Crushbound Past
MeursaultWAWSlothSkills (Uptie 4)
Before Attack If the main target has 30+ (Tremor + Tremor Count), gain +1 Atk Weight
- At 100+, gain +3 Atk Weight instead
Before Attack For every 2 highest Reson., inflict 1 Tremor against all targets this unit attacks (max 3)
Attack End For 3 turns, lose 10 SP at Turn End
Attack End Heal (Accumulated Past (E.G.O) x 2)% HP
Attack End When activating odd-numbered (Sloth Reson.) in odd-numbered turns, or when activating even-numbered (Sloth Reson.) in even-numbered turns, heal 10 SP
- 1
On Hit Inflict +2 Tremor Count
On Hit Inflict +(Sloth Reson. / 2) Tremor Count (max 3)
On Hit If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type
- 2
On Hit Inflict 4 Tremor
- 3
Coin Start This Coin deals +1% damage for every Tremor on the main target (max 50%)
- 4
Coin Start This Coin deals +1% damage for every (Tremor + Tremor Count) on the main target (max 100%)
On Hit Trigger Tremor Burst; then, reduce target's Tremor Count by 1
On Hit If this Coin's effects raised the damage dealt by +50% or more, trigger Tremor Burst once.
On Hit If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Indiscriminate
Targets randomly
Deal +10% damage for every highest Reson. (max 100%)
- If the highest Reson. was a Sloth Reson., deal +20% damage for every highest Reson. instead (max 100%)
Before Attack If the main target has 30+ (Tremor + Tremor Count), gain +2 Atk Weight
Before Attack When activating even-numbered (Sloth Reson.) in odd-numbered turns, or when activating odd-numbered (Sloth Reson.) in even-numbered turns, deal +12% damage
Attack End Heal (Accumulated Past (E.G.O) x 3)% HP
- 1
Coin Start This Coin deals +2% damage for every (Tremor on the main target + Tremor Count on the main target) (max 100%)
On Hit Inflict 5 Tremor and +2 Tremor Count
On Hit Inflict +(Sloth Reson.) Tremor Count (max 6)
On Hit If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type
On Hit Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
On Hit If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Passive
Turn Start: in odd-numbered turns, gain 1 Damage Up; in even-numbered turns, gain 1 Protection
- Does not stack with the Metronome E.G.O Gift. (If the said E.G.O Gift is at an enhanced state, its effect subtracts the values gained from this effect)
- Does not affect the instances of its effect applied to other allies
When using E.G.O Skill, gain 1 Accumulated Past (E.G.O) next turn (once per Encounter)
- Gain 1 Accumulated Past (E.G.O) at every subsequent Turn End
Data adapted from the Limbus Company Wiki: Crushbound Past Meursault, licensed under CC BY-SA 4.0. This page's data is shared under the same license.