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Night Awls Capitano

Gregor000
Walpurgisnacht - VII· Released 2025-11-06SyndicateNight Awls

Keywords: Tremor · Bleed

HP (base)
69 +2.39/lvl
Speed
3–6
Defense mod
-2
Stagger at
70% / 40% / 20%
Slash
Normal ×1
Pierce
Ineffective ×0.25
Blunt
Fatal ×2

Skills (Uptie 4)

Skill 1Gap AttackSlothPierce3 +4 × 2

On Use Gain 1 Haste next turn (once per turn)

On Use Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2)

  1. 1

    On Hit Inflict 2 Tremor

    On Hit Inflict 2 Bleed

  2. 2

    On Hit Inflict 1 Open Wound

Offense +2
Weight 1
×3 in deck
Skill 1 (alt)MercéSlothPierce4 +6 × 1

Unclashable

This Skill does not trigger Defense Skills and cannot gain E.G.O resources

Coin Power +1 for every 20% missing HP on the enemy(Core) (max 4)

Deal +1% damage for every 1% missing HP on the enemy(Core)

- If the enemy(Core) has 20%- HP, deal +120% damage instead

On Use Gain 1 Haste next turn (once per turn)

  1. 1

    On Hit Inflict 1 Bleed

    On Hit Inflict 1 Tremor

    On Hit Inflict 1 Open Wound

Offense +2
Weight 1
Skill 2Stiletto DoppioLustPierce4 +4 × 3

On Use Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2)

Clash Win Inflict 1 Tremor and trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1

    On Hit Inflict +1 Tremor Count

    On Hit Inflict +1 Bleed Count

  2. 2

    On Hit Inflict 1 Open Wound

  3. 3

    On Hit If the enemy(Core) has 20%- HP, or if target has Fatal Wound, use 'Mercé'

Offense +3
Weight 1
×2 in deck
Skill 3ExecutionPridePierce4 +3 × 4

Before Use If target has Deep Wound, activate 'The Night's Awl' instead (once per turn)

On Use Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2)

Clash Win Inflict 2 Tremor and trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1

    On Hit Inflict 3 Bleed

  2. 2

    On Hit Inflict 3 Tremor and +1 Tremor Count

  3. 3

    On Hit Inflict 1 Open Wound

  4. 4

    On Hit Trigger Amplitude Conversion into Tremor - Hemorrhage

    On Hit Trigger Tremor Burst; then, reduce target's Tremor Count by 1

    On Hit If target is Staggered, or has Fatal Wound, or if the enemy(Core) has 20%- HP, use 'Mercé'

Offense +4
Weight 1
×1 in deck
Skill 3 (alt)The Night's AwlPridePierce4 +3 × 4

Deal +15% damage for every 1 (Haste on self + Bind on target) (max 60%)

If target has Shield, deal +30% damage (in Focused Encounters, the Core or Parts)

Deal +1% damage for every 1% missing HP on the enemy(Core)

- If the enemy(Core) has 20%- HP, deal +100% damage instead

On Use Inflict 5 Defense Level Down

On Use Coin Power +1 for every 4 (Bleed + Tremor) on target (max 3)

Clash Win Inflict 4 Tremor and trigger Tremor Burst

  1. 1

    Unbreakable coin

  2. 2

    On Hit Inflict 4 Bleed and +1 Bleed Count

  3. 3

    On Hit Inflict 4 Tremor and +2 Tremor Count

  4. 4

    On Hit Trigger Amplitude Conversion into Tremor - Hemorrhage

    On Hit Trigger Tremor Burst; then, reduce target's Tremor Count by 1

    On Hit If target has Bind, trigger Tremor Burst; then, reduce target's Tremor Count by 1

    On Hit Convert target's Deep Wound into Fatal Wound next turn

Offense +4
Weight 1
DefenseDire StraitsLustGuard3 +10 × 1

Clashable Guard

Combat Start For this turn, increase the number of times 'Mercé' can be used when triggered by the effect of 'Purge Enforcer of the Famiglie' to 2 per turn

Combat Start Gain 1 Haste next turn (once per turn)

On Use Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2)

Clash Win Inflict 2 Tremor

  1. 1

    Unbreakable coin

Weight 1

Passives

PassivePainless Mercy

Unless Reused via external effects, Night Awls Capitano Gregor's Skill 'Mercé' can be used up to 2 times per turn

Combat passivePurge Enforcer of the FamiglieSloth ×2 ResonanceLust ×2 Owned

When this unit kills an enemy or breaks a Part, gain 2 Pierce Power Up next turn (once per turn)

When using a Base Attack Skill, if this unit's Speed is faster than the target's, inflict Defense Power Down on the target for every 2 Speed difference (max 2 per turn)

After ally Attack using Base Attack Skills, if the enemy(Core) has 20%- HP, use 'Mercé' on the target (once per turn)

- If there is only 1 surviving enemy after an attack, this Passive also activates when the target is Staggered

Support passiveAim for the GapSloth ×3 Resonance

1 ally with the highest Speed: When using a Base Attack Skill, if this unit's Speed is faster than the main target's, inflict Defense Power Down on the target for every 3 Speed difference (max 2 per turn)

Data adapted from the Limbus Company Wiki: Night Awls Capitano Gregor, licensed under CC BY-SA 4.0. This page's data is shared under the same license.