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LCD OSIR Team

Ishmael000
Season 7 (event)· Released 2026-06-11Limbus CompanyLCDBlade LineageSyndicate

Keywords: Poise · Bleed

Tags:Haste SupportParalysisSP RecoveryBlade Lineage
HP (base)
85 +2.96/lvl
Speed
4–6
Defense mod
3
Stagger at
40%
Slash
Ineffective ×0.25
Pierce
Normal ×1
Blunt
Fatal ×2

Skills (Uptie 4)

Skill 1Rending ArtsWrathSlash3 +4 × 2

On Use At 5+ Poise, Coin Power +1

On Use Clash Power +1 for every 5 Bleed on target (max 2)

On Use At 3+ Haste, Clash Power +1

On Use Gain +2 Poise Count

Attack End If this unit has Haste, gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire (once per turn)

  1. 1

    On Hit Gain 2 Poise

  2. 2

    On Hit Gain 2 Poise

    On Hit Inflict 1 Bleed

    On Hit If this unit has Dokkaebi Arms and 3+ Haste, Reuse this Coin (once per turn)

Offense +2
Weight 1
×3 in deck
Skill 2AcupunctureGloomSlash3 +4 × 3

On Use At 5+ Poise, Coin Power +1

On Use Clash Power +1 for every 5 Bleed on target (max 2)

On Use At 3+ Haste, Clash Power +2

On Use Gain +3 Poise Count

Attack End Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire for every Haste on self (max 2, once per turn)

  1. 1

    On Hit Gain 2 Poise

    On Hit Inflict 1 Bleed

  2. 2

    On Hit Gain 2 Poise

    On Hit Inflict 1 Bleed

  3. 3

    On Hit Inflict +1 Bleed Count

    On Hit If this unit has Dokkaebi Arms and 3+ Haste, Reuse this Coin (once per turn)

    On Crit Gain 2 Haste next turn (once per turn)

Offense +3
Weight 1
×2 in deck
Skill 2 (alt)To Claim Their BonesPrideSlash5 +4 × 2

Unclashable

This Skill does not trigger Defense Skills

Deal +0.5% damage for every 1% missing HP on self (max 20%)

Deal +3% damage on Critical Hit for every Haste on self (max 15%)

On Use Deal +1% damage for every Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire on self (max 15%)

On Use Deal +1.5% damage on Critical Hit for every Poise on self (max 30%)

  1. 1

    On Hit Gain 3 Poise

    On Hit Inflict 1 Slash Fragility (once per turn)

  2. 2

    On Hit Inflict 2 Bleed

    On Hit Inflict 1 Paralyze next turn

Offense +3
Weight 1
Skill 3Lucent Rippling FlamePrideSlash5 +4 × 3

Deal +1.5% damage on Critical Hit for every Poise on self (max 30%)

On Use Final Power +1 for every 2 Haste on self (max 2)

On Use Coin Power +1 for every 6 (Poise on self + Bleed on target) (max 2)

On Use At 10+ Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire, convert all Coins into Unbreakable Coins

On Use Gain 3 Poise

On Use Gain 2 Haste next turn (once per turn)

Attack End Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire for every Haste on self (max 3, once per turn)

  1. 1

    On Hit Gain +3 Poise Count

    On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire

  2. 2

    On Hit Gain 2 Poise

    On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire

  3. 3

    Deal +2% damage on Critical Hit for every Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire on self (max 20%)

    On Hit Inflict 1 Bleed

    On Hit Inflict 1 Slash Fragility (once per turn)

    On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire

Offense +4
Weight 1
×1 in deck
Skill 3 (alt)Even the Balance - Lucent Rippling FlameWrathSlash5 +3 × 4

Unclashable

This Skill does not trigger Defense Skills

Deal +1.5% damage on Critical Hit for every Poise on self (max 30%)

Deal +5% damage on Critical Hit for every Haste on self (max 25%)

On Use Gain +3 Poise Count

Attack End Consume all Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire on self

  1. 1

    On Hit Gain 3 Poise

    On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire

  2. 2

    On Hit Inflict 1 Bleed

    On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire

  3. 3

    On Hit Inflict 1 Bleed

    On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire

  4. 4

    At more than 15 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire, deal +5% damage on Critical Hit for every excess Stack (max 25%)

    On Hit Inflict 1 Bleed

    On Crit At 5+ Haste, Reuse this Coin (once per Skill)

Offense +4
Weight 1
DefenseI'll Light the Path ForwardPrideGuard5 +8 × 1

Clashable Guard

Combat Start Gain 1 Assist Defense (once per turn)

On Use Gain 2 Haste next turn (once per turn)

On Use Gain +2 Poise Count (once per turn)

Clash Win Gain 3 Poise

Skill End If this unit has Haste, gain 2 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire (once per turn)

  1. 1

    Unbreakable coin

Weight 1
Defense (alt 1)Observing the Stones on the BoardGloomGuard4 +9 × 1

Clashable Guard

Assist Defense Exclusive Skill

On Use Heal 5 SP on target this unit guarded using Assist Defense

On Use Gain 3 Poise

  1. 1

    Unbreakable coin

Weight 1

Passives

PassiveDemonfire Spinecleaver

On Base Attack Skill End, if this unit has 15+ Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire, activate "Even the Balance - Lucent Rippling Flame" (once per turn)

On Defense Skill Clash Lose, if this unit has 3+ Haste, this unit cannot be Staggered from taking damage until Defense Skill End, and activate "To Claim Their Bones" after being hit (2 times per turn, excluding forced Staggers)

PassiveTo Where I Must Return

Upon entering the Encounter for the first time, this unit gains Bearing of a Salsu for every Blade Lineage Identity on the field excluding this unit (max 3)

If 3 or more Blade Lineage Identities, excluding this unit, are defeated in this Encounter:

- Before Skill Use, if this unit did not have Swordplay of the Homeland, gain Swordplay of the Homeland

- When this unit gains Poise Potency and Poise Count with its Skill or Coin effects, gain 1 additional Poise Potency and Poise Count

- If 5 or more Blade Lineage Identities are defeated, gain 2 additional Poise Potency and Poise Count instead

Combat passiveLimbus Company Specialized Custom Prosthetic Prototype mk5 - Dokkaebi ArmsPride ×3 Resonance

Combat Start: Gain Dokkaebi Arms and heal (Pride Reson.) SP for Blade Lineage allied Identities excluding this unit

Combat Start: If there is an allied Identity at less than 50% HP on the field excluding this unit, gain 1 Assist Defense (once per turn)

Skill End: Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire for every 3 Poise Potency on self (max 5, 2 times per turn)

Support passiveCut Down What Must Be FelledPride ×3 Resonance

1 ally with the fastest Speed deals +10% damage using Slash Skills

- If the said ally has Haste, deal +15% damage using Slash Skills instead

Data adapted from the Limbus Company Wiki: LCD OSIR Team Ishmael, licensed under CC BY-SA 4.0. This page's data is shared under the same license.