Lobotomy E.G.O::The Sword Sharpened with Tears
Rodion000Keywords: Sinking · Charge
Skills (Uptie 4)
If target has 6+ Sinking, Coin Power +1
At 3+ Protecting Sword, Clash Power +1
- 1
On Hit Inflict 1 Sinking
- 2
On Hit Inflict 1 Sinking
On Hit Gain 2 Deep Tears
- Gain 1 additional Deep Tears for every 2 Protecting Sword (max 2)
Final Power +1 for every 3 Sinking on target (max 3)
On Use Lose 7 SP
- 1
On Hit Inflict 2 Sinking
- 2
On Hit Inflict 1 Sinking
On Hit Gain 2 Deep Tears
- Gain 1 additional Deep Tears for every 2 Piercing Sword this unit had at Combat Start (max 2)
If target has 6+ Sinking, Coin Power +1
Clash Power +1 for every 2 Protecting Sword (max 2)
On Use At 15+ Deep Tears, consume 5 Deep Tears to deal +15% damage
- 2
On Hit Inflict 3 Sinking
- 3
On Hit Inflict +2 Sinking Count
On Hit Gain 3 Deep Tears
- Gain additional Deep Tears equal to Protecting Sword (max 5)
Final Power +1 for every 3 Sinking on target (max 3)
On Use Lose 10 SP
On Use At 15+ Deep Tears, consume 5 Deep Tears to deal +20% damage
- 2
On Hit Inflict 3 Sinking
- 3
On Hit Inflict 2 Sinking and +2 Sinking Count
On Hit Gain 3 Deep Tears
- Gain additional Deep Tears equal to Piercing Sword this unit had at Combat Start (max 5)
If target has 6+ Sinking, Coin Power +1
Clash Power +1 for every Protecting Sword (max 5)
On Use At 10+ Deep Tears, consume up to 20 Deep Tears
- Deal +(Stack consumed x 1.5)% damage
- Base Power +1 for every 5 Stack consumed
Attack End If target is defeated, regain half of Deep Tears consumed by this Skill
- 2
On Hit Inflict +3 Sinking Count
- 3
If this unit has Tear-sharpened, or consumed it with this Coin, deal +20% damage
On Hit Inflict Sinking equal to Protecting Sword (max 5)
Final Power +1 for every 3 Sinking on target (max 4)
On Use Lose 15 SP
On Use At 10+ Deep Tears, consume up to 20 Deep Tears
- Deal +(Stack consumed x 3)% damage
- Base Power +1 for every 5 Stack consumed
Attack End If target is defeated, regain half of Deep Tears consumed by this Skill
- 2
On Hit Inflict +4 Sinking Count
- 3
On Hit Inflict 5 Sinking (once per Skill)
On Hit If this Coin consumed Tear-sharpened, Reuse Coin once (once per turn)
Clashable Guard
Combat Start Coin Power +1 for every 2 Protecting Sword (max 2)
Combat Start Gain Shield equal to (SP / 3)% of this unit's max HP (once per turn)
On Use Gain 5 Deep Tears (2 times per turn)
Turn End At less than 3 Tear-sharpened, lose 15 SP to gain 1 Tear-sharpened (once per turn)
- If this unit has Tear-sharpened, lose (Tear-sharpened Stack x 15) more SP
- 1
Unbreakable coin
Clashable Counter
Combat Start Final Power +1 for every 2 Piercing Sword (max 2)
On Use Gain 5 Deep Tears (2 times per turn)
Turn End At less than 3 Tear-sharpened, lose 15 SP and gain 1 Tear-sharpened (once per turn)
- If this unit has Tear-sharpened, lose (Tear-sharpened Stack x 15) more SP
- 1
On Hit Inflict 1 Sinking
- 2
On Hit Inflict 2 Sinking
Passives
Turn Start: at 0 or higher SP, gain Blessing
- Uses Plus Coin Skills as Base Skills
Turn Start: at less than 0 SP, gain Despair
- Uses Minus Coin Skills as Base Skills
When gaining Charge Count, gain Deep Tears instead
- Deep Tears is unaffected by Charge Potency
This unit's SP does not drop below -40 from the following effects:
- SP loss effects on this unit's Base Skills
- SP loss effects from allied units' Support Passives
- SP loss effects from Tear-sharpened
- SP loss effects from ally death in this unit's 'Base factors decreasing Sanity'
In an Encounter, when this unit takes damage that brings its SP to -45, maintain this unit's SP at -44 for that turn (once per Encounter)
(※ This applies only to SP damages; it does not apply to SP changes or SP consuming abilities like using E.G.O Skills)
If this unit has Piercing Sword: before hitting an enemy with a Base Attack Skill, consume 1 Piercing Sword to inflict 1 Sinking
- If this unit has 2+ Piercing Sword before this turn's final Base Attack Skill's final Coin hits, consume all of it instead to inflict it as Sinking
If this unit has 3 Tear-sharpened: before hitting an enemy with the final Coin of a Base Attack Skill, consume all Tear-sharpened to inflict 3 Sinking and +3 Sinking Count, and deal +50% damage with that Coin
- If this effect activated, reset to 0 SP if this unit has less than 0 SP at Turn End. (when in Panic or 'E.G.O Corrosion', recover) Then, heal 30 SP
When in Blessing state…
Take -(SP / 2)% HP damage from attacks (max 20%)
- Combat Start: at 3+ Protecting Sword, gain 1 Protection
- Combat Start: at 5 Protecting Sword, gain 2 Protection and 1 Clash Power Up instead
When in Despair state…
- Deal +(-SP/2)% damage with Base Skills (max 20%)
- Combat Start: at 3+ Piercing Sword, gain 1 Damage Up
- Combat Start: at 5 Piercing Sword, gain 2 Damage Up and 1 Power Up instead
Combat Start: applies to the ally with the earliest Deployment order
At -15 or less SP, +1 Final Power to Minus Coin Skills
At -30 or less SP, +15% damage and +1 Final Power to Minus Coin Skills instead
Data adapted from the Limbus Company Wiki: Lobotomy E.G.O::The Sword Sharpened with Tears Rodion, licensed under CC BY-SA 4.0. This page's data is shared under the same license.