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R Corp. 4th Pack Reindeer

Ishmael000
Standard· Released 2023-02-27R Corp.

Keywords: Sinking · Charge

Tags:R Corp.
HP (base)
79 +2.69/lvl
Speed
3–7
Defense mod
3
Stagger at
70% / 30%
Slash
Fatal ×2
Pierce
Normal ×1
Blunt
Ineffective ×0.25

Skills (Uptie 4)

Skill 1Mind StrikeGloomBlunt4 +5 × 2

On Use Gain +2 Charge Count

  1. 1

    On Hit Inflict 1 Sinking

    On Hit Gain +2 Charge Count

  2. 2

    On Hit Inflict 1 Sinking

    On Hit Gain +2 Charge Count

Offense +1
Weight 1
×3 in deck
Skill 2Flaying SurgeEnvyBlunt6 +12 × 1

On Use Gain +7 Charge Count

  1. 1

    On Hit Inflict +3 Sinking Count

Offense +1
Weight 1
×2 in deck
Skill 3Mind WhipWrathBlunt2 +6 × 4

Combat Start Spend 8 Charge Count

If at less than 8 Charge Count at Combat Start, target a random unit for an unopposed attack

  1. 1

    On Hit Inflict 1 Sinking

    On Hit Raise Stagger Threshold by 40% of damage dealt

  2. 2

    On Hit Inflict 1 Sinking

    On Hit Raise Stagger Threshold by 30% of damage dealt

  3. 3

    On Hit Inflict 1 Sinking

    On Hit Raise Stagger Threshold by 20% of damage dealt

  4. 4

    On Hit Inflict 1 Sinking

    On Hit Raise Stagger Threshold by 10% of damage dealt

Offense +1
Weight 1
×1 in deck
DefenseEvadeGloomEvade4 +10 × 1

On Evade Gain +1 Charge Count

Passives

Combat passiveBrainwave FocusGloom ×3 Resonance

At the start of the combat phase, gain (Gloom Reson. / 3) Attack Power Up.

If this unit fails to deal damage this turn, lose 15 SP at the end of the turn.

Support passiveTenacityGloom ×5 Owned

1 ally with the least SP deals +10% Blunt damage.

Data adapted from the Limbus Company Wiki: R Corp. 4th Pack Reindeer Ishmael, licensed under CC BY-SA 4.0. This page's data is shared under the same license.