6+ Bleed, Coin Power +1

On Use Consume every excess Stack of Bloodied Hand (Ally) past 10 Stack to gain the following effects:

- Heal (Stacks consumed x 3) HP on self

- If this unit consumed 10+ Stack, Coin Power +1

- If this unit consumed 20+ Stack, Reuse the final Coin

On Use Gain 10 Bleed

Attack End Heal 10% HP on self

  1. 1

    On Hit Gain 3 Bloodied Hand (Ally)

  2. 2

    On Hit Inflict +2 Bleed Count

    On Hit Inflict +2 Rupture Count

  3. 3

    On Hit Inflict 2 Bleed

    On Hit Inflict 2 Rupture

Offense +3
Weight 1
×1 in deck
DefenseFaded PatienceLustGuard15 +5 × 1

Combat Start At 40%+ HP, gain 5 Bleed and activate Bleed up to 3 times on self (once per turn; lose Bleed Count equal to the number of times it was activated)

Combat Start At less than 40% HP, consume up to 20 Bloodfeast and heal the same value as HP (once per turn)

Combat Start Gain 3 Ailing Heart (Ally) (once per turn)

Weight 1

Passives

PassiveBloodfeast

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit.

When this unit enters the field, the sleeping blood drenching the battlefield will surface.

Combat passiveSelf-destructive DedicationLust ×5 Owned

Turn End: heal (10 - Ailing Heart (Ally)) SP for the ally with the least SP (excluding: self or allies that are Panicked or Corroded)

In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)

Support passiveDon Quixote Hardblood Arts 6: WhipLust ×3 Resonance

1 ally with the lowest HP percentage heals 3 HP On Hit (3 times per turn)

- If the target hit by the said ally had Bleed, heal 3 additional HP

Data adapted from the Limbus Company Wiki: The Priest of La Manchaland Gregor, licensed under CC BY-SA 4.0. This page's data is shared under the same license.