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LCB Sinner

Meursault0
Standard· Released 2023-02-27Limbus CompanyLCB

Keywords: Tremor

HP (base)
90 +3.1/lvl
Speed
2–3
Defense mod
3
Stagger at
50% / 20%
Slash
Normal ×1
Pierce
Fatal ×2
Blunt
Ineffective ×0.25

Skills (Uptie 4)

Skill 1Un, DeuxSlothBlunt3 +4 × 2
  1. 1

    On Hit Inflict 1 Tremor

  2. 2

    On Hit Inflict 1 Tremor

Offense -3
Weight 1
×3 in deck
Skill 2Nailing FistPrideBlunt6 +9 × 1

On Use Gain 3 Defense Power Up next turn

  1. 1

    On Hit Trigger Tremor Burst

Offense -3
Weight 1
×2 in deck
Skill 3Des CoupsGloomBlunt4 +2 × 4

On Use Gain 3 Protection next turn

  1. 1

    Heads Hit Inflict 1 Tremor

  2. 2

    Heads Hit Inflict 1 Tremor

  3. 3

    Heads Hit Inflict 1 Tremor

  4. 4

    On Hit Inflict +2 Tremor Count

Offense -3
Weight 1
×1 in deck
DefenseGuardSlothGuard10 +3 × 1

Passives

Combat passiveStaunchnessSloth ×2 Owned

At less than 50% HP, gain 1 Protection at the start of the combat phase.

Support passiveBackupSloth ×3 Owned

1 ally with the highest Max HP takes -10% damage from attack skills.

Data adapted from the Limbus Company Wiki: LCB Sinner Meursault, licensed under CC BY-SA 4.0. This page's data is shared under the same license.