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Lobotomy E.G.O::Sunshower

Heathcliff000
Season 2· Released 2023-06-08Technology Liberation AllianceE.G.O Gear

Keywords: Sinking · Rupture

Tags:FragileParalysis
HP (base)
86 +2.96/lvl
Speed
3–5
Defense mod
2
Stagger at
55% / 20%
Slash
Fatal ×2
Pierce
Normal ×1
Blunt
Ineffective ×0.25

Skills (Uptie 4)

Skill 1Umbrella ThwackEnvyBlunt6 -2 × 3

On Use Gain +1 Sinking Count

Clash Lose Gain 3 Sinking

  1. 3

    On Hit Inflict 2 Sinking

    Tails Hit Inflict +2 Sinking Count

Offense +2
Weight 1
×3 in deck
Skill 2Puddle StompGloomBlunt10 -3 × 4

On Use When below -15 SP, Final Power +3

On Use When below -25 SP, Final Power +2

  1. 2

    Tails Hit Inflict 3 Rupture

  2. 3

    Tails Hit Inflict 3 Rupture

  3. 4

    Spend 5 Sinking to deal +20% damage

    Tails Hit Trigger Tremor Burst

Offense +3
Weight 1
×2 in deck
Skill 3Spread Out!SlothPierce18 -7 × 3

On Use Gain 6 Sinking and +3 Sinking Count

  1. 1

    Tails Hit Inflict 1 Paralyze next turn

  2. 3

    On Hit Inflict 5 Rupture

    Tails Hit Inflict 1 Fragile next turn

Offense +3
Weight 1
×1 in deck
DefenseWarningWrathPierce10 -5 × 2

On Use Gain 5 Sinking

  1. 1

    Tails Hit Gain 1 Paralyze next turn

  2. 2

    On Hit Inflict 5 Sinking

    On Hit Inflict 5 Rupture

Offense +5
Weight 1

Passives

Combat passiveRain of TearsEnvy ×3 Owned

At the start of the combat phase, spend 1 Sinking Count and lose SP by the current amount of Sinking.

Before being hit by an attack, gain Protection equal to this unit's Sinking. (Up to 5 Protection can be gained per turn)

When hit, gain 1 Blunt DMG Up next turn. (3 per turn)

Support passiveRagged UmbrellaEnvy ×3 Owned

1 ally with the least SP loses 10 SP when hit by an attack and gains 1 Blunt DMG Up next turn. (Once per turn)

Data adapted from the Limbus Company Wiki: Lobotomy E.G.O::Sunshower Heathcliff, licensed under CC BY-SA 4.0. This page's data is shared under the same license.