Wingbeat
IshmaelHEGluttonySkills (Uptie 4)
If this Skill's healing exceeds this unit's max HP, redirect the excess healing to 1 ally with the least HP percentage instead
- 1
On Hit Heal 20% of Max HP on self
- 2
Heads Hit Lose 1~2 SP
Heads Hit Reuse this Coin (5 times per Skill)
On Hit Heal self by 8~12% of damage dealt
On Hit Inflict 1 Gluttony Fragility
On Hit Inflict 1~4 Bleed
Indiscriminate
Targets the unit with the least Core HP
Before Attack Gain (# of highest Reson. - 2) Atk Weight (max 2)
Before Attack Deal 5% HP damage to at most 5 random other allies
- Heal HP on self equal to the damage dealt to allies.
- If this unit dealt damage to an ally, gain 2 Attack Power Up this turn, and gain 2 Haste next turn.
(Once per turn. The 'dealt damage' includes damage dealt to Shield HP. This effect can kill allies.)
Attack End If this Skill's healing exceeds this unit's max HP, gain (excess heal/max HP) x 10 Offense Level Up next turn. (max 6 per turn)
- 1
Tails Hit Heal self by 20% of damage dealt
Tails Hit Inflict 3~6 Bleed
On Kill Gain 1 Attack Power Up next turn (max 3)
Passive
If the main target took HP damage this turn and isn't at max HP at Skill Use:
On Hit,
- When this unit is at max HP, deal +5~+10% damage.
- When this unit isn't at max HP, heal 2~5 HP.
(7 times per turn)
Data adapted from the Limbus Company Wiki: Wingbeat Ishmael, licensed under CC BY-SA 4.0. This page's data is shared under the same license.