The Lord of Hongyuan
Hong Lu000Keywords: Rupture · Poise
Skills (Uptie 4)
Combat Start Apply 1 Defense Power Up to 1 + (highest Reson. / 3) other allies. (once per turn; max 3; prioritizes targets that have Assist Defense; includes Unique Assist Defenses)
On Use At 6+ (Rupture on target + Poise on self), Coin Power +1
On Use If target has 3+ types of negative effects, Clash Power +1
- 1
On Hit Gain +3 Poise Count
- 2
On Hit Inflict +2 Rupture Count
Combat Start Apply 1 Gluttony DMG Up to all other allies that have Gluttony Skills equipped this turn (once per turn)
On Use Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 2)
On Use Gain 3 Poise
- 1
On Hit Inflict +1 Rupture Count
- 2
On Hit Gain +2 Poise Count
- 3
On Hit Inflict 1 Rupture
- 4
Deal +50% damage
+50% Damage on Critical Hit
On Hit Inflict 2 Rupture
This Skill does not trigger Defense Skills
On Use Coin Power +1 for every 4 (Rupture on target + Poise on self) (max 3)
On Use Gain 5 Poise and +3 Poise Count
Attack End Among ally Heishou Pack units that can act, choose 1 unit that has the least Unrelenting Storm Stack and apply Unrelenting Storm; then, bestow Exalted Command. (once per turn)
- After Exalted Command is complete, The Lord of Hongyuan Hong Lu activates 'I Carve the Path of a Lord'
- If Exalted Command did not activate, or if the combo Identity is Staggered or defeated before Exalted Command is complete, use 'Lonesome Stand: Sacrifice to Claim The Garden' instead
- 1
On Hit Inflict 1 Offense Level Down for every 2 types of negative effect on target (max 3)
On Hit Inflict 1 Defense Level Down for every type of Deathrite on target (max 3)
On Use If this unit activated combo with a Heishou Pack Adept Identity: Base Power +1, Coin Power +1
Deal +1% damage for every 1% (missing HP percentage on target + missing HP percentage on self) (max 50%)
On Use Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 3)
On Use Deal +10% damage for every 2 types of negative effects on target (max 30%)
On Use Deal +10% damage for every Heishou Bolus Contamination -黑獸丸染-
Attack End Gain Heishou Bolus Contamination -黑獸丸染- depending on which Heishou Pack Identity activated Exalted Command
- 1
On Hit Inflict +1 Rupture Count
- 2
Deal +50% Damage on Critical Hit
On Hit Inflict 2 Rupture
On Hit Inflict 1 Slash Resist Down next turn (once per turn)
On Kill For 2 ally Heishou Pack Identities that have the least SP, heal 10 SP and apply 1 Attack Power Up next turn
Deal +10% damage for every Life from Death -死中求活- on self
Deal +1% damage for every 1% (missing HP percentage on target + missing HP percentage on self) (max 50%)
On Use At 3+ Life from Death -死中求活-, gain +1 Atk Weight
On Use Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 3)
On Use Deal +10% damage for every 2 types of negative effects on target (max 30%)
On Use Deal +10% damage for every Heishou Bolus Contamination -黑獸丸染-
- 1
On Hit Inflict 1 Rupture
- 2
On Hit Inflict 1 Rupture
- 3
Deal +10% damage for every type of negative effect on target (max 50%)
On Hit Inflict 1 Rupture
On Hit Inflict 1 Slash Resist Down next turn (once per turn)
On Kill Gain 2 Attack Power Up next turn
Clashable Counter
Combat Start Apply 1 Slash Power Up to (highest Reson.) Heishou Pack Identity allies (once per turn)
Combat Start If there are Backup Units, select 1 ally Heishou that has the least HP percentage.
- Upon using this Skill, apply Your Will Guides My Blade. to the selected ally, command Battlefield Retreat, and heal 10% of their HP upon Retreating (once per turn)
- The Heishou Pack Identity who Retreated due to this effect will be placed earlier in the Return line than non-Heishou Identities
Combat Start If there are no Backup Units, apply 2 Attack Power Up to 1 ally Heishou that has the least HP percentage (once per turn)
- 1
Unbreakable coin
Clashable Guard
This Skill counts as Assist Defense only for the unit that uses the Skill, and does not trigger the effects of other characters that have conditionals that check for Assist Defense activation.
On Use If target has 3+ types of negative effects, Clash Power +1
- 1
Unbreakable coin
Passives
When other ally units Substitute in or Return to the battlefield, they heal 10 SP; then, at Combat Start, command them to use Skill 1 as an Unopposed Attack against a random enemy
- If the said ally is a Heishou Pack or a Jia Family unit, activate the following instead: heal 20 SP; then, at Combat Start, command them to use their base Skill 3 as an Unopposed Attack against a random enemy (2 times per Encounter per Identity)
Encounter Start: gain 1 Leash-holder of All Heishou for every Heishou Pack Identity in the Team, including Backup Units
When Heishou Units are killed in an Encounter, heal 20 SP and gain 1 Life from Death -死中求活- (activates even when this unit has Retreated)
Deal +5% damage for every 1 Heishou Bolus Contamination -黑獸丸染- (max 55%)
Combat Start: If this unit did not equip a Defense Skill and is about to take an Unopposed Attack, apply 1 Lordsguard to (highest Reson. / 3) random Heishou Pack allies that have the least Assist Defense Stacks (max 2 allies; once per Identity; excludes Identities that have Skills that gain Assist Defense)
In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn, and it gains 1 Tarnished Blood (once per Encounter)
This unit's Skills deal +3% damage for every Tarnished Blood on self
When activating the E.G.O Skill 'Tears of the Tarnished Blood - The End', nullify the death effect in its Attack End effects; instead, heal 60% HP. Starting next turn, gain 1 Damage Up at every Turn Start (once per Encounter)
Identity that has the least current HP percentage: Deal +(types of Deathrites on target x 3)% damage against the enemy (max 15%)
Data adapted from the Limbus Company Wiki: The Lord of Hongyuan Hong Lu, licensed under CC BY-SA 4.0. This page's data is shared under the same license.