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Jeong's Office Rep

Ishmael000
Walpurgisnacht - VII· Released 2025-11-06FixerAssociate Office - ÖufiJeong's Office

Keywords: Tremor · Sinking

Tags:SP Recovery
HP (base)
88 +2.28/lvl
Speed
3–8
Defense mod
0
Stagger at
65% / 35%
Slash
Ineffective ×0.25
Pierce
Normal ×1
Blunt
Fatal ×2

Skills (Uptie 4)

Skill 1Tsuru-giri [鶴斬り]WrathSlash4 +4 × 2

On Use If the other Skill in the same Skill Slot is a different Skill, Discard that Skill

On Use Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2)

  1. 1

    On Hit Inflict +1 Sinking Count

    Heads Hit Inflict +1 Sinking Count

  2. 2

    On Hit Inflict +1 Tremor Count

    Heads Hit Inflict +1 Tremor Count

Offense +2
Weight 1
×3 in deck
Skill 2Susuki MisdirectionSlothSlash4 +4 × 3

On Use If the other Skill in the same Skill Slot is a different Skill, Discard that Skill

On Use Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2)

  1. 1

    On Hit Inflict 2 Sinking

    Heads Hit Inflict 1 Sinking

  2. 2

    On Hit Inflict 2 Tremor

    Heads Hit Inflict 1 Tremor

  3. 3

    On Hit Heal 5 SP

Offense +3
Weight 1
×2 in deck
Skill 3Sakura-sen [桜閃]GloomSlash5 +4 × 3

Deal +10% damage for every Bright -光- Potency on self

On Use If the other Skill in the same Skill Slot is a different Skill, Discard that Skill

On Use Coin Power +1 for every 6 (Tremor + Sinking), on target (max 3)

  1. 1

    On Hit Inflict +2 Tremor Count

    On Hit Inflict +2 Sinking Count

    Heads Hit Inflict +1 Sinking Count

  2. 2

    On Hit Inflict 3 Tremor

    On Hit Inflict 3 Sinking

    Heads Hit Inflict +1 Tremor Count

  3. 3

    If target is in either Amplitude Conversion or Amplitude Entanglement states, this Coin deals +48% damage

    On Hit If target isn't in an Amplitude Conversion state, trigger Amplitude Conversion into Tremor - Decay

Offense +4
Weight 1
×1 in deck
Skill 3 (alt)Kōzan [光斬]EnvySlash4 +5 × 1

Unclashable

This Skill does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused

On Use At less than 3 Bright -光- Potency, cancel the Skill and gain 2 Attack Power Up next turn

On Use At 3+ Bright -光- Potency, gain the following effects based on Potency:

- Per 1 Potency: this Skill deals +10% damage

- At 4+ Potency: Base Power +1

- At 5 Potency: On Hit with the final Reuse Coin, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 1

Skill End Lose Bright -光- on self

Skill End Next turn, convert the Suit in this unit's Hand to a random Suit that corresponds to one of this unit's Base Attack Skills (once per turn)

Skill End Gain Bright -光- Potency next turn equal to the # of Coins that weren't used

  1. 1

    Reuse this Coin (Bright -光- Potency - 1) times (4 times max)

    On Hit Inflict +1 Tremor Count

    On Hit Inflict +1 Sinking Count

    Heads Hit Inflict 1 Defense Level Down

Offense +5
Weight 1
DefenseShuffle Hands - Floral DeckPrideCounter · Slash5 +4 × 2

Clashable Counter

Combat Start Discard 2 Skills of the lowest rank in all of this unit's Skill Slots (once per turn)

Combat Start If this Skill was equipped on this unit's leftmost Skill Slot, convert the Suit in this unit's Hand to a random Suit that corresponds to one of this unit's Base Attack Skills next turn. (once per turn; excluding the Suit already in this unit's Hand)

Combat Start 50% chance to gain 1 Bright -光- Potency (once per turn)

On Use Coin Power +1 for every 2 Bright -光- Potency on self (max 2)

  1. 1

    On Hit Inflict +1 Sinking Count

  2. 2

    On Hit Inflict 2 Tremor

Offense +3
Weight 1

Passives

PassiveKoi-Koi [こいこい]

Turn Start: if this unit does not have Bright -光-, gain 0 Bright -光- Potency and +3 Bright -光- Count

Turn Start: if this unit does not have a Suit in Hand, gain a random Suit(Hand - Pine Crane Suit, Hand - Susuki Grass Suit, or Hand - Blue Sakura Suit) that corresponds to a Base Attack Skill on this unit's leftmost Skill Slot

Combat Start: when this unit uses a Base Attack Skill or an E.G.O Skill equipped on its leftmost Skill Slot, activate the following (once per turn):

- Next turn, convert the Hand on self to the one corresponding to the used Skill's Affinity

- If the Skill was either "Sakura-sen" or an E.G.O Skill, gain 1 Bright -光- Potency

- If the Skill's Affinity matches the Affinity on the current Hand's description(thus "forming a Hand"), activate the following:

· Gain 1 Bright -光- Potency

· If this unit formed a Hand last turn and this turn in succession, gain 1 Bright -光- Potency

· On Hit with the said Skill: trigger Tremor Burst; then, reduce target's Tremor Count by 1

· 25% chance to gain 1 E.G.O Resource corresponding to the Skill's Affinity

- At the Skill's Skill End: at 5 Bright -光- Potency, or at 0 Bright -光- Count, use "Kōzan"

Combat passiveStacking the DeckSloth ×2 ResonanceGloom ×2 Owned

On Tails Hit, heal 5 SP (once per turn)

Deal +10% damage against targets in either Low Morale or Panic states

Support passiveRelaySloth ×3 ResonanceGloom ×3 Owned

Combat Start: when 1 ally that has the least SP uses a Base Attack Skill to Heads Hit, it heals 5 SP (2 times per turn; excluding allies at -40 or lower SP)

Data adapted from the Limbus Company Wiki: Jeong's Office Rep Ishmael, licensed under CC BY-SA 4.0. This page's data is shared under the same license.