LCD OSIR Team
Ishmael000Keywords: Poise · Bleed
Skills (Uptie 4)
On Use At 5+ Poise, Coin Power +1
On Use Clash Power +1 for every 5 Bleed on target (max 2)
On Use At 3+ Haste, Clash Power +1
On Use Gain +2 Poise Count
Attack End If this unit has Haste, gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire (once per turn)
- 1
On Hit Gain 2 Poise
- 2
On Hit Gain 2 Poise
On Hit Inflict 1 Bleed
On Hit If this unit has Dokkaebi Arms and 3+ Haste, Reuse this Coin (once per turn)
On Use At 5+ Poise, Coin Power +1
On Use Clash Power +1 for every 5 Bleed on target (max 2)
On Use At 3+ Haste, Clash Power +2
On Use Gain +3 Poise Count
Attack End Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire for every Haste on self (max 2, once per turn)
- 1
On Hit Gain 2 Poise
On Hit Inflict 1 Bleed
- 2
On Hit Gain 2 Poise
On Hit Inflict 1 Bleed
- 3
On Hit Inflict +1 Bleed Count
On Hit If this unit has Dokkaebi Arms and 3+ Haste, Reuse this Coin (once per turn)
On Crit Gain 2 Haste next turn (once per turn)
Unclashable
This Skill does not trigger Defense Skills
Deal +0.5% damage for every 1% missing HP on self (max 20%)
Deal +3% damage on Critical Hit for every Haste on self (max 15%)
On Use Deal +1% damage for every Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire on self (max 15%)
On Use Deal +1.5% damage on Critical Hit for every Poise on self (max 30%)
- 1
On Hit Gain 3 Poise
On Hit Inflict 1 Slash Fragility (once per turn)
- 2
On Hit Inflict 2 Bleed
On Hit Inflict 1 Paralyze next turn
Deal +1.5% damage on Critical Hit for every Poise on self (max 30%)
On Use Final Power +1 for every 2 Haste on self (max 2)
On Use Coin Power +1 for every 6 (Poise on self + Bleed on target) (max 2)
On Use At 10+ Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire, convert all Coins into Unbreakable Coins
On Use Gain 3 Poise
On Use Gain 2 Haste next turn (once per turn)
Attack End Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire for every Haste on self (max 3, once per turn)
- 1
On Hit Gain +3 Poise Count
On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire
- 2
On Hit Gain 2 Poise
On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire
- 3
Deal +2% damage on Critical Hit for every Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire on self (max 20%)
On Hit Inflict 1 Bleed
On Hit Inflict 1 Slash Fragility (once per turn)
On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire
Unclashable
This Skill does not trigger Defense Skills
Deal +1.5% damage on Critical Hit for every Poise on self (max 30%)
Deal +5% damage on Critical Hit for every Haste on self (max 25%)
On Use Gain +3 Poise Count
Attack End Consume all Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire on self
- 1
On Hit Gain 3 Poise
On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire
- 2
On Hit Inflict 1 Bleed
On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire
- 3
On Hit Inflict 1 Bleed
On Crit Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire
- 4
At more than 15 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire, deal +5% damage on Critical Hit for every excess Stack (max 25%)
On Hit Inflict 1 Bleed
On Crit At 5+ Haste, Reuse this Coin (once per Skill)
Clashable Guard
Combat Start Gain 1 Assist Defense (once per turn)
On Use Gain 2 Haste next turn (once per turn)
On Use Gain +2 Poise Count (once per turn)
Clash Win Gain 3 Poise
Skill End If this unit has Haste, gain 2 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire (once per turn)
- 1
Unbreakable coin
Clashable Guard
Assist Defense Exclusive Skill
On Use Heal 5 SP on target this unit guarded using Assist Defense
On Use Gain 3 Poise
- 1
Unbreakable coin
Passives
On Base Attack Skill End, if this unit has 15+ Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire, activate "Even the Balance - Lucent Rippling Flame" (once per turn)
On Defense Skill Clash Lose, if this unit has 3+ Haste, this unit cannot be Staggered from taking damage until Defense Skill End, and activate "To Claim Their Bones" after being hit (2 times per turn, excluding forced Staggers)
Upon entering the Encounter for the first time, this unit gains Bearing of a Salsu for every Blade Lineage Identity on the field excluding this unit (max 3)
If 3 or more Blade Lineage Identities, excluding this unit, are defeated in this Encounter:
- Before Skill Use, if this unit did not have Swordplay of the Homeland, gain Swordplay of the Homeland
- When this unit gains Poise Potency and Poise Count with its Skill or Coin effects, gain 1 additional Poise Potency and Poise Count
- If 5 or more Blade Lineage Identities are defeated, gain 2 additional Poise Potency and Poise Count instead
Combat Start: Gain Dokkaebi Arms and heal (Pride Reson.) SP for Blade Lineage allied Identities excluding this unit
Combat Start: If there is an allied Identity at less than 50% HP on the field excluding this unit, gain 1 Assist Defense (once per turn)
Skill End: Gain 1 Mook Workshop - Ye -銳- Type II Bladedraw / Thrust Force - Dokkaebi Fire for every 3 Poise Potency on self (max 5, 2 times per turn)
1 ally with the fastest Speed deals +10% damage using Slash Skills
- If the said ally has Haste, deal +15% damage using Slash Skills instead
Data adapted from the Limbus Company Wiki: LCD OSIR Team Ishmael, licensed under CC BY-SA 4.0. This page's data is shared under the same license.