Shi Assoc. East Section 3
Faust000Keywords: Poise · Bleed
Skills (Uptie 4)
On Use At 4+ (Poise on self + Bleed on target), Coin Power +1
On Use Gain 2 Poise
- 1
On Hit Inflict 1 Bleed
- 2
On Hit Inflict 2 Bleed
On Use Clash Power +1 for every 4 (Poise on self + Bleed on target) (max 4)
On Use Deal +11% damage for every 4 Poise on self (max 44%)
On Use Deal +11% damage for every Arrow - Shi spent (max 44%)
On Use Gain +1 Poise Count
- 1
On Hit Inflict +2 Bleed Count
- 2
On Hit Gain 2 Poise
- 3
On Hit Inflict 2 Bleed
On Use Coin Power +1 for every 4 (Poise on self + Bleed on target) (max 2)
On Use Deal +11% damage for every 4 Poise on self (max 44%)
On Use Deal +11% damage for every Arrow - Shi spent (max 44%)
On Use Gain +2 Poise Count
- 1
On Hit Gain 2 Poise
On Crit Gain +1 Poise Count
- 2
On Hit Inflict +2 Bleed Count
On Crit Inflict +1 Bleed Count
- 3
On Hit Inflict 4 Bleed
- 4
On Crit Inflict 2 Defense Level Down next turn (once per turn)
Unclashable
External effects cannot trigger this Skill to be Reused
Deal +48% damage for every Target Aim (max 144%)
Deal +48% damage on Critical Hit for every Target Aim (max 144%)
- At 4 Target Aim, instead of the two above effects, deal +444% damage on Critical Hit
On Use Base Power +2 for every 4 Poise on self (max 10)
On Use Coin Power +4 for every Target Aim (max 10)
On Use Gain 5 Poise for every Target Aim
Attack End Lose ((Target Aim - 1) x 5) Poise
Attack End Remove Ready to Loose and Target Aim from self
- 1
On Hit Inflict 1 Lodged Arrow; once inflicted, lose 1 Arrow - Shi
On Kill Gain 1 Liferender next turn
On Crit Kill Against Enemy Gain +4 Poise Count
If this unit does not have Arrow - Shi, activate "Evade" instead
Combat Start If this unit is about to use "Bow's Glimmer", use "Evade" instead
Combat Start If this unit has Ready to Loose, gain (60 / Target Aim Stack) Shield for the turn (once per turn)
Turn End If this unit has Ready to Loose, and did not use an Attack Skill this turn, gain 1 Target Aim next turn (once per turn)
Turn End If this unit does not have Ready to Loose, and has 1+ Arrow - Shi, gain 1 of each Ready to Loose and Target Aim next turn (once per turn)
On Evade Gain +1 Poise Count (3 times per turn)
Passives
If this unit is in Ready to Loose state, replace the leftmost Base Attack Skill equipped on the Dashboard with "Bow's Glimmer", then use it at Combat Start
- If, at max Target Aim Stack, this unit's Skill 3 is on neither the Dashboard nor the upcoming list of Skills when this effect activates, the Defense Skill equipped on the leftmost Skill Slot counts as a Skill 3, and will be used to activate "Bow's Glimmer"
Gain the following effects based on which Base Attack Skill was replaced (Sin Affinity carries over from the replaced Skill)
- Skill 1: Base Power +1, deal +11% damage
- Skill 2: Base Power +1, Coin Power +1, deal +22% damage
- Skill 3: Base Power +4, Coin Power +4, deal +44% more damage
※ If an E.G.O Skill was equipped at Combat Start, remove Ready to Loose and this unit does not use "Bow's Glimmer"
At 4 Arrow - Shi Stack: When this unit gains Poise Potency from Base Attack Skill effects, gain +1 Poise Count (3 times per Encounter; per-Encounter cap resets when Arrow - Shi drops to 3)
If this unit used "Bow's Glimmer" Skill at 2+ Target Aim, gain 2 Slash DMG Up next turn
Turn End: Apply 1 Pierce DMG Up next turn to the ally who inflicted the most Bleed Potency to enemies with its Skills and Passives (includes those from E.G.O Skills; if multiple Identities share the highest Bleed inflicted record for the turn, select the Identity earliest in the Deployment order. Does not activate if no one inflicted Bleed Potency that turn)
Data adapted from the Limbus Company Wiki: Shi Assoc. East Section 3 Faust, licensed under CC BY-SA 4.0. This page's data is shared under the same license.