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Lobotomy E.G.O::Red Eyes & Penitence

Ryōshū000
Walpurgisnacht - IV· Released 2024-09-05Lobotomy Corp. HeadquartersE.G.O Gear

Keywords: Bleed · Charge

Tags:BindHealingSP Recovery
HP (base)
69 +2.34/lvl
Speed
3–7
Defense mod
0
Stagger at
65% / 35%
Slash
Normal ×1
Pierce
Fatal ×2
Blunt
Ineffective ×0.25

Skills (Uptie 4)

Skill 1Both of You, Shut UpEnvyBlunt4 +4 × 2

At 7+ Red Eyes, Coin Power +1

At 7+ Penitence, Clash Power +2

  1. 1

    On Hit Gain 3 Penitence

    Heads Hit Gain 1 Penitence

  2. 2

    On Hit Gain 2 Red Eyes

    On Hit Inflict 1 Bleed

Offense +1
Weight 1
×3 in deck
Skill 2S.H. / S.F.GloomBlunt4 +4 × 3

If the sum of Red Eyes and Penitence is 15 or higher, Coin Power +1

If target has 6+ Bleed, Coin Power +1

  1. 1

    On Hit Gain 4 Penitence

  2. 2

    On Hit Gain 3 Red Eyes

    On Hit Inflict 2 Bleed

  3. 3

    On Hit Gain Red Eyes equal to (Bleed on target/2) (max 3)

    Heads Hit At 7+ Red Eyes, gain 1 Haste next turn (2 times per turn)

Offense +2
Weight 1
×2 in deck
Skill 3SkullbusterLustBlunt5 +4 × 3

Before Use If Red Eyes and Penitence are both at 15+, activate 'Serious Skullbuster' instead

If this unit's Speed is faster than the target's, Coin Power +1

On Use At max SP, gain Clash Power +2 and Coin Power +1

- Attack End If this effect activated, lose 15 SP

  1. 1

    On Hit Gain 7 Red Eyes

    On Hit Gain 7 Penitence

    On Hit Inflict 3 Bleed

  2. 2

    Heads Hit Gain 2 Penitence

  3. 3

    On Hit Heal self and 1 ally with the lowest HP percentage by (Penitence/2)% of each unit's max HP

    On Hit Heal self and 1 ally with the least SP by (Penitence - 10) SP (min 0)

Offense +3
Weight 1
×1 in deck
Skill 3 (alt)Serious SkullbusterLustBlunt5 +4 × 3

On Use Consume all Red Eyes and Penitence on self

- Coin Power +1 for every 5 Red Eyes consumed (max 4)

- Base Power +1 for every 5 Penitence consumed (max 4)

Attack End Lose 15 SP and gain Only Ashes Remain next turn

  1. 1

    On Hit Inflict Bleed equal to (Red Eyes consumed - 15) on target (max 5)

  2. 3

    Deal +4% damage for every Red Eyes and Penitence consumed (max 160%)

    On Hit Heal self and 1 ally with the lowest HP percentage by (Penitence consumed)% of each unit's max HP

    - Heal 1 additional ally for every 2 highest Reson. (max 2 more allies)

    On Hit Heal self and 1 ally with the least SP by (Penitence consumed - 5) SP

    - Heal 1 additional ally for every 2 highest Reson. (max 2 more allies)

    On Hit Inflict 3 Bind and 2 Attack Power Down next turn (once per turn)

Offense +5
Weight 1
DefenseMealtime, BedtimeLustBlunt5 +4 × 2
  1. 1

    On Hit Gain 2 Red Eyes (once per turn)

    - At less than 7 Red Eyes, gain +1 additional Red Eyes

  2. 2

    On Hit Gain 2 Penitence (once per turn)

    - At less than 7 Penitence, gain +1 additional Penitence

Offense +1
Weight 1

Passives

PassiveE.G.O Assimilation

When gaining Charge Count, gain Red Eyes or Penitence instead

- Red Eyes and Penitence are unaffected by Charge Potency

Combat passiveSpiderhead/SkullfaceLust ×3 ResonanceGloom ×3 Owned

When hitting an enemy with a Coin that gains Red Eyes:

- Deal +(Red Eyes/2)% damage

- If this unit's Speed is faster than the target's by 3 or more, deal an additional +(Red Eyes/2)% more damage

- If the target has Bleed, gain 1 Red Eyes (3 times per turn)

When hitting an enemy with a Coin that gains Penitence:

- Deal +(Penitence/2)% damage

- If the target's SP is lower than this unit's, deal an additional +(Penitence/2)% more damage(for targets that are Non-SP Units, their SP counts as 0)

- At 20+ SP, gain 1 Penitence (3 times per turn)

When hit by an enemy, gain 1 Penitence (max 3)

Support passiveEat and SleepEnvy ×3 Resonance

Combat Start:

- 1 ally with the lowest HP percentage heals 3 HP

- 1 ally with the least SP heals 3 SP

Data adapted from the Limbus Company Wiki: Lobotomy E.G.O::Red Eyes & Penitence Ryōshū, licensed under CC BY-SA 4.0. This page's data is shared under the same license.