Tidal Elegy
IshmaelHEGloomSkills (Uptie 4)
When attacking just a single target(in Focused Encounters, a Core and its connected Parts count as a single target), Coin Power +2 and deal +100% damage
On Use Clash Power +1 for every 4 Sinking on the main target (max 2)
Before Attack If the main target has higher than 1 Gloom Resist., deal +5% damage for every 0.1 excess Resist. (max 20%)
Before Attack At 2+ Gloom Reson., deal +10% damage for every Gloom Reson. (max 40%)
Attack End If 1 or more targets are killed, deal (Sinking Potency on each target / 2) Gloom damage against 2 random enemies (max 15; prioritizes targeted enemies with the most Sinking Potency)
- 1
On Hit Inflict 3 Sinking
On Hit Inflict 3 Tremor
- 2
On Hit without Cracking Inflict 2 Bind next turn
- 3
On Hit If there are Staggered, Part broken, or killed units among the targets, inflict 2 Sinking against a random non-targeted enemy (once per turn; in Focused Encounters, each Part count as 1 target)
- When attacking just a single target, apply it to 3 targets instead
On Hit Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Indiscriminate
Targets randomly
On Use Clash Power +1 for every 5 Sinking on the main target (max 3)
Before Attack Gain the following effects for every 3 highest Reson. (if it was a Gloom Reson., for every 2 highest Reson.)
- Gain +1 Atk Weight (max 2)
- Deal +15% damage (max 30%)
Attack End Apply 1 Blunt DMG Up next turn to (highest Reson.) random allies (including this unit; max 4 allies; once per turn)
- If the said Reson. was a Gloom Reson. or an A-Reson., apply 1 Gloom DMG Up as well
- 1
On Hit Inflict 1 Sinking
- 2
On Hit Inflict 2 Sinking
- 3
On Hit Inflict 1 Tremor
- 4
On Hit Inflict 2 Tremor
On Hit If there are Staggered, Part broken, or killed units among the targets, inflict 1 Gloom Fragility next turn against a random non-targeted enemy (once per turn; for Focused Encounters, each Part counts as 1 target)
On Hit Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Passive
- Combat Start: if there is just a single enemy, this unit's leftmost Attack Skill on the Dashboard gains Clash Power +1, and deals +11.5% damage On Hit after Clash Win (including E.G.O Skills)
- For the turns in which this unit Returned or Substituted in: Min & Max Speed +1, Clash Power +1
Data adapted from the Limbus Company Wiki: Tidal Elegy Ishmael, licensed under CC BY-SA 4.0. This page's data is shared under the same license.